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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
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Core Media Video
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Mis à jour : Juin 2013
Langue : français
Type : Video
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The pirate bay depuis la Belgique
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Mis à jour : Avril 2013
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Bug de détection d’ogg
22 mars 2013, par
Mis à jour : Avril 2013
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Type : Video
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Exemple de boutons d’action pour une collection collaborative
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Mis à jour : Mars 2013
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Mis à jour : Février 2013
Langue : English
Type : Image
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Sur d’autres sites (7226)
-
FFmpegAudio object has no attribute _process
28 janvier 2023, par Benjamin TsoumagasI'm trying to make a Discord music bot that is remotely hosted and to do that I need ffmpeg to work. I was able to add it using my Dockerfile but upon trying to play music with the bot I get the following errors. For context, I am hosting on Fly.io and using python with the Nextcord library. Below is my relevant code and the error message. Please let me know if any more information is required.


import nextcord, os, json, re, youtube_dl
from nextcord import Interaction, application_checks
from nextcord.ext import commands

youtube_dl.utils.bug_reports_message = lambda: ''

ytdl_format_options = {
 "format": "bestaudio/best",
 'outtmpl': '%(extractor)s-%(id)s-%(title)s.%(ext)s',
 'restrictfilenames': True,
 'noplaylist': True,
 'nocheckcertificate': True,
 'ignoreerrors': False,
 'logtostderr': False,
 'quiet': True,
 'no_warnings': True,
 'default_search': 'auto',
 'source_address': '0.0.0.0',
}

ffmpeg_options = {"options": "-vn"}

ytdl = youtube_dl.YoutubeDL(ytdl_format_options)

class YTDLSource(nextcord.PCMVolumeTransformer):
 def __init__(self, source, *, data, volume=0.5):
 super().__init__(source, volume)
 self.data = data
 self.title = data.get("title")
 self.url = data.get("url")

 @classmethod
 async def from_url(cls, url, *, loop=None, stream=False):
 loop = loop or asyncio.get_event_loop()
 data = await loop.run_in_executor(None, lambda: ytdl.extract_info(url, download=not stream))

 if "entries" in data:
 data = data["entries"][0]
 
 filename = data["url"] if stream else ytdl.prepare_filename(data)
 return cls(nextcord.FFmpegAudio(filename, *ffmpeg_options), data=data)

async def ensure_voice(interaction: Interaction):
 if interaction.guild.voice_client is None:
 if interaction.user.voice:
 await interaction.user.voice.channel.connect()
 else:
 await interaction.send("You are not connected to a voice channel.")
 raise commands.CommandError("Author not connected to a voice channel.")
 elif interaction.guild.voice_client.is_playing():
 interaction.guild.voice_client.stop()

class Music(commands.Cog, name="Music"):
 """Commands for playing music in voice channels"""

 COG_EMOJI = "🎵"

 def __init__(self, bot):
 self.bot = bot
 
 @application_checks.application_command_before_invoke(ensure_voice)
 @nextcord.slash_command()
 async def play(self, interaction: Interaction, *, query):
 """Plays a file from the local filesystem"""

 source = nextcord.PCMVolumeTransformer(nextcord.FFmpegPCMAudio(query))
 interaction.guild.voice_client.play(source, after=lambda e: print(f"Player error: {e}") if e else None)

 await interaction.send(f"Now playing: {query}")

 @application_checks.application_command_before_invoke(ensure_voice)
 @nextcord.slash_command()
 async def yt(self, interaction: Interaction, *, url):
 """Plays from a URL (almost anything youtube_dl supports)"""

 async with interaction.channel.typing():
 player = await YTDLSource.from_url(url, loop=self.bot.loop)
 interaction.guild.voice_client.play(
 player, after=lambda e: print(f"Player error: {e}") if e else None
 )

 await interaction.send(f"Now playing: {player.title}")

 @application_checks.application_command_before_invoke(ensure_voice)
 @nextcord.slash_command()
 async def stream(self, interaction: Interaction, *, url):
 """Streams from a URL (same as yt, but doesn't predownload)"""

 async with interaction.channel.typing():
 player = await YTDLSource.from_url(url, loop=self.bot.loop, stream=True)
 interaction.voice_client.play(
 player, after=lambda e: print(f"Player error: {e}") if e else None
 )

 await interaction.send(f"Now playing: {player.title}")

def setup(bot):
 bot.add_cog(Music(bot))



2023-01-28T23:16:15Z app[7d3b734a] yyz [info]Exception ignored in: <function at="at" 0x7fa78ea61fc0="0x7fa78ea61fc0">
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]Traceback (most recent call last):
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/player.py", line 116, in __del__
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] self.cleanup()
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/player.py", line 235, in cleanup
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] self._kill_process()
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/player.py", line 191, in _kill_process
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]AttributeError: 'FFmpegA
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]AttributeError: 'FFmpegA
dio' object has no attribute '_process'
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]Ignoring exception in command :
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]Traceback (most recent call last):
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/application_command.py", line 863, in invoke_callback_with_hooks
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] await self(interaction, *args, **kwargs)
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] File "/main/cogs/music.py", line 153, in yt
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] player = await YTDLSource.from_url(url, loop=self.bot.loop)
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] File "/main/cogs/music.py", line 71, in from_url 
2023-01-28T23:16:15Z app[7d3b734a] yyz [info] return cls(nextcord.FFmpegAudio(filename, *ffmpeg_options), data=data)
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]
The above exception was the direct cause of the following exception:

re given
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]The above exception was the direct cause of the following exception:
2023-01-28T23:16:15Z app[7d3b734a] yyz [info]nextcord.errors.ApplicationInvokeError: Command raised an exception: TypeError: FFmpegAudio.__init__() takes 2 positional arguments but 3 were given 
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]Exception ignored in: <function at="at" 0x7fa78ea61fc0="0x7fa78ea61fc0">
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]Traceback (most recent call last):
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/player.py", line 116, in __del__
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] self.cleanup()
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/player.py", line 235, in cleanup
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] self._kill_process()
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/player.py", line 191, in _kill_process
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] proc = self._process
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]AttributeError: 'FFmpegAudio' object has no attribute 
'_process'
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]Ignoring exception in command :
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]Traceback (most recent call last):
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] File "/usr/local/lib/python3.10/site-packages/nextcord/application_command.py", line 863, in invoke_callback_with_hooks
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] await self(interaction, *args, **kwargs)
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] File "/main/cogs/music.py", line 153, in yt
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] player = await YTDLSource.from_url(url, loop=self.bot.loop)
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] File "/main/cogs/music.py", line 71, in from_url 
2023-01-28T23:16:19Z app[7d3b734a] yyz [info] return cls(nextcord.FFmpegAudio(filename, *ffmpeg_options), data=data)
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]TypeError: FFmpegAudio.__init__() takes 2 positional arguments but 3 were given
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]The above exception was the direct cause of the following exception:
2023-01-28T23:16:19Z app[7d3b734a] yyz [info]nextcord.errors.ApplicationInvokeError: Command raised an exception: TypeError: FFmpegAudio.__init__() takes 2 positional arguments but 3 were given
</function></function>


Similar posts have been made but their issues were typos in changing 'option' : '-vn' to 'options' : '-vn'. I've combed through for any other errors but I can't find any. I was hoping to see I made a similar mistake, but this is the template I was following from the Nextcord developers and I had no luck :


-
Node.js readable maximize throughput/performance for compute intense readable - Writable doesn't pull data fast enough
31 décembre 2022, par flohallGeneral setup


I developed an application using AWS Lambda node.js 14.
I use a custom
Readable
implementationFrameCreationStream
that uses node-canvas to draw images, svgs and more on a canvas. This result is then extracted as a raw image buffer in BGRA. A single image buffer contains 1920 * 1080 * 4 Bytes = 8294400 Bytes 8 MB.
This is then piped tostdin
of achild_process
runningffmpeg
.
ThehighWaterMark
of myReadable
inobjectMode:true
is set to 25 so that the internal buffer can use up to 8 MB * 25 = 200 MB.

All this works fine and also doesn't contain too much RAM. But I noticed after some time, that the performance is not ideally.


Performance not optimal


I have an example input that generates a video of 315 frames. If I set
highWaterMark
to a value above 25 the performance increases to the point, when I set to a value of 315 or above.

For some reason
ffmpeg
doesn't start to pull any data untilhighWaterMark
is reached. Obviously thats not what I want.ffmpeg
should always consume data if minimum 1 frame is cached in theReadable
and if it has finished processing the frame before. And theReadable
should produce more frames as longhighWaterMark
isn't reached or the last frame has been reached. So ideally theReadable
and theWriteable
are busy all the time.

I found another way to improve the speed. If I add a timeout in the
_read()
method of theReadable
after let's say every tenth frame for 100 ms. Then theffmpeg
-Writable
will use this timeout to write some frames toffmpeg
.

It seems like frames aren't passed to
ffmpeg
during frame creation because some node.js main thread is busy ?

The fastest result I have if I increase
highWaterMark
above the amount of frames - which doesn't work for longer videos as this would make the AWS Lambda RAM explode. And this makes the whole streaming idea useless. Using timeouts always gives me stomach pain. Also depending on the execution on different environments a good fitting timeout might differ. Any ideas ?

FrameCreationStream


import canvas from 'canvas';
import {Readable} from 'stream';
import {IMAGE_STREAM_BUFFER_SIZE, PerformanceUtil, RenderingLibraryError, VideoRendererInput} from 'vm-rendering-backend-commons';
import {AnimationAssets, BufferType, DrawingService, FullAnimationData} from 'vm-rendering-library';

/**
 * This is a proper back pressure compatible implementation of readable for a having a stream to read single frames from.
 * Whenever read() is called a new frame is created and added to the stream.
 * read() will be called internally until options.highWaterMark has been reached.
 * then calling read will be paused until one frame is read from the stream.
 */
export class FrameCreationStream extends Readable {

 drawingService: DrawingService;
 endFrameIndex: number;
 currentFrameIndex: number = 0;
 startFrameIndex: number;
 frameTimer: [number, number];
 readTimer: [number, number];
 fullAnimationData: FullAnimationData;

 constructor(animationAssets: AnimationAssets, fullAnimationData: FullAnimationData, videoRenderingInput: VideoRendererInput, frameTimer: [number, number]) {
 super({highWaterMark: IMAGE_STREAM_BUFFER_SIZE, objectMode: true});

 this.frameTimer = frameTimer;
 this.readTimer = PerformanceUtil.startTimer();

 this.fullAnimationData = fullAnimationData;

 this.startFrameIndex = Math.floor(videoRenderingInput.startFrameId);
 this.currentFrameIndex = this.startFrameIndex;
 this.endFrameIndex = Math.floor(videoRenderingInput.endFrameId);

 this.drawingService = new DrawingService(animationAssets, fullAnimationData, videoRenderingInput, canvas);
 console.time("read");
 }

 /**
 * this method is only overwritten for debugging
 * @param size
 */
 read(size?: number): string | Buffer {

 console.log("read("+size+")");
 const buffer = super.read(size);
 console.log(buffer);
 console.log(buffer?.length);
 if(buffer) {
 console.timeLog("read");
 }
 return buffer;
 }

 // _read() will be called when the stream wants to pull more data in.
 // _read() will be called again after each call to this.push(dataChunk) once the stream is ready to accept more data. https://nodejs.org/api/stream.html#readable_readsize
 // this way it is ensured, that even though this.createImageBuffer() is async, only one frame is created at a time and the order is kept
 _read(): void {
 // as frame numbers are consecutive and unique, we have to draw each frame number (also the first and the last one)
 if (this.currentFrameIndex <= this.endFrameIndex) {
 PerformanceUtil.logTimer(this.readTimer, 'WAIT -> READ\t');
 this.createImageBuffer()
 .then(buffer => this.optionalTimeout(buffer))
 // push means adding a buffered raw frame to the stream
 .then((buffer: Buffer) => {
 this.readTimer = PerformanceUtil.startTimer();
 // the following two frame numbers start with 1 as first value
 const processedFrameNumberOfScene = 1 + this.currentFrameIndex - this.startFrameIndex;
 const totalFrameNumberOfScene = 1 + this.endFrameIndex - this.startFrameIndex;
 // the overall frameId or frameIndex starts with frameId 0
 const processedFrameIndex = this.currentFrameIndex;
 this.currentFrameIndex++;
 this.push(buffer); // nothing besides logging should happen after calling this.push(buffer)
 console.log(processedFrameNumberOfScene + ' of ' + totalFrameNumberOfScene + ' processed - full video frameId: ' + processedFrameIndex + ' - buffered frames: ' + this.readableLength);
 })
 .catch(err => {
 // errors will be finally handled, when subscribing to frameCreation stream in ffmpeg service
 // this log is just generated for tracing errors and if for some reason the handling in ffmpeg service doesn't work
 console.log("createImageBuffer: ", err);
 this.emit("error", err);
 });
 } else {
 // push(null) makes clear that this stream has ended
 this.push(null);
 PerformanceUtil.logTimer(this.frameTimer, 'FRAME_STREAM');
 }
 }

 private optionalTimeout(buffer: Buffer): Promise<buffer> {
 if(this.currentFrameIndex % 10 === 0) {
 return new Promise(resolve => setTimeout(() => resolve(buffer), 140));
 }
 return Promise.resolve(buffer);
 }

 // prevent memory leaks - without this lambda memory will increase with every call
 _destroy(): void {
 this.drawingService.destroyStage();
 }

 /**
 * This creates a raw pixel buffer that contains a single frame of the video drawn by the rendering library
 *
 */
 public async createImageBuffer(): Promise<buffer> {

 const drawTimer = PerformanceUtil.startTimer();
 try {
 await this.drawingService.drawForFrame(this.currentFrameIndex);
 } catch (err: any) {
 throw new RenderingLibraryError(err);
 }

 PerformanceUtil.logTimer(drawTimer, 'DRAW -> FRAME\t');

 const bufferTimer = PerformanceUtil.startTimer();
 // Creates a raw pixel buffer, containing simple binary data
 // the exact same information (BGRA/screen ratio) has to be provided to ffmpeg, because ffmpeg cannot detect format for raw input
 const buffer = await this.drawingService.toBuffer(BufferType.RAW);
 PerformanceUtil.logTimer(bufferTimer, 'CANVAS -> BUFFER');

 return buffer;
 }
}
</buffer></buffer>


FfmpegService


import {ChildProcess, execFile} from 'child_process';
import {Readable} from 'stream';
import {FPS, StageSize} from 'vm-rendering-library';
import {
 FfmpegError,
 LOCAL_MERGE_VIDEOS_TEXT_FILE, LOCAL_SOUND_FILE_PATH,
 LOCAL_VIDEO_FILE_PATH,
 LOCAL_VIDEO_SOUNDLESS_MERGE_FILE_PATH
} from "vm-rendering-backend-commons";

/**
 * This class bundles all ffmpeg usages for rendering one scene.
 * FFmpeg is a console program which can transcode nearly all types of sounds, images and videos from one to another.
 */
export class FfmpegService {

 ffmpegPath: string = null;


 constructor(ffmpegPath: string) {
 this.ffmpegPath = ffmpegPath;
 }

 /**
 * Convert a stream of raw images into an .mp4 video using the command line program ffmpeg.
 *
 * @param inputStream an input stream containing images in raw format BGRA
 * @param stageSize the size of a single frame in pixels (minimum is 2*2)
 * @param outputPath the filepath to write the resulting video to
 */
 public imageToVideo(inputStream: Readable, stageSize: StageSize, outputPath: string): Promise<void> {
 const args: string[] = [
 '-f',
 'rawvideo',
 '-r',
 `${FPS}`,
 '-pix_fmt',
 'bgra',
 '-s',
 `${stageSize.width}x${stageSize.height}`,
 '-i',
 // input "-" means input will be passed via pipe (streamed)
 '-',
 // codec that also QuickTime player can understand
 '-vcodec',
 'libx264',
 '-pix_fmt',
 'yuv420p',
 /*
 * "-movflags faststart":
 * metadata at beginning of file
 * needs more RAM
 * file will be broken, if not finished properly
 * higher application compatibility
 * better for browser streaming
 */
 '-movflags',
 'faststart',
 // "-preset ultrafast", //use this to speed up compression, but quality/compression ratio gets worse
 // don't overwrite an existing file here,
 // but delete file in the beginning of execution index.ts
 // (this is better for local testing believe me)
 outputPath
 ];

 return this.execFfmpegPromise(args, inputStream);
 }

 private execFfmpegPromise(args: string[], inputStream?: Readable): Promise<void> {
 const ffmpegServiceSelf = this;
 return new Promise(function (resolve, reject) {
 const executionProcess: ChildProcess = execFile(ffmpegServiceSelf.ffmpegPath, args, (err) => {
 if (err) {
 reject(new FfmpegError(err));
 } else {
 console.log('ffmpeg finished');
 resolve();
 }
 });
 if (inputStream) {
 // it's important to listen on errors of input stream before piping it into the write stream
 // if we don't do this here, we get an unhandled promise exception for every issue in the input stream
 inputStream.on("error", err => {
 reject(err);
 });
 // don't reject promise here as the error will also be thrown inside execFile and will contain more debugging info
 // this log is just generated for tracing errors and if for some reason the handling in execFile doesn't work
 inputStream.pipe(executionProcess.stdin).on("error", err => console.log("pipe stream: " , err));
 }
 });
 }
}
</void></void>


-
9 Ways to Customise Your Matomo Like a Pro
5 octobre 2022, par Erin