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  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Submit bugs and patches

    13 avril 2011

    Unfortunately a software is never perfect.
    If you think you have found a bug, report it using our ticket system. Please to help us to fix it by providing the following information : the browser you are using, including the exact version as precise an explanation as possible of the problem if possible, the steps taken resulting in the problem a link to the site / page in question
    If you think you have solved the bug, fill in a ticket and attach to it a corrective patch.
    You may also (...)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (9523)

  • How to create movie screenshot by ffmpeg in an amazon S3 path

    5 décembre 2019, par user2004082

    I tried to create using ffmpeg a video screenshot from a remote video url in heroku console. Below is how I generated a movie instance and can see also an empty ready to be written file at S3. But the last line movie.screenshot is not working and generates this error :

    FFMPEG::Error: Failed encoding.Errors: no output file created

    Here is the code

    s3 = Aws::S3::Resource.new(region: 'us-west-1')
    bucket = s3.bucket("ruby-sample-kb-#{SecureRandom.uuid}")
    bucket.create
    object = bucket.object('ex-vid-test-kb.jpg')
    object.put(acl: "public-read-write")
    path = object.public_url
    movie = FFMPEG::Movie.new("https://www.googleapis.com/download/storage/v1/b/seppoav/o/3606137_51447286560__56BAF29C-05CB-4223-BAE6-655DF2236321.MOV?generation=1492780072394755&alt=media")
    movie.screenshot(path, :seek_time => 2)

    I also tried the following line just if it should be written via put. What am I missing here ?

    object.put(acl: "public-read", body: movie.screenshot(path, :seek_time => 2))
  • lavf/ftp: check for truncation in snprintf

    25 novembre 2021, par Anton Khirnov
    lavf/ftp: check for truncation in snprintf
    

    Silences e.g. the following warning in gcc 10 :
    src/libavformat/ftp.c : In function ‘ftp_move’ :
    src/libavformat/ftp.c:1122:46 : warning : ‘%s’ directive output may be truncated writing up to 4095 bytes into a region of size 4091 [-Wformat-truncation=]
    1122 | snprintf(command, sizeof(command), "RNTO %s\r\n", path) ;
    | ^  
    src/libavformat/ftp.c:1122:5 : note : ‘snprintf’ output between 8 and 4103 bytes into a destination of size 4096
    1122 | snprintf(command, sizeof(command), "RNTO %s\r\n", path) ;
    | ^ 

    • [DH] libavformat/ftp.c
  • Low performance when extracting frames from video

    25 février 2016, par Rakatan

    I am writing a video processing application and have hit a bit of a snag.

    The idea is to extract frames (images) from a video file, process them on the GPU and then write them back to a new video file.

    So far i have been successful in doing this using JavaCV.

    The only problem is that extracting the frames takes a very long time (in the 200ms region). This is way to much, as added to the GPU processing time and the time it takes to write to a new file, it results in a total process duration of about 700ms per frame.

    This is how i grab the frames :

    FFmpegFrameGrabber frameGrabber = new FFmpegFrameGrabber(videoLocation);
    frameGrabber.start();

    frameGrabber.setFrameNumber(frameNumber);
    frame = frameGrabber.grabImage();

    Pretty standard, nothing special, and it works. I am able to process the frame, convert it to a bitmap, etc...

    As i have said before, the bottom two instructions (setting the frame number and grabbing the image) take a very very long time. Writing the frames also takes a fair bit.

    I would greatly appreciate if anyone has any input regarding this issue. Maybe i’m not setting up something correctly, maybe there is another solution that is faster.