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Autres articles (68)

  • Other interesting software

    13 avril 2011, par

    We don’t claim to be the only ones doing what we do ... and especially not to assert claims to be the best either ... What we do, we just try to do it well and getting better ...
    The following list represents softwares that tend to be more or less as MediaSPIP or that MediaSPIP tries more or less to do the same, whatever ...
    We don’t know them, we didn’t try them, but you can take a peek.
    Videopress
    Website : http://videopress.com/
    License : GNU/GPL v2
    Source code : (...)

  • D’autres logiciels intéressants

    12 avril 2011, par

    On ne revendique pas d’être les seuls à faire ce que l’on fait ... et on ne revendique surtout pas d’être les meilleurs non plus ... Ce que l’on fait, on essaie juste de le faire bien, et de mieux en mieux...
    La liste suivante correspond à des logiciels qui tendent peu ou prou à faire comme MediaSPIP ou que MediaSPIP tente peu ou prou à faire pareil, peu importe ...
    On ne les connais pas, on ne les a pas essayé, mais vous pouvez peut être y jeter un coup d’oeil.
    Videopress
    Site Internet : (...)

  • Possibilité de déploiement en ferme

    12 avril 2011, par

    MediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
    Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)

Sur d’autres sites (8387)

  • FFMPEG split video with equal frames in the splits....?

    17 janvier 2017, par Gurinderbeer Singh

    I am using FFMPEG to split a video file by using the following command :

    ffmpeg -i input.mp4 -c copy -segment_times 600,600 -f segment out%d.mp4

    This command divides video based on time.. But even if output splits are of same duration, number of frames are different in the splits..

    Is there a way of splitting a video file without recoding so that number of frames are equal in splitted files.?

    Even if it use some other tool than FFMPEG.

    For example : input.mp4 of duration 200 seconds has 5000 frames.

    Can we split this into :

    input1.mp4 having 2500 frames
    and input2.mp4 having 2500 frames.

    It doesn’t matter if duration of output splits is different..

    Please help.....!

  • Frames took with ELP camera has unknown pixel format at FHD ?

    11 novembre 2024, par Marcel Kopera

    I'm trying to take a one frame ever x seconds from my usb camera. Name of the camera is : ELP-USBFHD06H-SFV(5-50).
Code is not 100% done yet, but I'm using it this way right now ↓ (shot fn is called from main.py in a loop)

    


    
import cv2
import subprocess

from time import sleep
from collections import namedtuple

from errors import *

class Camera:
    def __init__(self, cam_index, res_width, res_height, pic_format, day_time_exposure_ms, night_time_exposure_ms):
        Resolution = namedtuple("resolution", ["width", "height"])
        self.manual_mode(True)

        self.cam_index = cam_index
        self.camera_resolution = Resolution(res_width, res_height)
        self.picture_format = pic_format
        self.day_time_exposure_ms = day_time_exposure_ms
        self.night_time_exposure_ms = night_time_exposure_ms

        self.started: bool = False
        self.night_mode = False

        self.cap = cv2.VideoCapture(self.cam_index, cv2.CAP_V4L2)
        self.cap.set(cv2.CAP_PROP_FRAME_WIDTH, self.camera_resolution.width)
        self.cap.set(cv2.CAP_PROP_FRAME_HEIGHT, self.camera_resolution.height)
        self.cap.set(cv2.CAP_PROP_FOURCC, cv2.VideoWriter_fourcc(*self.picture_format))

    

    def start(self):
        sleep(1)
        if not self.cap.isOpened():
            return CameraCupError()

        self.set_exposure_time(self.day_time_exposure_ms)
        self.set_brightness(0)
        sleep(0.1)
        
        self.started = True



    def shot(self, picture_name, is_night):
        if not self.started:
            return InitializationError()

        self.configure_mode(is_night)

        # Clear buffer
        for _ in range(5):
            ret, _ = self.cap.read()

        ret, frame = self.cap.read()

        sleep(0.1)

        if ret:
            print(picture_name)
            cv2.imwrite(picture_name, frame)
            return True

        else:
            print("No photo")
            return False


    
    def release(self):
        self.set_exposure_time(156)
        self.set_brightness(0)
        self.manual_mode(False)
        self.cap.release()



    def manual_mode(self, switch: bool):
        if switch:
            subprocess.run(["v4l2-ctl", "--set-ctrl=auto_exposure=1"])
        else:
            subprocess.run(["v4l2-ctl", "--set-ctrl=auto_exposure=3"])
        sleep(1)

    
    
    def configure_mode(self, is_night):
        if is_night == self.night_mode:
            return

        if is_night:
            self.night_mode = is_night
            self.set_exposure_time(self.night_time_exposure_ms)
            self.set_brightness(64)
        else:
            self.night_mode = is_night
            self.set_exposure_time(self.day_time_exposure_ms)
            self.set_brightness(0)
        sleep(0.1)



    def set_exposure_time(self, ms: int):
        ms = int(ms)
        default_val = 156

        if ms < 1 or ms > 5000:
            ms = default_val

        self.cap.set(cv2.CAP_PROP_EXPOSURE, ms)



    def set_brightness(self, value: int):
        value = int(value)
        default_val = 0

        if value < -64 or value > 64:
            value = default_val

        self.cap.set(cv2.CAP_PROP_BRIGHTNESS, value)


    


    Here are settings for the camera (yaml file)

    


    camera:
  camera_index: 0
  res_width: 1920
  res_height: 1080
  picture_format: "MJPG"
  day_time_exposure_ms: 5
  night_time_exposure_ms: 5000
  photos_format: "jpg"



    


    I do some configs like set manual mode for the camera, change exposure/brightness and saving frame.
Also the camera is probably catching the frames to the buffer (it is not saving latest frame in real time : it's more laggish), so I have to clear buffer every time. like this

    


            # Clear buffer from old frames
        for _ in range(5):
            ret, _ = self.cap.read()
        
        # Get a new frame
        ret, frame = self.cap.read()


    


    What I really don't like, but I could find a better way (tldr : setting buffer for 1 frame doesn't work on my camera).

    


    Frames saved this method looks good with 1920x1080 resolution. BUT when I try to run ffmpeg command to make a timelapse from saved jpg file like this

    


    ffmpeg -framerate 20 -pattern_type glob -i "*.jpg" -c:v libx264 output.mp4


    


    I got an error like this one

    


    [image2 @ 0x555609c45240] Could not open file : 08:59:20.jpg
[image2 @ 0x555609c45240] Could not find codec parameters for stream 0 (Video: mjpeg, none(bt470bg/unknown/unknown)): unspecified size
Consider increasing the value for the 'analyzeduration' (0) and 'probesize' (5000000) options
Input #0, image2, from '*.jpg':
  Duration: 00:00:00.05, start: 0.000000, bitrate: N/A
  Stream #0:0: Video: mjpeg, none(bt470bg/unknown/unknown), 20 fps, 20 tbr, 20 tbn
Output #0, mp4, to 'output.mp4':
Output file #0 does not contain any stream


    


    Also when I try to copy the files from Linux to Windows I get some weird copy failing error and option to skip the picture. But even when I press the skip button, the picture is copied and can be opened. I'm not sure what is wrong with the format, but the camera is supporting MPEG at 1920x1080.

    


    >>> v4l2-ctl --all

Driver Info:
        Driver name      : uvcvideo
        Card type        : H264 USB Camera: USB Camera
        Bus info         : usb-xhci-hcd.1-1
        Driver version   : 6.6.51
        Capabilities     : 0x84a00001
                Video Capture
                Metadata Capture
                Streaming
                Extended Pix Format
                Device Capabilities
        Device Caps      : 0x04200001
                Video Capture
                Streaming
                Extended Pix Format
Media Driver Info:
        Driver name      : uvcvideo
        Model            : H264 USB Camera: USB Camera
        Serial           : 2020032801
        Bus info         : usb-xhci-hcd.1-1
        Media version    : 6.6.51
        Hardware revision: 0x00000100 (256)
        Driver version   : 6.6.51
Interface Info:
        ID               : 0x03000002
        Type             : V4L Video
Entity Info:
        ID               : 0x00000001 (1)
        Name             : H264 USB Camera: USB Camera
        Function         : V4L2 I/O
        Flags            : default
        Pad 0x0100000d   : 0: Sink
          Link 0x0200001a: from remote pad 0x1000010 of entity 'Extension 4' (Video Pixel Formatter): Data, Enabled, Immutable
Priority: 2
Video input : 0 (Camera 1: ok)
Format Video Capture:
        Width/Height      : 1920/1080
        Pixel Format      : 'MJPG' (Motion-JPEG)
        Field             : None
        Bytes per Line    : 0
        Size Image        : 4147789
        Colorspace        : sRGB
        Transfer Function : Default (maps to sRGB)
        YCbCr/HSV Encoding: Default (maps to ITU-R 601)
        Quantization      : Default (maps to Full Range)
        Flags             :
Crop Capability Video Capture:
        Bounds      : Left 0, Top 0, Width 1920, Height 1080
        Default     : Left 0, Top 0, Width 1920, Height 1080
        Pixel Aspect: 1/1
Selection Video Capture: crop_default, Left 0, Top 0, Width 1920, Height 1080, Flags:
Selection Video Capture: crop_bounds, Left 0, Top 0, Width 1920, Height 1080, Flags:
Streaming Parameters Video Capture:
        Capabilities     : timeperframe
        Frames per second: 15.000 (15/1)
        Read buffers     : 0

User Controls

                     brightness 0x00980900 (int)    : min=-64 max=64 step=1 default=0 value=64
                       contrast 0x00980901 (int)    : min=0 max=64 step=1 default=32 value=32
                     saturation 0x00980902 (int)    : min=0 max=128 step=1 default=56 value=56
                            hue 0x00980903 (int)    : min=-40 max=40 step=1 default=0 value=0
        white_balance_automatic 0x0098090c (bool)   : default=1 value=1
                          gamma 0x00980910 (int)    : min=72 max=500 step=1 default=100 value=100
                           gain 0x00980913 (int)    : min=0 max=100 step=1 default=0 value=0
           power_line_frequency 0x00980918 (menu)   : min=0 max=2 default=1 value=1 (50 Hz)
                                0: Disabled
                                1: 50 Hz
                                2: 60 Hz
      white_balance_temperature 0x0098091a (int)    : min=2800 max=6500 step=1 default=4600 value=4600 flags=inactive
                      sharpness 0x0098091b (int)    : min=0 max=6 step=1 default=3 value=3
         backlight_compensation 0x0098091c (int)    : min=0 max=2 step=1 default=1 value=1

Camera Controls

                  auto_exposure 0x009a0901 (menu)   : min=0 max=3 default=3 value=1 (Manual Mode)
                                1: Manual Mode
                                3: Aperture Priority Mode
         exposure_time_absolute 0x009a0902 (int)    : min=1 max=5000 step=1 default=156 value=5000
     exposure_dynamic_framerate 0x009a0903 (bool)   : default=0 value=0


    


    I also tried to save the picture using ffmpeg in a case something is not right with opencv like this :

    


    ffmpeg -f v4l2 -framerate 30 -video_size 1920x1080 -i /dev/video0 -c:v libx264 -preset fast -crf 23 -t 00:01:00 output.mp4



    


    It is saving the picture but also changing its format

    


    [video4linux2,v4l2 @ 0x555659ed92b0] The V4L2 driver changed the video from 1920x1080 to 800x600
[video4linux2,v4l2 @ 0x555659ed92b0] The driver changed the time per frame from 1/30 to 1/15


    


    But the format looks right when set it back to FHD using v4l2

    


    
>>> v4l2-ctl --device=/dev/video0 --set-fmt-video=width=1920,height=1080,pixelformat=MJPG
>>> v4l2-ctl --get-fmt-video

Format Video Capture:
        Width/Height      : 1920/1080
        Pixel Format      : 'MJPG' (Motion-JPEG)
        Field             : None
        Bytes per Line    : 0
        Size Image        : 4147789
        Colorspace        : sRGB
        Transfer Function : Default (maps to sRGB)
        YCbCr/HSV Encoding: Default (maps to ITU-R 601)
        Quantization      : Default (maps to Full Range)
        Flags             :


    


    I'm not sure what could be wrong with the format/camera and I don't think I have enough information to figure it out.

    


    I tried to use ffmpeg instead of opencv and also change a few settings in opencv's cup config.

    


  • How to Record Video of a Dynamic Div Containing Multiple Media Elements in React Konva ?

    14 septembre 2024, par Humayoun Saeed

    I'm working on a React application where I need to record a video of a specific div with the class name "layout." This div contains multiple media elements (such as images and videos) that are dynamically rendered inside divisions. I've tried several approaches, including using MediaRecorder, canvas-based recording with html2canvas, RecordRTC, and even ffmpeg, but none seem to capture the entire div along with its dynamic content effectively.

    


    What would be the best approach to achieve this ? How can I record a video of this dynamically rendered div including all its media elements, ensuring a smooth capture of the transitions ?

    


    What I’ve Tried :
MediaRecorder API : Didn't work effectively for capturing the entire div and its elements.
html2canvas : Captures snapshots but struggles with smooth transitions between media elements.
RecordRTC HTML Element Recording : Attempts to capture the canvas, but the output video size is 0 bytes.
CanvasRecorder, FFmpeg, and various other libraries also didn't provide the desired result.

    


    import React, { useEffect, useState, useRef } from "react";&#xA;&#xA;const Preview = ({ layout, onClose }) => {&#xA;  const [currentContent, setCurrentContent] = useState([]);&#xA;  const totalDuration = useRef(0);&#xA;  const videoRefs = useRef([]); // Store refs to each video element&#xA;  const [totalTime, setTotalTime] = useState(0); // Add this line&#xA;  const [elapsedTime, setElapsedTime] = useState(0); // Track elapsed time in seconds&#xA;&#xA;  // video recording variable and state declaration&#xA;  //  video recorder end&#xA;  // for video record useffect&#xA;  // Function to capture the renderDivision content&#xA;&#xA;  const handleDownload = async () => {&#xA;    console.log("video downlaod function in developing mode.");&#xA;  };&#xA;&#xA;  // end video record useffect&#xA;&#xA;  // to apply motion and swtich in media of division start&#xA;  useEffect(() => {&#xA;    if (layout &amp;&amp; layout.divisions) {&#xA;      const content = layout.divisions.map((division) => {&#xA;        let divisionDuration = 0;&#xA;&#xA;        division.imageSrcs.forEach((src, index) => {&#xA;          const mediaDuration = division.durations[index]&#xA;            ? division.durations[index] * 1000 // Convert to milliseconds&#xA;            : 5000; // Fallback to 5 seconds if duration is missing&#xA;          divisionDuration &#x2B;= mediaDuration;&#xA;        });&#xA;&#xA;        return {&#xA;          division,&#xA;          contentIndex: 0,&#xA;          divisionDuration,&#xA;        };&#xA;      });&#xA;&#xA;      // Find the maximum duration&#xA;      const maxDuration = Math.max(...content.map((c) => c.divisionDuration));&#xA;&#xA;      // Filter divisions that have the max duration&#xA;      const maxDurationDivisions = content.filter(&#xA;        (c) => c.divisionDuration === maxDuration&#xA;      );&#xA;&#xA;      // Select the first one if there are multiple with the same max duration&#xA;      const selectedMaxDurationDivision = maxDurationDivisions[0];&#xA;&#xA;      totalDuration.current = selectedMaxDurationDivision.divisionDuration; // Update the total duration in milliseconds&#xA;&#xA;      setTotalTime(Math.floor(totalDuration.current / 1000000)); // Convert to seconds and set in state&#xA;&#xA;      // console.log(&#xA;      //   "Division with max duration (including ties):",&#xA;      //   selectedMaxDurationDivision&#xA;      // );&#xA;&#xA;      setCurrentContent(content);&#xA;    }&#xA;  }, [layout]);&#xA;&#xA;  useEffect(() => {&#xA;    if (currentContent.length > 0) {&#xA;      const timers = currentContent.map(({ division, contentIndex }, i) => {&#xA;        const duration = division.durations[contentIndex]&#xA;          ? division.durations[contentIndex] // Duration is already in ms&#xA;          : 5000; // Default to 5000ms if no duration is defined&#xA;&#xA;        const mediaElement = videoRefs.current[i];&#xA;        if (mediaElement &amp;&amp; mediaElement.pause) {&#xA;          mediaElement.pause();&#xA;        }&#xA;&#xA;        // Set up a timeout for each division to move to the next media after duration&#xA;        const timeoutId = setTimeout(() => {&#xA;          // Update content for each division independently&#xA;          updateContent(i, division, contentIndex, duration); // Move to the next content after duration&#xA;&#xA;          // Ensure proper cleanup&#xA;          if (contentIndex &#x2B; 1 >= division.imageSrcs.length) {&#xA;            clearTimeout(timeoutId); // Clear timeout to stop looping&#xA;          }&#xA;        }, duration);&#xA;&#xA;        // Cleanup timers on component unmount&#xA;        return timeoutId;&#xA;      });&#xA;&#xA;      // Return cleanup function to clear all timeouts&#xA;      return () => timers.forEach((timer) => clearTimeout(timer));&#xA;    }&#xA;  }, [currentContent]);&#xA;  // to apply motion and swtich in media of division end&#xA;&#xA;  // Handle video updates when the duration is changed or a new video starts&#xA;  const updateContent = (i, division, contentIndex, duration) => {&#xA;    const newContent = [...currentContent];&#xA;&#xA;    // Check if we are on the last media item&#xA;    if (contentIndex &#x2B; 1 &lt; division.imageSrcs.length) {&#xA;      // Move to next media if not the last one&#xA;      newContent[i].contentIndex = contentIndex &#x2B; 1;&#xA;    } else {&#xA;      // If this is the last media item, pause here&#xA;      newContent[i].contentIndex = contentIndex; // Keep it at the last item&#xA;      setCurrentContent(newContent);&#xA;&#xA;      // Handle video pause if the last media is a video&#xA;      const mediaElement = videoRefs.current[i];&#xA;      if (mediaElement &amp;&amp; mediaElement.tagName === "VIDEO") {&#xA;        mediaElement.pause();&#xA;        mediaElement.currentTime = mediaElement.duration; // Pause at the end of the video&#xA;      }&#xA;      return; // Exit the function as we don&#x27;t want to loop anymore&#xA;    }&#xA;&#xA;    // Update state to trigger rendering of the next media&#xA;    setCurrentContent(newContent);&#xA;&#xA;    // Handle video playback for the next media item&#xA;    const mediaElement = videoRefs.current[i];&#xA;    if (mediaElement) {&#xA;      mediaElement.pause();&#xA;      mediaElement.currentTime = 0;&#xA;      mediaElement&#xA;        .play()&#xA;        .catch((error) => console.error("Error playing video:", error));&#xA;    }&#xA;  };&#xA;&#xA;  const renderDivision = (division, contentIndex, index) => {&#xA;    const mediaSrc = division.imageSrcs[contentIndex];&#xA;&#xA;    if (!division || !division.imageSrcs || division.imageSrcs.length === 0) {&#xA;      return (&#xA;        &#xA;          <p>No media available</p>&#xA;        &#xA;      );&#xA;    }&#xA;&#xA;    if (!mediaSrc) {&#xA;      return (&#xA;        &#xA;          <p>No media available</p>&#xA;        &#xA;      );&#xA;    }&#xA;&#xA;    if (mediaSrc.endsWith(".mp4")) {&#xA;      return (&#xA;        > (videoRefs.current[index] = el)}&#xA;          src={mediaSrc}&#xA;          autoPlay&#xA;          controls={false}&#xA;          style={{&#xA;            width: "100%",&#xA;            height: "100%",&#xA;            objectFit: "cover",&#xA;            pointerEvents: "none",&#xA;          }}&#xA;          onLoadedData={() => {&#xA;            // Ensure video is properly loaded&#xA;            const mediaElement = videoRefs.current[index];&#xA;            if (mediaElement &amp;&amp; mediaElement.readyState >= 3) {&#xA;              mediaElement.play().catch((error) => {&#xA;                console.error("Error attempting to play the video:", error);&#xA;              });&#xA;            }&#xA;          }}&#xA;        />&#xA;      );&#xA;    } else {&#xA;      return (&#xA;        &#xA;      );&#xA;    }&#xA;  };&#xA;&#xA;  // progress bar code start&#xA;  useEffect(() => {&#xA;    if (totalDuration.current > 0) {&#xA;      // Reset elapsed time at the start&#xA;      setElapsedTime(0);&#xA;&#xA;      const interval = setInterval(() => {&#xA;        setElapsedTime((prevTime) => {&#xA;          // Increment the elapsed time by 1 second if it&#x27;s less than the total time&#xA;          if (prevTime &lt; totalTime) {&#xA;            return prevTime &#x2B; 1;&#xA;          } else {&#xA;            clearInterval(interval); // Clear the interval when totalTime is reached&#xA;            return prevTime;&#xA;          }&#xA;        });&#xA;      }, 1000); // Update every second&#xA;&#xA;      // Clean up the interval on component unmount&#xA;      return () => clearInterval(interval);&#xA;    }&#xA;  }, [totalTime]);&#xA;&#xA;  // progress bar code end&#xA;&#xA;  return (&#xA;    &#xA;      &#xA;        &#xA;          Close&#xA;        &#xA;        <h2>Preview Layout: {layout.name}</h2>&#xA;        &#xA;          {currentContent.map(({ division, contentIndex }, i) => (&#xA;            &#xA;              {renderDivision(division, contentIndex, i)}&#xA;            &#xA;          ))}&#xA;          {/* canvas code for video start */}&#xA;          {/* canvas code for video end */}&#xA;          {/* Progress Bar and Time */}&#xA;          / Background color for progress bar track&#xA;              display: "flex",&#xA;              justifyContent: "space-between",&#xA;              alignItems: "center",&#xA;            }}&#xA;          >&#xA;             totalTime) * 100}%)`,&#xA;                backgroundColor: "#28a745", // Green color for progress bar&#xA;                transition: "width 0.5s linear", // Smooth transition&#xA;              }}&#xA;            >&#xA;&#xA;            {/* Time display */}&#xA;            {/* / Fixed right margin&#xA;                zIndex: 1, // Ensure it&#x27;s above the progress bar&#xA;                padding: "5px",&#xA;                fontSize: "18px",&#xA;                fontWeight: "600",&#xA;                color: "#333",&#xA;                // backgroundColor: "rgba(255, 255, 255, 0.8)", // Add a subtle background for readability&#xA;              }}&#xA;            >&#xA;              {elapsedTime} / {totalTime}s&#xA;             */}&#xA;          &#xA;        &#xA;&#xA;        {/* Download button */}&#xA;        > (e.target.style.backgroundColor = "#218838")}&#xA;          onMouseOut={(e) => (e.target.style.backgroundColor = "#28a745")}&#xA;        >&#xA;          Download Video&#xA;        &#xA;        {/* {recording &amp;&amp; <p>Recording in progress...</p>} */}&#xA;      &#xA;    &#xA;  );&#xA;};&#xA;&#xA;export default Preview;&#xA;&#xA;

    &#xA;

    I tried several methods to record the content of the div with the class "layout," which contains dynamic media elements such as images and videos. The approaches I attempted include :

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    MediaRecorder API : I expected this API to capture the entire div and its contents, but it didn't handle the rendering of all dynamic media elements properly.

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    html2canvas : I used this to capture the layout as a canvas and then attempted to convert it into a video stream. However, it could not capture smooth transitions between media elements, leading to a choppy or incomplete video output.

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    RecordRTC : I integrated RecordRTC to capture the canvas stream of the div. Despite setting up the recorder, the resulting video file either had a 0-byte size or only captured parts of the content inconsistently.

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    FFmpeg and other libraries : I explored these tools hoping they would provide a seamless capture of the dynamic content, but they also failed to capture the full media elements, including videos playing within the layout.

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    In all cases, I expected to get a complete video recording of the div, including all media transitions, but the results were incomplete or not functional.

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    Now, I’m seeking an approach or best practice to record the entire div with its dynamic content and media playback.

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