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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (7880)
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FFmpeg leaks memory after closing activity
28 juillet 2015, par grunkI’m trying to implements a rtsp player based on the roman10 tutorial.
I can play a stream but each time i leave the activity a lot of memory is leaked.
After some research it appears that the bitmap which is a global jobject is the cause :jobject createBitmap(JNIEnv *pEnv, int pWidth, int pHeight) {
int i;
//get Bitmap class and createBitmap method ID
jclass javaBitmapClass = (jclass)(*pEnv)->FindClass(pEnv, "android/graphics/Bitmap");
jmethodID mid = (*pEnv)->GetStaticMethodID(pEnv, javaBitmapClass, "createBitmap", "(IILandroid/graphics/Bitmap$Config;)Landroid/graphics/Bitmap;");
//create Bitmap.Config
//reference: https://forums.oracle.com/thread/1548728
const wchar_t* configName = L"ARGB_8888";
int len = wcslen(configName);
jstring jConfigName;
if (sizeof(wchar_t) != sizeof(jchar)) {
//wchar_t is defined as different length than jchar(2 bytes)
jchar* str = (jchar*)malloc((len+1)*sizeof(jchar));
for (i = 0; i < len; ++i) {
str[i] = (jchar)configName[i];
}
str[len] = 0;
jConfigName = (*pEnv)->NewString(pEnv, (const jchar*)str, len);
} else {
//wchar_t is defined same length as jchar(2 bytes)
jConfigName = (*pEnv)->NewString(pEnv, (const jchar*)configName, len);
}
jclass bitmapConfigClass = (*pEnv)->FindClass(pEnv, "android/graphics/Bitmap$Config");
jobject javaBitmapConfig = (*pEnv)->CallStaticObjectMethod(pEnv, bitmapConfigClass,
(*pEnv)->GetStaticMethodID(pEnv, bitmapConfigClass, "valueOf", "(Ljava/lang/String;)Landroid/graphics/Bitmap$Config;"), jConfigName);
//create the bitmap
return (*pEnv)->CallStaticObjectMethod(pEnv, javaBitmapClass, mid, pWidth, pHeight, javaBitmapConfig);
}The bitmap is created like this :
bitmap = createBitmap(...);
When the activity is closed this method is called :
void finish(JNIEnv *pEnv) {
//unlock the bitmap
AndroidBitmap_unlockPixels(pEnv, bitmap);
av_free(buffer);
// Free the RGB image
av_free(frameRGBA);
// Free the YUV frame
av_free(decodedFrame);
// Close the codec
avcodec_close(codecCtx);
// Close the video file
avformat_close_input(&formatCtx);
}The bitmap seems to never be freed, just unlocked.
What should i do be sure to get back all the memory ?
Note : i’m using ffmpeg 2.5.2.
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Why does my ffmpeg audio sound slower and deeper - sample rate mismatch
4 septembre 2020, par yogesh zinzuok so this is a discord bot to record voice chat
https://hatebin.com/hgjlazacri
Now the bot works perfectly fine but the issue is that the audio sounds a bit deeper and slower than normal.. Why does it happen ? how can I make the audio sound 1:1..




const Discord = require('discord.js');
const client = new Discord.Client();
const ffmpegInstaller = require('@ffmpeg-installer/ffmpeg');
const ffmpeg = require('fluent-ffmpeg');
ffmpeg.setFfmpegPath(ffmpegInstaller.path);
const fs = require('fs-extra')
const mergeStream = require('merge-stream');
const config = require('./config.json');
const { getAudioDurationInSeconds } = require('get-audio-duration');
const cp = require('child_process');
const path1 = require('path');
const Enmap = require('enmap');
const UserRecords = require("./models/userrecords.js")
const ServerRecords = require("./models/serverrecords.js")
let prefix = `$`
class Readable extends require('stream').Readable { _read() {} }
let recording = false;
let currently_recording = {};
let mp3Paths = [];
const silence_buffer = new Uint8Array(3840);
const express = require('express')
const app = express()
const port = 3000
const publicIP = require('public-ip')
const { program } = require('commander');
const { path } = require('@ffmpeg-installer/ffmpeg');
const version = '0.0.1'
program.version(version);
let debug = false
let runProd = false
let fqdn = "";
const mongoose = require("mongoose");
const MongoClient = require('mongodb').MongoClient;
mongoose.connect('SECRRET',{
 useNewUrlParser: true
}, function(err){
 if(err){
 console.log(err);
 }else{
 console.log("Database connection initiated");
 }
});
require("dotenv").config()
function bufferToStream(buffer) {
 let stream = new Readable();
 stream.push(buffer);
 return stream;
}





client.commands = new Enmap();

client.on('ready', async () => {
 console.log(`Logged in as ${client.user.tag}`);

 let host = "localhost"

 

 let ip = await publicIP.v4();

 let protocol = "http";
 if (!runProd) {
 host = "localhost"
 } else {
 host = `35.226.244.186`;
 }
 fqdn = `${protocol}://${host}:${port}`
 app.listen(port, `0.0.0.0`, () => {
 console.log(`Listening on port ${port} for ${host} at fqdn ${fqdn}`)
 })
});
let randomArr = []
let finalArrWithIds = []
let variable = 0
client.on('message', async message => {
 console.log(`fuck`);
 if(message.content === `$record`){
 mp3Paths = []
 finalArrWithIds = []
 let membersToScrape = Array.from(message.member.voice.channel.members.values());
 membersToScrape.forEach((member) => {
 if(member.id === `749250882830598235`) {
 console.log(`botid`);
 }
 else {
 finalArrWithIds.push(member.id)
 }
 
 })
 const randomNumber = Math.floor(Math.random() * 100)
 randomArr = []
 randomArr.push(randomNumber)
 }
 
 
 const generateSilentData = async (silentStream, memberID) => {
 console.log(`recordingnow`)
 while(recording) {
 if (!currently_recording[memberID]) {
 silentStream.push(silence_buffer);
 }
 await new Promise(r => setTimeout(r, 20));
 }
 return "done";
 }
 console.log(generateSilentData, `status`)
 function generateOutputFile(channelID, memberID) {
 const dir = `./recordings/${channelID}/${memberID}`;
 fs.ensureDirSync(dir);
 const fileName = `${dir}/${randomArr[0]}.aac`;
 console.log(`${fileName} ---------------------------`);
 return fs.createWriteStream(fileName);
 }
 
 if (!fs.existsSync("public")) {
 fs.mkdirSync("public");
 }
 app.use("/public", express.static("./public"));
 if (!message.guild) return;

 if (message.content === config.prefix + config.record_command) {
 if (recording) {
 message.reply("bot is already recording");
 return
 }
 if (message.member.voice.channel) {
 recording = true;
 const connection = await message.member.voice.channel.join();
 const dispatcher = connection.play('./audio.mp3');

 connection.on('speaking', (user, speaking) => {
 if (speaking.has('SPEAKING')) {
 currently_recording[user.id] = true;
 } else {
 currently_recording[user.id] = false;
 }
 })


 let members = Array.from(message.member.voice.channel.members.values());
 members.forEach((member) => {

 if (member.id != client.user.id) {
 let memberStream = connection.receiver.createStream(member, {mode : 'pcm', end : 'manual'})

 let outputFile = generateOutputFile(message.member.voice.channel.id, member.id);
 console.log(outputFile, `outputfile here`);
 mp3Paths.push(outputFile.path);
 

 silence_stream = bufferToStream(new Uint8Array(0));
 generateSilentData(silence_stream, member.id).then(data => console.log(data));
 let combinedStream = mergeStream(silence_stream, memberStream);

 ffmpeg(combinedStream)
 .inputFormat('s32le')
 .audioFrequency(44100)
 .audioChannels(2)
 .on('error', (error) => {console.log(error)})
 .audioCodec('aac')
 .format('adts') 
 .pipe(outputFile)
 
 }
 })
 } else {
 message.reply('You need to join a voice channel first!');
 }
 }

 if (message.content === config.prefix + config.stop_command) {

 let date = new Date();
 let dd = String(date.getDate()).padStart(2, '0');
 let mm = String(date.getMonth() + 1).padStart(2, '0'); 
 let yyyy = date.getFullYear();
 date = mm + '/' + dd + '/' + yyyy;





 let currentVoiceChannel = message.member.voice.channel;
 if (currentVoiceChannel) {
 recording = false;
 await currentVoiceChannel.leave();

 let mergedOutputFolder = './recordings/' + message.member.voice.channel.id + `/${randomArr[0]}/`;
 fs.ensureDirSync(mergedOutputFolder);
 let file_name = `${randomArr[0]}` + '.aac';
 let mergedOutputFile = mergedOutputFolder + file_name;
 
 
 let download_path = message.member.voice.channel.id + `/${randomArr[0]}/` + file_name;

 let mixedOutput = new ffmpeg();
 console.log(mp3Paths, `mp3pathshere`);
 mp3Paths.forEach((mp3Path) => {
 mixedOutput.addInput(mp3Path);
 
 })
 console.log(mp3Paths);
 //mixedOutput.complexFilter('amix=inputs=2:duration=longest');
 mixedOutput.complexFilter('amix=inputs=' + mp3Paths.length + ':duration=longest');
 
 let processEmbed = new Discord.MessageEmbed().setTitle(`Audio Processing.`)
 processEmbed.addField(`Audio processing starting now..`, `Processing Audio`)
 processEmbed.setThumbnail(`https://media.discordapp.net/attachments/730811581046325348/748610998985818202/speaker.png`)
 processEmbed.setColor(` #00FFFF`)
 const processEmbedMsg = await message.channel.send(processEmbed)
 async function saveMp3(mixedData, outputMixed) {
 console.log(`${mixedData} MIXED `)
 
 
 
 return new Promise((resolve, reject) => {
 mixedData.on('error', reject).on('progress',
 async (progress) => {
 
 let processEmbedEdit = new Discord.MessageEmbed().setTitle(`Audio Processing.`)
 processEmbedEdit.addField(`Processing: ${progress.targetSize} KB converted`, `Processing Audio`)
 processEmbedEdit.setThumbnail(`https://media.discordapp.net/attachments/730811581046325348/748610998985818202/speaker.png`)
 processEmbedEdit.setColor(` #00FFFF`)
 processEmbedMsg.edit(processEmbedEdit)
 console.log('Processing: ' + progress.targetSize + ' KB converted');
 }).on('end', () => {
 console.log('Processing finished !');
 resolve()
 }).saveToFile(outputMixed);
 console.log(`${outputMixed} IT IS HERE`);
 })
 }
 // mixedOutput.saveToFile(mergedOutputFile);
 await saveMp3(mixedOutput, mergedOutputFile);
 console.log(`${mixedOutput} IN HEREEEEEEE`);
 // We saved the recording, now copy the recording
 if (!fs.existsSync(`./public`)) {
 fs.mkdirSync(`./public`);
 }
 let sourceFile = `${__dirname}/recordings/${download_path}`
 console.log(`DOWNLOAD PATH HERE ${download_path}`)
 const guildName = message.guild.id;
 const serveExist = `/public/${guildName}`
 if (!fs.existsSync(`.${serveExist}`)) {
 fs.mkdirSync(`.${serveExist}`)
 }
 let destionationFile = `${__dirname}${serveExist}/${file_name}`

 let errorThrown = false
 try {
 fs.copySync(sourceFile, destionationFile);
 } catch (err) {
 errorThrown = true
 await message.channel.send(`Error: ${err.message}`)
 }
 const usersWithTag = finalArrWithIds.map(user => `\n <@${user}>`);
 let timeSpent = await getAudioDurationInSeconds(`public/${guildName}/${file_name}`)
 let timesSpentRound = Math.floor(timeSpent)
 let finalTimeSpent = timesSpentRound / 60
 let finalTimeForReal = Math.floor(finalTimeSpent)
 if(!errorThrown){
 //--------------------- server recording save START
 class GeneralRecords {
 constructor(generalLink, date, voice, time) {
 this.generalLink = generalLink;
 this.date = date;
 this.note = `no note`;
 this.voice = voice;
 this.time = time
 }
 }
 let newGeneralRecordClassObject = new GeneralRecords(`${fqdn}/public/${guildName}/${file_name}`, date, usersWithTag, finalTimeForReal)
 let checkingServerRecord = await ServerRecords.exists({userid: `server`})
 if(checkingServerRecord === true){
 existingServerRecord = await ServerRecords.findOne({userid: `server`})
 existingServerRecord.content.push(newGeneralRecordClassObject)
 await existingServerRecord.save()
 }
 if(checkingServerRecord === false){
 let serverRecord = new ServerRecords()
 serverRecord.userid = `server`
 serverRecord.content.push(newGeneralRecordClassObject)
 await serverRecord.save()
 }
 //--------------------- server recording save STOP
 }
 
 //--------------------- personal recording section START
 for( member of finalArrWithIds) {

 let personal_download_path = message.member.voice.channel.id + `/${member}/` + file_name;
 let sourceFilePersonal = `${__dirname}/recordings/${personal_download_path}`
 let destionationFilePersonal = `${__dirname}${serveExist}/${member}/${file_name}`
 await fs.copySync(sourceFilePersonal, destionationFilePersonal);
 const user = client.users.cache.get(member);
 console.log(user, `user here`);
 try {
 ffmpeg.setFfmpegPath(ffmpegInstaller.path);
 
 ffmpeg(`public/${guildName}/${member}/${file_name}`)
 .audioFilters('silenceremove=stop_periods=-1:stop_duration=1:stop_threshold=-90dB')
 .output(`public/${guildName}/${member}/personal-${file_name}`)
 .on(`end`, function () {
 console.log(`DONE`);
 })
 .on(`error`, function (error) {
 console.log(`An error occured` + error.message)
 })
 .run();
 
 }
 catch (error) {
 console.log(error)
 }
 

 // ----------------- SAVING PERSONAL RECORDING TO DATABASE START
 class PersonalRecords {
 constructor(generalLink, personalLink, date, time) {
 this.generalLink = generalLink;
 this.personalLink = personalLink;
 this.date = date;
 this.note = `no note`;
 this.time = time;
 }
 }
 let timeSpentPersonal = await getAudioDurationInSeconds(`public/${guildName}/${file_name}`)
 let timesSpentRoundPersonal = Math.floor(timeSpentPersonal)
 let finalTimeSpentPersonal = timesSpentRoundPersonal / 60
 let finalTimeForRealPersonal = Math.floor(finalTimeSpentPersonal)
 let newPersonalRecordClassObject = new PersonalRecords(`${fqdn}/public/${guildName}/${file_name}`, `${fqdn}/public/${guildName}/${member}/personal-${file_name}`, date, finalTimeForRealPersonal)

 let checkingUserRecord = await UserRecords.exists({userid: member})
 if(checkingUserRecord === true){
 existingUserRecord = await UserRecords.findOne({userid: member})
 existingUserRecord.content.push(newPersonalRecordClassObject)
 await existingUserRecord.save()
 }
 if(checkingUserRecord === false){
 let newRecord = new UserRecords()
 newRecord.userid = member
 newRecord.content.push(newPersonalRecordClassObject)
 await newRecord.save()
 }


 
 // ----------------- SAVING PERSONAL RECORDING TO DATABASE END
 

 const endPersonalEmbed = new Discord.MessageEmbed().setTitle(`Your performance was amazing ! Review it here :D`)
 endPersonalEmbed.setColor('#9400D3')
 endPersonalEmbed.setThumbnail(`https://media.discordapp.net/attachments/730811581046325348/745381641324724294/vinyl.png`)
 endPersonalEmbed.addField(`1
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How to increase conversions to meet your business goals
8 septembre 2020, par Joselyn Khor — Analytics Tips, Marketing