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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Core Media Video
4 avril 2013, par
Mis à jour : Juin 2013
Langue : français
Type : Video
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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Video
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Exemple de boutons d’action pour une collection collaborative
27 février 2013, par
Mis à jour : Mars 2013
Langue : français
Type : Image
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Exemple de boutons d’action pour une collection personnelle
27 février 2013, par
Mis à jour : Février 2013
Langue : English
Type : Image
Autres articles (102)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (12219)
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merge segments with ffmpeg causes small cracks in the audio
14 octobre 2019, par Paulo MedeirosTo speed up the delivery of videos on my platform I split the uploaded medias into segments of up to 120 seconds and process them simultaneously on several machines.
After processing, I put the pieces back together with "-f concat".
Unfortunately, new media is generated with small cracks in the audio (they occur exactly at the junction). I haven’t found a filter / command yet to end the problem. Does anybody know how to solve this ?
Note : I am using ffmpeg 3.4.1
This is the command I make to split the media :
ffmpeg -hide_banner -fflags +genpts -avoid_negative_ts make_zero -y -v error -i /video/somevideo.mov -map 0:v? -map 0:a? -c copy -f segment -segment_time 120 -segment_format matroska -reset_timestamps 1 -segment_list_type ffconcat -segment_list /video/segment_map.ffcat /video/segment%03d
A short example of the command used to process a segment
some variables change according to the resolution
ffmpeg -y -hide_banner -v error -probesize 10M -analyzeduration 10M -itsoffset 0.066 -i /video/segment000 -c:v libx264 -preset fast -profile:v high -crf 23 -r 117375/3916 -maxrate 1500000 -bufsize 2250000 -g 58 -keyint_min 58 -sc_threshold 0 -bf 3 -b_strategy 2 -refs 10 -vf scale="iw*sar:ih,scale=trunc(oh*a/2)*2:540" -pix_fmt yuv420p -max_muxing_queue_size 5000 -strict -2 -c:a aac -b:a 128000 -ar 44100 -f mp4 /video/transcode/segment000
to finalize how do I join the segments
ffmpeg -hide_banner -v error -f concat -safe 0 -y -i /video/transcode/segment_map.ffcat -c copy -movflags +faststart /video/transcoded.mp4
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How to stream live video from DJI Professional 3 camera ?
5 juin 2017, par raullalvesI have to get the live stream video from DJI Phantom 3 camera in my C++ application, in order to do a Computer Vision processing in OpenCV.
First I tried sending the H264 raw data through an UDP socket, inside this callback :
mReceivedVideoDataCallBack = new CameraReceivedVideoDataCallback() {
@Override
public void onResult(byte[] videoBuffer, int size) {
//Here, I call a method from a class I created, that sends the buffer through UDP
if (gravar_trigger) controleVideo.enviarFrame(videoBuffer, size);
if (mCodecManager != null) mCodecManager.sendDataToDecoder(videoBuffer, size);
}
};That communication above works well. However, I haven’t been able to decode that UDP H264 data in my C++ desktop application. I have tested with FFmpeg lib, but couldn’t get to alocate an
AVPacket
with my UDP data, in order to decode usingavcodec_send_packet
andavcodec_receive_frame
. I also had problems withAVCodecContext
, since my UDP communication wasn’t a stream like RTSP, where it could get information about its source. Therefore, I had to change how I was trying to solve the problem.Then, I found libstreaming, in which can be associate to stream the android video camera to a Wowza Server, creating something like a RTSP stream connection, where the data could be obtained in my final C++ application easily using OpenCV
videoCapture
. However, libstreaming uses its ownsurfaceView
. In other words, I would have to link the libstreamingsurfaceView
with the DJI Drone’svideoSurface
. I’m really new to Android, so don’t have any clue of how to do that.To sum up, is that the correct approach ? Someone has a better idea ? Thanks in advance
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How to stream live video from DJI Professional 3 camera ?
29 avril 2017, par raullalvesI have to get the live stream video from DJI Phantom 3 camera in my C++ application, in order to do a Computer Vision processing in OpenCV.
First I tried sending the H264 raw data through an UDP socket, inside this callback :
mReceivedVideoDataCallBack = new CameraReceivedVideoDataCallback() {
@Override
public void onResult(byte[] videoBuffer, int size) {
//Here, I call a method from a class I created, that sends the buffer through UDP
if (gravar_trigger) controleVideo.enviarFrame(videoBuffer, size);
if (mCodecManager != null) mCodecManager.sendDataToDecoder(videoBuffer, size);
}
};That communication above works well. However, I haven’t been able to decode that UDP H264 data in my C++ desktop application. I have tested with FFmpeg lib, but couldn’t get to alocate an
AVPacket
with my UDP data, in order to decode usingavcodec_send_packet
andavcodec_receive_frame
. I also had problems withAVCodecContext
, since my UDP communication wasn’t a stream like RTSP, where it could get information about its source. Therefore, I had to change how I was trying to solve the problem.Then, I found libstreaming, in which can be associate to stream the android video camera to a Wowza Server, creating something like a RTSP stream connection, where the data could be obtained in my final C++ application easily using OpenCV
videoCapture
. However, libstreaming uses its ownsurfaceView
. In other words, I would have to link the libstreamingsurfaceView
with the DJI Drone’svideoSurface
. I’m really new to Android, so don’t have any clue of how to do that.To sum up, is that the correct approach ? Someone has a better idea ? Thanks in advance