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Autres articles (107)

  • MediaSPIP version 0.1 Beta

    16 avril 2011, par

    MediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
    Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
    Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
    Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Amélioration de la version de base

    13 septembre 2013

    Jolie sélection multiple
    Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
    Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)

Sur d’autres sites (11487)

  • FFmpeg iOS av_read_frame() hangs on cellular connections

    8 novembre 2014, par Moss

    I am able to play an RTMP audio + video stream on iOS. Works fantastic when everything is on a solid WiFi connection.

    When I switch to a cellular connection (great signal strength and LTE/4G), av_read_frame() will intermittently block for an unacceptable amount of time. In some cases, I’ve clocked 30+ seconds of hang time before it moves on and grabs the next frame.

    I attempted a work-around by using the AVIOInterruptCB interrupt callback to abort av_read_frame() if the function takes longer than 1 second to return.

    This definitely aborts av_read_frame() after 1 second, but unfortunately after I do this, future attempts to call av_read_frame() result in EIO errors (-5), which indicates (to me) that the connection has been severed. So I am forced to reconnect with avformat_open_input() ( 3-4 seconds), and then find the stream info again ( 2-3 seconds), and then start reading frames again. This is much better than 10+ seconds of waiting around for the next frame, but it’s much worse than what I wish I could do, which is to just retry immediately and grab the next frame.

    That means, from a cellular user’s perspective, their video locks up intermittently for 5-10 seconds while we reconnect the stream in the background from scratch. Not a great user experience.

    Is there a better way to manage av_read_frame() on a lossy cellular connection ? Or at least improve the reconnect time ? Suggestions ?

  • ffmpeg connection reset by peer

    8 mars 2015, par Quentin Spottiswoode

    I have a problem when using ffmpeg :

    quite often my clients will have slightly dodgy internet connections but they subscribe to a service which is designed to record a stream that they are hosting, and record it for hosting on something like a wordpress site.

    ffmpeg is called by a python script. I would like, ideally, to know if ffmpeg will throw an exception or return a value that can be accessed by the python script and used as a variable to determine if there was a problem recording the audio.

    at the moment python calls ffmpeg using :

    os.system('ffmpeg -i [stream address] -t 1:00 -acodec copy ')

    when I simulate a connection loss (turning off the NIC on the virtual machine) ffmpeg prints to the terminal

    Connection reset by peer
  • avcodec/webp : validate the distance prefix code

    2 mars 2015, par Andreas Cadhalpun
    avcodec/webp : validate the distance prefix code
    

    According to the WebP Lossless Bitstream Specification the highest
    allowed value for a prefix code is 39.

    If prefix_code is too large, the calculated extra_bits has an invalid
    value and triggers an assertion in get_bits.

    Signed-off-by : Andreas Cadhalpun <Andreas.Cadhalpun@googlemail.com>
    Signed-off-by : Michael Niedermayer <michaelni@gmx.at>

    • [DH] libavcodec/webp.c