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  • Resize and overlay image on video in android efficiently

    29 décembre 2016, par Bhushan Ladhe

    I want to resize image and video(2160 x 3840) to a same resolution(540 × 960) and then overlay image on video for whole time. This whole process is similar to capturing video and adding caption to it like snap-chat and saving it.

    Since i am successful in doing so using FFMPEG library but it consumes considerable amount of time in processing.

    I have searched the internet for other faster operations but no luck. I will post commands that i am using.

    //1st command (video size from 59MB to 4MB, about time 110secs)
    -i sdcard/VID_20161228_174315.mp4 -vf scale=540:960 sdcard/output540.mp4
    //2nd command (image file , size done, time : a sec hence ignored)
    -i sdcard/capture.jpg -vf scale=540:960 sdcard/capture540.png
    //3rd command (time 80sec)
    -i sdcard/output540.mp4 -i sdcard/capture540.png -filter_complex overlay=0:0 -r 30 sdcard/output_overlay.mp4

    So here using -preset and copying same audio from source did not work as expected.

    Questions :

    1) Should i use specific codec ?

    2) How to achieve Minimum time for processing ?

    3) Will applying multiple threads help ? If yes then how ? I want this process to work in background even if app is closed.

    4) All other options that can combine to make an efficient solution ?

    Log for 3rd command :

    SUCCESS with output : ffmpeg version n3.0.1 Copyright (c) 2000-2016 the FFmpeg developers
                                                                         built with gcc 4.8 (GCC)
                                                                         configuration: --target-os=linux --cross-prefix=/home/vagrant/SourceCode/ffmpeg-android/toolchain-android/bin/arm-linux-androideabi- --arch=arm --cpu=cortex-a8 --enable-runtime-cpudetect --sysroot=/home/vagrant/SourceCode/ffmpeg-android/toolchain-android/sysroot --enable-pic --enable-libx264 --enable-libass --enable-libfreetype --enable-libfribidi --enable-libmp3lame --enable-fontconfig --enable-pthreads --disable-debug --disable-ffserver --enable-version3 --enable-hardcoded-tables --disable-ffplay --disable-ffprobe --enable-gpl --enable-yasm --disable-doc --disable-shared --enable-static --pkg-config=/home/vagrant/SourceCode/ffmpeg-android/ffmpeg-pkg-config --prefix=/home/vagrant/SourceCode/ffmpeg-android/build/armeabi-v7a --extra-cflags='-I/home/vagrant/SourceCode/ffmpeg-android/toolchain-android/include -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=2 -fno-strict-overflow -fstack-protector-all' --extra-ldflags='-L/home/vagrant/SourceCode/ffmpeg-android/toolchain-android/lib -Wl,-z,relro -Wl,-z,now -pie' --extra-libs='-lpng -lexpat -lm' --extra-cxxflags=
                                                                         libavutil      55. 17.103 / 55. 17.103
                                                                         libavcodec     57. 24.102 / 57. 24.102
                                                                         libavformat    57. 25.100 / 57. 25.100
                                                                         libavdevice    57.  0.101 / 57.  0.101
                                                                         libavfilter     6. 31.100 /  6. 31.100
                                                                         libswscale      4.  0.100 /  4.  0.100
                                                                         libswresample   2.  0.101 /  2.  0.101
                                                                         libpostproc    54.  0.100 / 54.  0.100
                                                                       Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'sdcard/output540.mp4':
                                                                         Metadata:
                                                                           major_brand     : isom
                                                                           minor_version   : 512
                                                                           compatible_brands: isomiso2avc1mp41
                                                                           encoder         : Lavf57.25.100
                                                                         Duration: 00:00:10.09, start: 0.021333, bitrate: 2055 kb/s
                                                                           Stream #0:0(eng): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 540x960 [SAR 1:1 DAR 9:16], 1930 kb/s, 16.75 fps, 16.75 tbr, 17152 tbn, 33.50 tbc (default)
                                                                           Metadata:
                                                                             handler_name    : VideoHandler
                                                                           Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 119 kb/s (default)
                                                                           Metadata:
                                                                             handler_name    : SoundHandler
                                                                       Input #1, png_pipe, from 'sdcard/output_540.png':
                                                                         Duration: N/A, bitrate: N/A
                                                                           Stream #1:0: Video: png, rgba(pc), 540x960, 25 tbr, 25 tbn, 25 tbc
                                                                       [libx264 @ 0xaca425f0] using SAR=1/1
                                                                       [libx264 @ 0xaca425f0] using cpu capabilities: none!
                                                                       [libx264 @ 0xaca425f0] profile High, level 3.1
                                                                       [libx264 @ 0xaca425f0] 264 - core 148 - H.264/MPEG-4 AVC codec - Copyleft 2003-2015 - http://www.videolan.org/x264.html - options: cabac=1 ref=3 deblock=1:0:0 analyse=0x3:0x113 me=hex subme=7 psy=1 psy_rd=1.00:0.00 mixed_ref=1 me_range=16 chroma_me=1 trellis=1 8x8dct=1 cqm=0 deadzone=21,11 fast_pskip=1 chroma_qp_offset=-2 threads=9 lookahead_threads=1 sliced_threads=0 nr=0 decimate=1 interlaced=0 bluray_compat=0 constrained_intra=0 bframes=3 b_pyramid=2 b_adapt=1 b_bias=0 direct=1 weightb=1 open_gop=0 weightp=2 keyint=250 keyint_min=25 scenecut=40 intra_refresh=0 rc_lookahead=40 rc=crf mbtree=1 crf=23.0 qcomp=0.60 qpmin=0 qpmax=69 qpstep=4 ip_ratio=1.40 aq=1:1.00
                                                                       Output #0, mp4, to 'sdcard/output_overlay_forlog.mp4':
                                                                         Metadata:
                                                                           major_brand     : isom
                                                                           minor_version   : 512
                                                                           compatible_brands: isomiso2avc1mp41
                                                                           encoder         : Lavf57.25.100
                                                                           Stream #0:0: Video: h264 (libx264) ([33][0][0][0] / 0x0021), yuv420p, 540x960 [SAR 1:1 DAR 9:16], q=-1--1, 30 fps, 15360 tbn, 30 tbc (default)
                                                                           Metadata:
                                                                             encoder         : Lavc57.24.102 libx264
                                                                           Side data:
                                                                             unknown side data type 10 (24 bytes)
                                                                           Stream #0:1(eng): Audio: aac (LC) ([64][0][0][0] / 0x0040), 48000 Hz, stereo, fltp, 128 kb/s (default)
                                                                           Metadata:
                                                                             handler_name    : SoundHandler
                                                                             encoder         : Lavc57.24.102 aac
                                                                       Stream mapping:
                                                                         Stream #0:0 (h264) -> overlay:main (graph 0)
                                                                         Stream #1:0 (png) -> overlay:overlay (graph 0)
                                                                         overlay (graph 0) -> Stream #0:0 (libx264)
                                                                         Stream #0:1 -> #0:1 (aac (native) -> aac (native))
                                                                       Press [q] to stop, [?] for help
                                                                       frame=   19 fps=0.0 q=0.0 size=       0kB time=00:00:00.88 bit
    12-29 02:20:37.914 19213-19213/in.techzilla.happenning_client D/Ffmpeg: Finished command : ffmpeg [Ljava.lang.String;@1a223d4

    here one more txt file for full output

    https://drive.google.com/file/d/0B60iSiCrzaVkUXFpYVFpdGdKN2M/view?usp=drivesdk

  • Video Concatenating in FFMPEG

    23 février 2015, par Blaze John

    I am trying to concatenate a couple of video files with ffmpeg for this i use

    .././ffmpeg -i 01.mov -i op_IMG_20150221114715.mp4 -i 02.mov -i op_IMG_20150221114724.mp4 -i op_IMG_20150221114736.mp4 -strict -2 -filter_complex '[0:0] setsar=1/1[sarfix];[sarfix] [0:1] [1:0] [1:1] [2:0] [2:1] [3:0] [3:1] [4:0] [4:1] concat=n=5:v=1:a=1 [v] [a]' -map "[v]" -map "[a]" output.mp4

    and it outputs this error

    ffmpeg version 2.5.4 Copyright (c) 2000-2015 the FFmpeg developers
    built on Feb 16 2015 16:20:23 with llvm-gcc 4.2.1 (LLVM build 2336.11.00)
    configuration: --prefix=/Volumes/Ramdisk/sw --enable-gpl --enable-pthreads   --enable-version3 --enable-libspeex --enable-libvpx --disable-decoder=libvpx --enable-libmp3lame --enable-libtheora --enable-libvorbis --enable-libx264 --enable-avfilter --enable-libopencore_amrwb --enable-libopencore_amrnb --enable-filters --enable-libgsm --enable-libvidstab --enable-libx265 --arch=x86_64 --enable-runtime-cpudetect
    libavutil      54. 15.100 / 54. 15.100
    libavcodec     56. 13.100 / 56. 13.100
    libavformat    56. 15.102 / 56. 15.102
    libavdevice    56.  3.100 / 56.  3.100
    libavfilter     5.  2.103 /  5.  2.103
    libswscale      3.  1.101 /  3.  1.101
    libswresample   1.  1.100 /  1.  1.100
    libpostproc    53.  3.100 / 53.  3.100
    Input #0, mov,mp4,m4a,3gp,3g2,mj2, from '01.mov':
    Metadata:
    major_brand     : qt  
    minor_version   : 537199360
    compatible_brands: qt  
    creation_time   : 2015-02-13 11:31:41
    xmp             :
     Duration: 00:00:02.17, start: 0.000000, bitrate: 558 kb/s
    Stream #0:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p(tv, smpte170m/smpte170m/bt709), 480x480, 402 kb/s, SAR 480:480 DAR 1:1, 24 fps, 24 tbr, 24 tbn, 48 tbc (default)
    Metadata:
     creation_time   : 2015-02-13 11:31:41
     handler_name    : Apple Alias Data Handler
     encoder         : H.264
     timecode        : 00:00:00:00
    Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 68 kb/s (default)
    Metadata:
     creation_time   : 2015-02-13 11:31:41
     handler_name    : Apple Alias Data Handler
     timecode        : 00:00:00:00
    Stream #0:2(eng): Data: none (tmcd / 0x64636D74), 0 kb/s (default)
    Metadata:
     creation_time   : 2015-02-13 11:31:43
     handler_name    : Apple Alias Data Handler
     timecode        : 00:00:00:00
    Input #1, mov,mp4,m4a,3gp,3g2,mj2, from 'op_IMG_20150221114715.mp4':
    Metadata:
    major_brand     : isom
    minor_version   : 512
    compatible_brands: isomiso2avc1mp41
    encoder         : Lavf56.4.101
    Duration: 00:00:04.07, start: 0.023220, bitrate: 539 kb/s
    Stream #1:0(eng): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 480x480 [SAR 1:1 DAR 1:1], 427 kb/s, 29.92 fps, 29.92 tbr, 11488 tbn, 59.83 tbc (default)
    Metadata:
     rotate          : 90
     handler_name    : VideoHandler
    Side data:
     displaymatrix: rotation of -90.00 degrees
    Stream #1:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 120 kb/s (default)
    Metadata:
     handler_name    : SoundHandler
    Input #2, mov,mp4,m4a,3gp,3g2,mj2, from '02.mov':
    Metadata:
      major_brand     : qt  
    minor_version   : 537199360
    compatible_brands: qt  
    creation_time   : 2015-02-13 11:32:12
    xmp             :
     Duration: 00:00:02.38, start: 0.000000, bitrate: 666 kb/s
    Stream #2:0(eng): Video: h264 (Main) (avc1 / 0x31637661), yuv420p(tv, smpte170m/smpte170m/bt709), 480x480, 445 kb/s, SAR 480:480 DAR 1:1, 24 fps, 24 tbr, 24 tbn, 48 tbc (default)
    Metadata:
     creation_time   : 2015-02-13 11:32:12
     handler_name    : Apple Alias Data Handler
     encoder         : H.264
     timecode        : 00:00:02:12
    Stream #2:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 119 kb/s (default)
    Metadata:
     creation_time   : 2015-02-13 11:32:12
     handler_name    : Apple Alias Data Handler
     timecode        : 00:00:02:12
    Stream #2:2(eng): Data: none (tmcd / 0x64636D74), 0 kb/s (default)
    Metadata:
     creation_time   : 2015-02-13 11:32:15
     handler_name    : Apple Alias Data Handler
     timecode        : 00:00:02:12

    Input #3, mov,mp4,m4a,3gp,3g2,mj2, from 'op_IMG_20150221114724.mp4':
    Metadata:
    major_brand     : isom
    minor_version   : 512
    compatible_brands: isomiso2avc1mp41
    encoder         : Lavf56.4.101
    Duration: 00:00:02.07, start: 0.023220, bitrate: 549 kb/s
    Stream #3:0(eng): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 480x480 [SAR 1:1 DAR 1:1], 460 kb/s, 29.92 fps, 29.92 tbr, 11488 tbn, 59.83 tbc (default)
    Metadata:
     rotate          : 90
     handler_name    : VideoHandler
    Side data:
     displaymatrix: rotation of -90.00 degrees
    Stream #3:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 111 kb/s (default)
    Metadata:
     handler_name    : SoundHandler
    Input #4, mov,mp4,m4a,3gp,3g2,mj2, from 'op_IMG_20150221114736.mp4':
    Metadata:
    major_brand     : isom
    minor_version   : 512
    compatible_brands: isomiso2avc1mp41
    encoder         : Lavf56.4.101
    Duration: 00:00:01.07, start: 0.023220, bitrate: 392 kb/s
    Stream #4:0(eng): Video: h264 (High) (avc1 / 0x31637661), yuv420p, 480x480    [SAR 1:1 DAR 1:1], 334 kb/s, 30 fps, 30 tbr, 15360 tbn, 60 tbc (default)
    Metadata:
     rotate          : 90
     handler_name    : VideoHandler
    Side data:
     displaymatrix: rotation of -90.00 degrees
    Stream #4:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 44100 Hz, stereo, fltp, 93 kb/s (default)
    Metadata:
     handler_name    : SoundHandler
    File 'output.mp4' already exists. Overwrite ? [y/N] y
    [Parsed_concat_1 @ 0x7f922bc1cec0] Input link in2:v0 parameters (size 480x480, SAR 480:480) do not match the corresponding output link in0:v0 parameters (480x480, SAR 1:1)
    [Parsed_concat_1 @ 0x7f922bc1cec0] Failed to configure output pad on   Parsed_concat_1

    The issue seems like I need to apply sarfix on input files 02.mov also. But I dont know the syntax for that.

  • Running Windows XP In 2016

    2 janvier 2016, par Multimedia Mike

    I have an interest in getting a 32-bit Windows XP machine up and running. I have a really good yet slightly dated and discarded computer that seemed like a good candidate for dedicating to this task. So the question is : Can Windows XP still be installed from scratch on a computer, activated, and used in 2016 ? I wasn’t quite sure since I have heard stories about how Microsoft has formally ended support for Windows XP as of the first half of 2014 and I wasn’t entirely sure what that meant.

    Spoiler : It’s still possible to install and activate Windows XP as of the writing of this post. It’s also possible to download and install all the updates published up until support ended.

    The Candidate Computer
    This computer was assembled either in late 2008 or early 2009. It was a beast at the time.


    New old Windows XP computer
    Click for a larger image

    It was built around the newly-released NVIDIA GTX 280 video card. The case is a Thermaltake DH-101, which is a home theater PC thing. The motherboard is an Asus P5N32-SLI Premium with a Core 2 Duo X6800 2.93 GHz CPU on board. 2 GB of RAM and a 1.5 TB hard drive are also present.

    The original owner handed it off to me because their family didn’t have much use for it anymore (too many other machines in the house). Plus it was really, obnoxiously loud. The noisy culprit was the stock blue fan that came packaged with the Intel processor (seen in the photo) whining at around 65 dB. I replaced the fan and brought the noise level way down.

    As for connectivity, the motherboard has dual gigabit NICs (of 2 different chipsets for some reason) and onboard wireless 802.11g. I couldn’t make the latter work and this project was taking place a significant distance from my wired network. Instead, I connected a USB 802.11ac dongle and antenna which is advertised to work in both Windows XP and Linux. It works great under Windows XP. Meanwhile, making the adapter work under Linux provided a retro-computing adventure in which I had to modify C code to make the driver work.

    So, score 1 for Windows XP over Linux here.

    The Simple Joy of Retro-computing
    One thing you have to watch out for when you get into retro-computing is fighting the urge to rant about the good old days of computing. Most long-time computer users have a good understanding of the frustration that computers keep getting faster by orders of magnitude and yet using them somehow feels slower and slower over successive software generations.

    This really hits home when you get old software running, especially on high-end hardware (relative to what was standard contemporary hardware). After I got this new Windows XP machine running, as usual, I was left wondering why software was so much faster a few generations ago.

    Of course, as mentioned, it helps when you get to run old software on hardware that would have been unthinkably high end at the software’s release. Apparently, the minimum WinXP specs as set by MS are a 233 MHz Pentium CPU and 64 MB of RAM, with 1.5 GB of hard drive space. This machine has more than 10x the clock speed (and 2 CPUs), 32x the RAM, and 1000x the HD space. Further, I’m pretty sure 100 Mbit ethernet was the standard consumer gear in 2001 while 802.11b wireless was gaining traction. The 802.11ac adapter makes networking quite pleasant.

    Purpose
    Retro-computing really seems to be ramping up in popularity lately. For some reason, I feel compelled to declare at this juncture that I was into it before it was cool.

    Why am I doing this ? I have a huge collection of old DOS/Windows computer games. I also have this nerdy obsession with documenting old video games in the MobyGames database. I used to do a lot of this a few years ago, tracking the effort on my gaming blog. In the intervening years, I have still collected a lot of old, unused, unloved video games, usually either free or very cheap while documenting my collection efforts on that same blog.

    So I want to work my way through some of this backlog, particularly the games that are not yet represented in the MobyGames database, and even more pressing, ones that the internet (viewed through Google at least) does not seem to know about. To that end, I thought this was a good excuse to get Windows XP on this old machine. A 32-bit Windows XP machine is capable of running any software advertised as supporting Windows XP, Windows ME, Windows 98, Windows 95, and even 16-bit Windows 3.x (I have games for all these systems). That covers a significant chunk of PC history. It can probably be made to run DOS games as well, but those are (usually) better run under DosBox. In order to get the right display feel, I even invested in a (used) monitor sporting a 4:3 aspect ratio. If I know these old games, most will be engineered and optimized for that ratio rather than the widescreen resolutions seen nowadays.

    I would also like to get back to that Xbox optical disc experimentation I was working on a few years ago. Another nice feature of this motherboard is that it still provides a 40-pin IDE/PATA adapter which makes the machine useful for continuing that old investigation (and explains why I have that long IDE cable to no where pictured hanging off the board).

    The Messy Details
    I did the entire installation process twice. The first time was a bumbling journey of discovery and copious note-taking. I still have Windows XP installation media that includes service pack 2 (SP2), along with 2 separate licenses that haven’t been activated for a long time. My plan was to install it fresh, then install the relevant drivers. Then I would investigate the Windows update and activation issues and everything should be fine.

    So what’s the deal with Windows Update for XP, and with activations ? Second item first : it IS possible to still activate Windows XP. The servers are still alive and respond quickly. However, as always, you don’t activate until you’re sure everything is working at some baseline. It took awhile to get there.

    As for whether Windows Update still works for XP, that’s a tougher question. Short answer is yes ; longer answer is that it can be difficult to kick off the update process. At least on SP2, the “Windows Update” program launches IE6 and navigates to a special microsoft.com URL which initiates the update process (starting with an ActiveX control). This URL no longer exists.

    From what I can piece together from my notes, this seems to be the route I eventually took :

    1. Install Windows XP fresh
    2. Install drivers for the hardware ; fortunately, Asus still has all the latest drivers necessary for the motherboard and its components but it’s necessary to download these from another network-connected PC since the networking probably won’t be running “out of the box”
    3. Download the .NET 3.5 runtime, which is the last one supported by Windows XP, and install it
    4. Download the latest NVIDIA drivers ; this needs to be done after the previous step because the installer requires the .NET runtime ; run the driver installer and don’t try to understand why it insists on re-downloading .NET 3.5 runtime before installation
    5. While you’re downloading stuff on other computers to be transported to this new machine, be sure to download either Chrome or Firefox per your preference ; if you try to download via IE6, you may find that their download pages aren’t compatible with IE6
    6. Somewhere along the line (I’m guessing as a side effect of the .NET 3.5 installation), the proper, non-IE6-based Windows Update program magically springs to life ; once this happens, there will be 144 updates (in my case anyway) ; installing these will probably require multiple reboots, but SP3 and all known pre-deprecation security fixes will be installed
    7. Expect that, even after installing all of these, a few more updates will appear ; eventually, you’ll be at the end of the update road
    8. Once you’re satisfied everything is working satisfactorily, take the plunge and activate your installation

    Residual Quirks
    Steam runs great on Windows XP, as do numerous games I have purchased through the service. So that opens up a whole bunch more games that I could play on this machine. Steam’s installer highlights a curious legacy problem of Windows XP– it seems there are many languages that it does not support “out of the box” :


    Steam missing languages under Windows XP

    It looks like the Chinese options and a few others that are standard now weren’t standard 15 years ago.

    Also, a little while after booting up, I’ll get a crashing error concerning a process called geoforms.scr. This appears to be NVIDIA-related. However, I don’t notice anything obviously operationally wrong with the system.

    Regarding DirectX support, DirectX 9 is the highest version officially supported by Windows XP. There are allegedly methods to get DirectX 10 running as well, but I don’t care that much. I did care, briefly, when I realized that a bunch of the demos for the NVIDIA GTX 280 required DX10 which left me wondering why it was possible to install them on Windows XP.

    Eventually, by installing enough of these old games, I fully expect to have numerous versions of .NET, DirectX, QT, and Video for Windows installed side by side.

    Out of curiosity, I tried playing a YouTube HD/1080p video. I wanted to see if the video was accelerated through my card. The video played at full speed but I noticed some tearing. Then I inspected the CPU usage and noticed that the CPU was quite loaded. So either the GTX 280 doesn’t have video acceleration, or Windows XP doesn’t provide the right APIs, or Chrome is not able to access the APIs in Windows XP, or perhaps some combination of the foregoing.

    Games are working well, though. I tried one of my favorite casual games and got sucked into that for, like, an entire night because that’s what casual games do. But then, I booted up a copy of WarCraft III that I procured sometime ago. I don’t have any experience with the WarCraft universe (RTS or MMO) but I developed a keen interest in StarCraft II over the past few years and wanted to try WarCraft III. Unfortunately, I couldn’t get WarCraft III to work correctly on several different Windows 7 installations (movies didn’t play, which left me slightly confused as to what I was supposed to do).

    Still works beautifully on the new old Windows XP machine.

    The post Running Windows XP In 2016 first appeared on Breaking Eggs And Making Omelettes.