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The pirate bay depuis la Belgique
1er avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (61)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Encoding and processing into web-friendly formats
13 avril 2011, parMediaSPIP automatically converts uploaded files to internet-compatible formats.
Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
All uploaded files are stored online in their original format, so you can (...) -
Création définitive du canal
12 mars 2010, parLorsque votre demande est validée, vous pouvez alors procéder à la création proprement dite du canal. Chaque canal est un site à part entière placé sous votre responsabilité. Les administrateurs de la plateforme n’y ont aucun accès.
A la validation, vous recevez un email vous invitant donc à créer votre canal.
Pour ce faire il vous suffit de vous rendre à son adresse, dans notre exemple "http://votre_sous_domaine.mediaspip.net".
A ce moment là un mot de passe vous est demandé, il vous suffit d’y (...)
Sur d’autres sites (12441)
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CMTimeGetSeconds doesn't get the right video duration
26 février 2015, par JLCastillosome users don’t get the right duration of videos they capture with their own device. The funny thing is others do actually see it right, using the same device models and OS version. Anyway, we observed it in a iPhone 5c 7.1.2 and an iPhone 5s 8.1.3.
This code works for most users, but not all :
ALAssetRepresentation *representation = [mediaObject.asset defaultRepresentation];
NSURL *url = [representation url];
NSDictionary *options = @{ AVURLAssetPreferPreciseDurationAndTimingKey : @YES };
AVAsset *avAsset = [AVURLAsset URLAssetWithURL:url options:options];
videoDurationTime = CMTimeGetSeconds(avAsset.duration);I asked them to send the input videos, and this is the output from "ffmpeg -i"
Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'bug_duration1.MOV':
Metadata:
major_brand : qt
minor_version : 0
compatible_brands: qt
creation_time : 2015-02-23 08:30:01
encoder : 8.1.3
encoder-eng : 8.1.3
date : 2015-02-23T16:30:01+0800
date-eng : 2015-02-23T16:30:01+0800
model : iPhone 5s
model-eng : iPhone 5s
make : Apple
make-eng : Apple
Duration: 00:00:03.67, start: 0.000000, bitrate: 16793 kb/s
Stream #0:0(und): Video: h264 (High) (avc1 / 0x31637661), yuv420p(tv, bt709), 1920x1080, 16719 kb/s, 29.99 fps, 29.97 tbr, 600 tbn, 1200 tbc (default)
Metadata:
creation_time : 2015-02-23 08:30:01
handler_name : Core Media Data Handler
encoder : H.264
Stream #0:1(und): Audio: aac (mp4a / 0x6134706D), 44100 Hz, mono, fltp, 61 kb/s (default)
Metadata:
creation_time : 2015-02-23 08:30:01
handler_name : Core Media Data HandlerThe video is detected with a duration of several minutes. Did anybody face this problem before ?
Thanks in advance.
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How build ffmpeg optimized for iOS, using hardware decoding probably ?
9 décembre 2013, par jAckOdEI make a FFMPEG-based player for ios. It works fine on simulator, but on real-device (iPhone 4) the frame rate is low and make my audio and video out of sync. the player works fine on iPhone 4s, so I guess it's just problem about device's computing power.
So, is there anyway to build FFMPEG optimized for iOS device (armv7, arvm7s arch) ? or is there anyway to utilize ios device hardware to decode video stream ?
My video stream is encode in H264/AAC.
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ffmpeg convert mp4 video for phones
23 avril 2015, par Ar MegatoxI need to make a video which will play on iPhone and Android but the problem is when I click play on the phone it needs minimum 7 seconds to start.
So maybe I need to fix something in this code to make the video play on phones (maybe another format is needed) :
ffmpeg -i VIDEO -c:v libx264 -s 640x480 -strict experimental -c:a aac VIDEO.MP4
There must be something to make the video play faster without a delay on start.
I tried a
FLV
file and it worked fine on Android but the iPhone can’t play it.