
Recherche avancée
Médias (1)
-
Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
Autres articles (19)
-
Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Les images
15 mai 2013 -
Taille des images et des logos définissables
9 février 2011, parDans beaucoup d’endroits du site, logos et images sont redimensionnées pour correspondre aux emplacements définis par les thèmes. L’ensemble des ces tailles pouvant changer d’un thème à un autre peuvent être définies directement dans le thème et éviter ainsi à l’utilisateur de devoir les configurer manuellement après avoir changé l’apparence de son site.
Ces tailles d’images sont également disponibles dans la configuration spécifique de MediaSPIP Core. La taille maximale du logo du site en pixels, on permet (...)
Sur d’autres sites (1805)
-
Undefined symbols av_register_all()
8 mai 2018, par JaSHinGood day,
I am beginner in Objective-C and Xcode IDE. I am trying use ffmpeg in my iOS application. I cloned https://github.com/kewlbear/FFmpeg-iOS-build-script and build for arm64 and x86_64.
When I wanted to build app it crashed with
Ld /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator/CPP3.app/CPP3 normal x86_64
cd /Volumes/sedy/xcode/CPP3
export IPHONEOS_DEPLOYMENT_TARGET=9.1
export PATH="/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin:/Applications/Xcode.app/Contents/Developer/usr/bin:/usr/local/bin:/usr/bin:/bin:/usr/sbin:/sbin"
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang++ -arch x86_64 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator9.1.sdk -L/Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator -L/Volumes/sedy/xcode/CPP3/CPP3/ffmpeg/lib -F/Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator -filelist /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Intermediates/CPP3.build/Debug-iphonesimulator/CPP3.build/Objects-normal/x86_64/CPP3.LinkFileList -Xlinker -rpath -Xlinker @executable_path/Frameworks -mios-simulator-version-min=9.1 -Xlinker -objc_abi_version -Xlinker 2 -stdlib=libc++ -fobjc-arc -fobjc-link-runtime -lavcodec -lavdevice -lavfilter -lavformat -lavutil -lswresample -lswscale -framework AVFoundation -liconv -lbz2 -Xlinker -dependency_info -Xlinker /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Intermediates/CPP3.build/Debug-iphonesimulator/CPP3.build/Objects-normal/x86_64/CPP3_dependency_info.dat -o /Users/nikolajpognerebko/Library/Developer/Xcode/DerivedData/CPP3-eowdhpsbeagmxydsrsscofhtuwtl/Build/Products/Debug-iphonesimulator/CPP3.app/CPP3
Undefined symbols for architecture x86_64:
"av_register_all()", referenced from:
Decoder::Decoder() in ViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)There is zipped project on OneDrive http://1drv.ms/1KkPAia because it is a best way to explain my problem.
Please help me and explain, what this problem arose.
Thanks very much.
-
How to speed-up ffmpeg encoding for the 'qtrle' codec
20 mai 2024, par userxxxxxxxxxNeed you guys help for
that I'm facing kinda limit of performance to encode clips with the codec 'qtrle'.


In short,


- 

- Is there GPU option or technic for the qtrle encoding by GPU ?
Can I get ANY of technic for qtrle ?
- Does NVMe m.2 upgrade helps performance for ffmpeg concat and encoding ? (Currently SKHynix P41 M.2 1TB on PCIe 4 board)






(Several multiple times of re-encoding betewwen clips again again again in one loop, so that I cannot use h254 stuff.)


-
How to use ffmpeg device to record screen
25 janvier 2021, par alexandrelealI'm trying to record the screen using the ffmpeg-next wrapper (https://crates.io/crates/ffmpeg-next) and save the result to a mkv file. There's an example in the crate's github for remuxing (https://github.com/zmwangx/rust-ffmpeg/blob/master/examples/remux.rs) and from what I've read from ffmpeg's documentation, replacing the input context demuxer with a device that captures the screen would do the trick.


The input context is declared like this :


let mut ictx = format::input(&input_file).unwrap();



Can I change this input context to a device that captures the screen ?


Thanks !