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Head down (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Echoplex (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Discipline (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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Letting you (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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1 000 000 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
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999 999 (wav version)
26 septembre 2011, par
Mis à jour : Avril 2013
Langue : English
Type : Audio
Autres articles (54)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (7613)
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Stream real-time video flux in HTML video tag
26 septembre 2018, par c.censierI want to stream a real-time video flux that come from udp into a HTML
video
tag.
I made some research but I got a lot of informations and I struggle to have a clear overview of what I can do and what I can’t.The video flux use H.264 and AAC codecs, MP4 container and has a 3840x2160 (4K) resolution. I’d like to play it on Chrome (latest version).
As I understand from now, HTML
video
tag can natively read H.264/AAC videos. I made it work with the video direclty on my server (I’m using Meteor JS + React).I learnt to use FFmpeg to stream an udp flux read by VLC player, and then I used FFserver (I know it’s deprecated) to create an HTTP flux also read by VLC but not by the HTML
video
tag.So... my question is : is HTML
video
can natively read video stream from HTTP ?I’ve seen a lot of discussions about HLS and DASH, but I didn’t understand if (and why) they’re mandatory.
I read a post about someone creating a HLS
m3u8
using only FFmpeg, is it a viable solution ?FFserver configuration
HTTPPort 8090
HTTPBindAddress 0.0.0.0
MaxHTTPConnections 20
MaxClients 10
MaxBandwidth 100000
<feed>
File /tmp/feed.ffm
FileMaxSize 1g
ACL allow 127.0.0.1
</feed>
<stream>
Feed feed.ffm
Format mpeg
AudioCodec aac
AudioBitRate 256
AudioChannels 1
VideoCodec libx264
VideoBitRate 10000 // Total random here
VideoBitRateRange 5000-15000 // And here...
VideoFrameRate 30
VideoQMin 1
VideoQMax 50
VideoSize 3840x2160
VideoBufferSize 20000 // Not sure either
AVOptionVideo flags +global_header
</stream>I had to specify QMin and QMax to avoid error message but I don’t really understand what is it.
FFmpeg command line
ffmpeg -re -i bbb_sunflower_2160p_30fps_normal.mp4 -strict -2 -r 30 -vcodec libx264 http://localhost:8090/feed.ffm
This work with VLC. I’m working with a file on my computer before moving to an udp stream.
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H264/MP4 live stream from ffmpeg gets delayed
1er octobre 2018, par paunescuionicaI’m transcoding a MJPEG stream to H264/MP4 using ffmpeg. As client I’m using VLC.
I use this command line :
ffmpeg \
-use_wallclock_as_timestamps 1 \
-f mjpeg \
-i "http://127.0.0.1:4100/getMjpegStream=L" \
-f mp4 \
-vcodec libx264 \
-movflags frag_keyframe+empty_moov+faststart \
-tune zerolatency \
-crf 30 \
-preset ultrafast \
-g 1 \
-reset_timestamps 1 \
-vsync 1 \
-flags global_header \
-r 15 \
-listen 1 \
-fflags flush_packets \
-avioflags direct \
-flush_packets 1 \
*output_URL*If I set the output_URL to this :
udp://127.0.0.1:5000?pkt_size=1316
it works just fine. I start ffmpeg, then after some time I start VLC with this URL
udp://@127.0.0.1:5000
, and it plays (almost) real time. The delay is 1-2 seconds, which is acceptable. And this delay is constant, it does not depend on when I start VLC. I can stop and reopen VLC and it keeps going realtime.But I need this stream to also be viewed in browser (in a HTML5 video), so I normally use this for output_URL :
http://127.0.0.1:5000
In VLC I use this URL
http://127.0.0.1:5000
and it also works fine, but only if I start VLC immediately after I start ffmpeg. If there is a significant delay between the start of ffmpeg and the start of VLC, then that delay will be noticeable in the playback. Let’s say that I start ffmpeg at time T then after 10 seconds (at T+10) I start VLC. I have this behavior in VLC :- It starts, and it displays the frame at time T and then the stream freezes
- After 10 seconds, the streaming resumes in VLC and it starts playing, but the image is 10 second behind ‘realtime’
- This delays is constant, it does not recover from it
Is there a way to solve this ?
- Instruct ffmpeg to start transcoding only when the client connects ?
- Instruct ffmpeg to not buffer transcoded stream until the client connects ? (with current command line, it clearly buffers because when VLC starts at T+10, the first frame displayed is from time T) ?
Thank you !
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Python : movie stream into pygame
4 mars 2019, par user1533267Quick challenge :
I’m streaming part of my desktop screen trough the network using the following :
Server
$ ffmpeg -f x11grab -s 800x600 -r 30 -i :100 -an -q 10 -f mjpeg - | nc -lp 5000
Client
$ nc <computer address="address"> 5000 | ffplay -
</computer>I would like to display the following stream inside my pygame opengl window on the client, I read some documents on pygame.movie and found :
"Load a new MPEG movie stream from a file or a python file object."
Would it be possible to load the stream into pygame ?
I need it to be as responsive as possible, and right now im seeing about 500ms lag.Any ideas ?
Thanks.