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The Slip - Artworks
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
Autres articles (62)
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Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Supporting all media types
13 avril 2011, parUnlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)
Sur d’autres sites (6761)
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Compile FFmpeg project for ARM in PC Linux 64-bits
4 avril 2017, par Dang_HoI want to compile a simple FFmpeg project for my Arrow Sockit Board with an arm-linux-gnueabihf architecture from my Linux-64bit PC. I don’t want to compile the project in the board directly because of my low CPU and that is not convenient for me.
I’m using
FFmpeg version 2.8.11
and this is myMakefile
and my"main.c"
. I know, myMakefile
has something wrong in it. If I command"make"
, it will compile depending on my PC’s architecture, I can’t use that binary file on my board. So, can someone please tell me how to do it.I Cross-Compiled the FFmpeg package and installed into the board. I tested all functions such as ffmpeg, ffplay. All them work. The source code folder is located to /home/hohaidang/ffmpeg-2.8.11
#include
#include <libavcodec></libavcodec>avcodec.h>
#include <libavformat></libavformat>avformat.h>
#include <libswscale></libswscale>swscale.h>
int main(int argc, char *argv[]){
av_register_all();
return 0;
}# use pkg-config for getting CFLAGS and LDLIBS
FFMPEG_LIBS= libavdevice \
libavformat \
libavfilter \
libavcodec \
libswresample \
libswscale \
libavutil \
CFLAGS += -Wall -g
CFLAGS := $(shell pkg-config --cflags $(FFMPEG_LIBS)) $(CFLAGS)
LDLIBS := $(shell pkg-config --libs $(FFMPEG_LIBS)) $(LDLIBS)
EXAMPLES= main
OBJS=$(addsuffix .o,$(EXAMPLES))
# the following examples make explicit use of the math library
avcodec: LDLIBS += -lm
decoding_encoding: LDLIBS += -lm
muxing: LDLIBS += -lm
resampling_audio: LDLIBS += -lm
.phony: all clean-test clean
all: $(OBJS) $(EXAMPLES)
clean-test:
$(RM) test*.pgm test.h264 test.mp2 test.sw test.mpg
clean: clean-test
$(RM) $(EXAMPLES) $(OBJS) -
iframeextractor complied error using FFmpeg 3.2.4
31 mars 2017, par asdemonI compile the FFmpeg-iOS using the script from https://github.com/kewlbear/FFmpeg-iOS-build-script
when I add the compiled .a file to the iframeextractor project, it appear such errors :
Undefined symbols for architecture i386:
"_kVTProfileLevel_H264_Main_5_1", referenced from:
_vtenc_init in libavcodec.a(videotoolboxenc.o)
"_kVTProfileLevel_H264_Main_4_2", referenced from:
_vtenc_init in libavcodec.a(videotoolboxenc.o)
"_kVTProfileLevel_H264_Main_4_1", referenced from:
_vtenc_init in libavcodec.a(videotoolboxenc.o)
"_kVTProfileLevel_H264_Main_3_1", referenced from:
_vtenc_init in libavcodec.a(videotoolboxenc.o)
"_kVTProfileLevel_H264_Main_3_0", referenced from:
_vtenc_init in libavcodec.a(videotoolboxenc.o)
"_CMSampleBufferGetDecodeTimeStamp", referenced from:
_vtenc_frame in libavcodec.a(videotoolboxenc.o)
....
ld: symbol(s) not found for architecture i386I search some where and add compile flag -libiconv and add
libz.dylib,libbz2.dylib,libiconv.dylib
, but the error goes onIs there some help ?
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Android FFMPEG build for arm64 failed with error ?
30 janvier 2017, par bharat agheraI have made ffmpeg build with following build script.
https://github.com/Free-Syj/ffmpeg-build-script/blob/master/build-android-ffmpeg.shIt worked for armv7.
when I tried to make for arm64 architecture, it gave me following error.NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64/bin/aarch64-linux-android-gcc is unable to create an executable file.
Edited : -
Following build script has been used to make the build.
NDK=/Users/tapansodha/Documents/Softwares/AndroidStudio/adt-bundle-mac-x86_64-20140702/android-ndk-r10e
function build_one
{
./configure --target-os=linux \
--prefix=$PREFIX \
--enable-cross-compile \
--extra-libs="-lgcc" \
--arch=arm \
--cc=$CC \
--cross-prefix=$PREBUILT/bin/aarch64-linux-android- \
--nm=$NM \
--sysroot=$PLATFORM \
--extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS " \
--enable-shared \
--disable-static \
--extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog" \
--disable-everything \
--disable-debug \
--disable-programs \
--disable-doc \
--enable-decoder=h264 \
--enable-decoder=mjpeg \
--enable-decoder=mpeg4 \
--enable-decoder=mxpeg \
--enable-decoder=aac \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make -j4 install
}
#arm arm64-v8a
PLATFORM=$NDK/platforms/android-21/arch-arm64/
PREBUILT=$NDK/toolchains/aarch64-linux-android-4.9/prebuilt/darwin-x86_64
CC=$PREBUILT/bin/aarch64-linux-android-gcc
NM=$PREBUILT/bin/aarch64-linux-android-nm
CPU=arm64
PREFIX=./android_arm64n/$CPU
ADDITIONAL_CONFIGURE_FLAG=
build_one