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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Les formats acceptés

    28 janvier 2010, par

    Les commandes suivantes permettent d’avoir des informations sur les formats et codecs gérés par l’installation local de ffmpeg :
    ffmpeg -codecs ffmpeg -formats
    Les format videos acceptés en entrée
    Cette liste est non exhaustive, elle met en exergue les principaux formats utilisés : h264 : H.264 / AVC / MPEG-4 AVC / MPEG-4 part 10 m4v : raw MPEG-4 video format flv : Flash Video (FLV) / Sorenson Spark / Sorenson H.263 Theora wmv :
    Les formats vidéos de sortie possibles
    Dans un premier temps on (...)

  • MediaSPIP Player : problèmes potentiels

    22 février 2011, par

    Le lecteur ne fonctionne pas sur Internet Explorer
    Sur Internet Explorer (8 et 7 au moins), le plugin utilise le lecteur Flash flowplayer pour lire vidéos et son. Si le lecteur ne semble pas fonctionner, cela peut venir de la configuration du mod_deflate d’Apache.
    Si dans la configuration de ce module Apache vous avez une ligne qui ressemble à la suivante, essayez de la supprimer ou de la commenter pour voir si le lecteur fonctionne correctement : /** * GeSHi (C) 2004 - 2007 Nigel McNie, (...)

Sur d’autres sites (11362)

  • How to create in Infinite Live Stream on Youtube ?

    20 mai 2017, par Quin Tosch

    I wanted to know how to make an Infinite Live stream on Youtube with ffmpeg like this one : https://www.youtube.com/watch?v=H7q9MxktwlY (The stream ended a few weeks ago)

  • Live555 : X264 Stream Live source based on "testOnDemandRTSPServer"

    26 octobre 2017, par user2660369

    I am trying to create a rtsp Server that streams the OpenGL output of my program. I had a look at How to write a Live555 FramedSource to allow me to stream H.264 live, but I need the stream to be unicast. So I had a look at testOnDemandRTSPServer. Using the same Code fails. To my understanding I need to provide memory in which I store my h264 frames so the OnDemandServer can read them on Demand.

    H264VideoStreamServerMediaSubsession.cpp

    H264VideoStreamServerMediaSubsession*
    H264VideoStreamServerMediaSubsession::createNew(UsageEnvironment& env,
                             Boolean reuseFirstSource) {
     return new H264VideoStreamServerMediaSubsession(env, reuseFirstSource);
    }

    H264VideoStreamServerMediaSubsession::H264VideoStreamServerMediaSubsession(UsageEnvironment& env, Boolean reuseFirstSource)
     : OnDemandServerMediaSubsession(env, reuseFirstSource), fAuxSDPLine(NULL), fDoneFlag(0), fDummyRTPSink(NULL) {
    }

    H264VideoStreamServerMediaSubsession::~H264VideoStreamServerMediaSubsession() {
     delete[] fAuxSDPLine;
    }

    static void afterPlayingDummy(void* clientData) {
     H264VideoStreamServerMediaSubsession* subsess = (H264VideoStreamServerMediaSubsession*)clientData;
     subsess->afterPlayingDummy1();
    }

    void H264VideoStreamServerMediaSubsession::afterPlayingDummy1() {
     // Unschedule any pending 'checking' task:
     envir().taskScheduler().unscheduleDelayedTask(nextTask());
     // Signal the event loop that we're done:
     setDoneFlag();
    }

    static void checkForAuxSDPLine(void* clientData) {
     H264VideoStreamServerMediaSubsession* subsess = (H264VideoStreamServerMediaSubsession*)clientData;
     subsess->checkForAuxSDPLine1();
    }

    void H264VideoStreamServerMediaSubsession::checkForAuxSDPLine1() {
     char const* dasl;

     if (fAuxSDPLine != NULL) {
       // Signal the event loop that we're done:
       setDoneFlag();
     } else if (fDummyRTPSink != NULL && (dasl = fDummyRTPSink->auxSDPLine()) != NULL) {
       fAuxSDPLine = strDup(dasl);
       fDummyRTPSink = NULL;

       // Signal the event loop that we're done:
       setDoneFlag();
     } else {
       // try again after a brief delay:
       int uSecsToDelay = 100000; // 100 ms
       nextTask() = envir().taskScheduler().scheduleDelayedTask(uSecsToDelay,
                     (TaskFunc*)checkForAuxSDPLine, this);
     }
    }

    char const* H264VideoStreamServerMediaSubsession::getAuxSDPLine(RTPSink* rtpSink, FramedSource* inputSource) {
     if (fAuxSDPLine != NULL) return fAuxSDPLine; // it's already been set up (for a previous client)

     if (fDummyRTPSink == NULL) { // we're not already setting it up for another, concurrent stream
       // Note: For H264 video files, the 'config' information ("profile-level-id" and "sprop-parameter-sets") isn't known
       // until we start reading the file.  This means that "rtpSink"s "auxSDPLine()" will be NULL initially,
       // and we need to start reading data from our file until this changes.
       fDummyRTPSink = rtpSink;

       // Start reading the file:
       fDummyRTPSink->startPlaying(*inputSource, afterPlayingDummy, this);

       // Check whether the sink's 'auxSDPLine()' is ready:
       checkForAuxSDPLine(this);
     }

     envir().taskScheduler().doEventLoop(&fDoneFlag);

     return fAuxSDPLine;
    }

    FramedSource* H264VideoStreamServerMediaSubsession::createNewStreamSource(unsigned /*clientSessionId*/, unsigned& estBitrate) {
     estBitrate = 500; // kb
     megamol::remotecontrol::View3D_MRC *parent = (megamol::remotecontrol::View3D_MRC*)this->parent;
     return H264VideoStreamFramer::createNew(envir(), parent->h264FramedSource);
    }

    RTPSink* H264VideoStreamServerMediaSubsession::createNewRTPSink(Groupsock* rtpGroupsock, unsigned char rtpPayloadTypeIfDynamic, FramedSource* /*inputSource*/) {
     return H264VideoRTPSink::createNew(envir(), rtpGroupsock, rtpPayloadTypeIfDynamic);
    }

    FramedSource.cpp

    H264FramedSource* H264FramedSource::createNew(UsageEnvironment& env,
                                             unsigned preferredFrameSize,
                                             unsigned playTimePerFrame)
    {
       return new H264FramedSource(env, preferredFrameSize, playTimePerFrame);
    }

    H264FramedSource::H264FramedSource(UsageEnvironment& env,
                                  unsigned preferredFrameSize,
                                  unsigned playTimePerFrame)
       : FramedSource(env),
       fPreferredFrameSize(fMaxSize),
       fPlayTimePerFrame(playTimePerFrame),
       fLastPlayTime(0),
       fCurIndex(0)
    {

       x264_param_default_preset(&param, "veryfast", "zerolatency");
       param.i_threads = 1;
       param.i_width = 1024;
       param.i_height = 768;
       param.i_fps_num = 30;
       param.i_fps_den = 1;
       // Intra refres:
       param.i_keyint_max = 60;
       param.b_intra_refresh = 1;
       //Rate control:
       param.rc.i_rc_method = X264_RC_CRF;
       param.rc.f_rf_constant = 25;
       param.rc.f_rf_constant_max = 35;
       param.i_sps_id = 7;
       //For streaming:
       param.b_repeat_headers = 1;
       param.b_annexb = 1;
       x264_param_apply_profile(&param, "baseline");

       param.i_log_level = X264_LOG_ERROR;

       encoder = x264_encoder_open(&param);
       pic_in.i_type            = X264_TYPE_AUTO;
       pic_in.i_qpplus1         = 0;
       pic_in.img.i_csp         = X264_CSP_I420;
       pic_in.img.i_plane       = 3;


       x264_picture_alloc(&pic_in, X264_CSP_I420, 1024, 768);

       convertCtx = sws_getContext(1024, 768, PIX_FMT_RGBA, 1024, 768, PIX_FMT_YUV420P, SWS_FAST_BILINEAR, NULL, NULL, NULL);
       eventTriggerId = envir().taskScheduler().createEventTrigger(deliverFrame0);
    }

    H264FramedSource::~H264FramedSource()
    {
       envir().taskScheduler().deleteEventTrigger(eventTriggerId);
       eventTriggerId = 0;
    }

    void H264FramedSource::AddToBuffer(uint8_t* buf, int surfaceSizeInBytes)
    {
       uint8_t* surfaceData = (new uint8_t[surfaceSizeInBytes]);

       memcpy(surfaceData, buf, surfaceSizeInBytes);

       int srcstride = 1024*4;
       sws_scale(convertCtx, &surfaceData, &srcstride,0, 768, pic_in.img.plane, pic_in.img.i_stride);
       x264_nal_t* nals = NULL;
       int i_nals = 0;
       int frame_size = -1;


       frame_size = x264_encoder_encode(encoder, &nals, &i_nals, &pic_in, &pic_out);

       static bool finished = false;

       if (frame_size >= 0)
       {
       static bool alreadydone = false;
       if(!alreadydone)
       {

           x264_encoder_headers(encoder, &nals, &i_nals);
           alreadydone = true;
       }
       for(int i = 0; i < i_nals; ++i)
       {
           m_queue.push(nals[i]);
       }
       }
       delete [] surfaceData;
       surfaceData = nullptr;

       envir().taskScheduler().triggerEvent(eventTriggerId, this);
    }

    void H264FramedSource::doGetNextFrame()
    {
       deliverFrame();
    }

    void H264FramedSource::deliverFrame0(void* clientData)
    {
       ((H264FramedSource*)clientData)->deliverFrame();
    }

    void H264FramedSource::deliverFrame()
    {
       x264_nal_t nalToDeliver;

       if (fPlayTimePerFrame > 0 && fPreferredFrameSize > 0) {
       if (fPresentationTime.tv_sec == 0 && fPresentationTime.tv_usec == 0) {
           // This is the first frame, so use the current time:
           gettimeofday(&fPresentationTime, NULL);
       } else {
           // Increment by the play time of the previous data:
           unsigned uSeconds   = fPresentationTime.tv_usec + fLastPlayTime;
           fPresentationTime.tv_sec += uSeconds/1000000;
           fPresentationTime.tv_usec = uSeconds%1000000;
       }

       // Remember the play time of this data:
       fLastPlayTime = (fPlayTimePerFrame*fFrameSize)/fPreferredFrameSize;
       fDurationInMicroseconds = fLastPlayTime;
       } else {
       // We don't know a specific play time duration for this data,
       // so just record the current time as being the 'presentation time':
       gettimeofday(&fPresentationTime, NULL);
       }

       if(!m_queue.empty())
       {
       m_queue.wait_and_pop(nalToDeliver);

       uint8_t* newFrameDataStart = (uint8_t*)0xD15EA5E;

       newFrameDataStart = (uint8_t*)(nalToDeliver.p_payload);
       unsigned newFrameSize = nalToDeliver.i_payload;

       // Deliver the data here:
       if (newFrameSize > fMaxSize) {
           fFrameSize = fMaxSize;
           fNumTruncatedBytes = newFrameSize - fMaxSize;
       }
       else {
           fFrameSize = newFrameSize;
       }

       memcpy(fTo, nalToDeliver.p_payload, nalToDeliver.i_payload);

       FramedSource::afterGetting(this);
       }
    }

    Relevant part of the RTSP-Server Therad

     RTSPServer* rtspServer = RTSPServer::createNew(*(parent->env), 8554, NULL);
     if (rtspServer == NULL) {
       *(parent->env) << "Failed to create RTSP server: " << (parent->env)->getResultMsg() << "\n";
       exit(1);
     }
     char const* streamName = "Stream";
     parent->h264FramedSource = H264FramedSource::createNew(*(parent->env), 0, 0);
     H264VideoStreamServerMediaSubsession *h264VideoStreamServerMediaSubsession = H264VideoStreamServerMediaSubsession::createNew(*(parent->env), true);
     h264VideoStreamServerMediaSubsession->parent = parent;
     sms->addSubsession(h264VideoStreamServerMediaSubsession);
     rtspServer->addServerMediaSession(sms);

     parent->env->taskScheduler().doEventLoop(); // does not return

    Once a connection exists the render loop calls

    h264FramedSource->AddToBuffer(videoData, 1024*768*4);
  • How to create in Infinite Live Stream on Youtube ?

    20 mai 2017, par Quin Tosch

    I wanted to know how to make an Infinite Live stream on Youtube with ffmpeg like this one : https://www.youtube.com/watch?v=H7q9MxktwlY (The stream ended a few weeks ago)