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Géodiversité
9 septembre 2011, par ,
Mis à jour : Août 2018
Langue : français
Type : Texte
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USGS Real-time Earthquakes
8 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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SWFUpload Process
6 septembre 2011, par
Mis à jour : Septembre 2011
Langue : français
Type : Texte
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La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
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Creativecommons informational flyer
16 mai 2011, par
Mis à jour : Juillet 2013
Langue : English
Type : Texte
Autres articles (62)
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Publier sur MédiaSpip
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Sur d’autres sites (12012)
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How to use latest FFMPEG in Android Studio project ?
1er avril 2020, par arslan hakticI have a simple task to make a video from multiple images and an audio file, After searching a lot found that its possible with FFMPEG, Unfortunately there are no updated tutorials for FFMPEG, there are few but outdated and most of them are not working. 
As I have compiled FFMPEG for Android using NDK android-ndk-r10e and ffmpeg-2.8.6 on my MAC with Android Studio following the tutorial http://www.roman10.net/how-to-build-ffmpeg-with-ndk-r9/ 
It makes the .so files as 




Now I can't understand what should I do to integrate this in my Android project, I have also checked,



How to use Ffmpeg in android studio ?



how to use ffmpeg in android ?






and mainly this,



http://www.roman10.net/how-to-build-android-applications-based-on-ffmpeg-by-an-example/



https://github.com/roman10/android-ffmpeg-tutorial



But its not working and having errors with no way to resolve this. Can anyone please mention some steps that should be followed to use FFMPEG .so files as in image attached.


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ffmpeg usage in Android Studio
8 septembre 2017, par sargis_74I try to use ffmpeg sources in Android Studio under Windows10.
I built the ffmpeg.3.3.3 under ubuntu on Virtual Box by the followinf script and integrated the sources into Android Studio project :#!/bin/bash
NDK=/etc/FFmpegOnAndroid/android-ndk-r14b
SYSROOT=$NDK/platforms/android-21/arch-x86_64
TOOLCHAIN=/etc/FFmpegOnAndroid/android-ndk-r14b/toolchains/x86_64-4.9/prebuilt/linux-x86_64
CPU=arm
PREFIX=/etc/FFmpegOnAndroid/ffmpeg-3.3.3/output
ADDI_CFLAGS="-fomit-frame-pointer"
function build_one
{
./configure \
--prefix=$PREFIX \
--enable-shared \
--disable-static \
--disable-doc \
--disable-doc \
--disable-symver \
--enable-small \
--cross-prefix=$TOOLCHAIN/bin/x86_64-linux-android- \
--target-os=linux \
--arch=x86_64 \
--enable-cross-compile \
--sysroot=$SYSROOT \
--extra-cflags="-Os -fpic $ADDI_CFLAGS" \
--extra-ldflags="$ADDI_LDFLAGS" \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make
make install
}
build_oneWhen I execute the following command under ubuntu, the output file is created without losing the quality :
ffmpeg -i sample_2.mp4 -i ic_launcher.jpg -filter_complex [1:v]scale=70:-1[wm];[0:v][wm]overlay=W-w-10:H-h-10[out] -map 0:a? -map [out] output.mp4
but when I call
main()
function of ffmpeg.c in Android studio with same arguments, the quality of output file is lost.Here are the difference of info of created output files :
Android Studio :
Stream #0:1(und): Video: mpeg4 (Simple Profile) (mp4v / 0x7634706D), yuv420p, 1200x720 [SAR 1:1 DAR 5:3], 585 kb/s, 25 fps, 25 tbr, 12800 tbn, 25 tbc (default)
ubuntu :
Stream #0:0(und): Video: h264 (Main) (avc1 / 0x31637661), yuv420p, 1200x720 [SAR 1:1 DAR 5:3], 423 kb/s, 25 fps, 25 tbr, 90k tbn, 50 tbc (default)
Could you please help me to solve this problem.
Thanks in advance,
Sargis Boyajyan
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Revision e813843b46 : Disable avx/avx2 for Visual Studio 2010 VS2010 only supports avx. There is curr
18 novembre 2013, par JohannChanged Paths :
Modify /build/make/configure.sh
Disable avx/avx2 for Visual Studio 2010VS2010 only supports avx. There is currently no avx code
in libvpx so don't create a special case for it.Change-Id : Iacb10ea4762155412e04f23904b4324d01451fbd