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The Great Big Beautiful Tomorrow
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Texte
Autres articles (44)
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Librairies et binaires spécifiques au traitement vidéo et sonore
31 janvier 2010, parLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation ; Oggz-tools : outils d’inspection de fichiers ogg ; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores ;
Binaires complémentaires et facultatifs flvtool2 : (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (8154)
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avcodec/nvenc : De-compensate aspect ratio compensation of DVD-like content.
28 janvier 2015, par Philip Langdaleavcodec/nvenc : De-compensate aspect ratio compensation of DVD-like content.
For reasons we are not privy to, nvidia decided that the nvenc encoder
should apply aspect ratio compensation to ’DVD like’ content, assuming that
the content is not bt.601 compliant, but needs to be bt.601 compliant. In
this context, that means that they make the following, questionable,
assumptions :1) If the input dimensions are 720x480 or 720x576, assume the content has
an active area of 704x480 or 704x576.2) Assume that whatever the input sample aspect ratio is, it does not account
for the difference between ’physical’ and ’active’ dimensions.From, these assumptions, they then conclude that they can ’help’, by adjusting
the sample aspect ratio by a factor of 45/44. And indeed, if you wanted to
display only the 704 wide active area with the same aspect ratio as the full
720 wide image - this would be the correct adjustment factor, but what if you
don’t ? And more importantly, what if you’re used to ffmpeg not making this kind
of adjustment at encode time - because none of the other encoders do this !And, what if you had already accounted for bt.601 and your input had the
correct attributes ? Well, it’s going to apply the compensation anyway !
So, if you take some content, and feed it through nvenc repeatedly, it
will keep scaling the aspect ratio every time, stretching your video out
more and more and more.So, clearly, regardless of whether you want to apply bt.601 aspect ratio
adjustments or not, this is not the way to do it. With any other ffmpeg
encoder, you would do it as part of defining your input paramters or
do the adjustment at playback time, and there’s no reason by nvenc
should be any different.This change adds some logic to undo the compensation that nvenc would
otherwise do.nvidia engineers have told us that they will work to make this
compensation mechanism optional in a future release of the nvenc
SDK. At that point, we can adapt accordingly.Signed-off-by : Philip Langdale <philipl@overt.org>
Reviewed-by : Timo Rothenpieler <timo@rothenpieler.org>
Signed-off-by : Michael Niedermayer <michaelni@gmx.at> -
How to fill/calculate motion_val in FFMPEG ?
10 février 2015, par MenuItem42I’m trying to get motion vectors of a mpeg video via ffmpeg (in c++).
The problem that I have is, that motion_val along with motion_subsample_log2 and mb_type of the AVFrame class remain empty and/or aren’t initialized (debugger says 0x0) and it seems that they are only available because of compatibility reasons
I’ve read in the ffmpeg wiki, that you can debug the motion vectors of the video via command line withffmpeg -vismv pf -i input.mp4 output.mp4
The result is that the output.mp4 has motion vector arrows. So I searched for the –vismv parameter in the code and found in libavcodec\options.c a long list of options :
{"vismv", "visualize motion vectors (MVs)", OFFSET(debug_mv), FF_OPT_TYPE_INT, DEFAULT, 0, INT_MAX, V|D, "debug_mv"},
I suppose that this line affects somehow debug_mv of AVCodecContext. With this assumption I searched for further information and I found some code snippets which I thought might help.
pAVCodecContext->debug_mv = FF_DEBUG_VIS_MV_P_FOR | FF_DEBUG_VIS_MV_B_FOR | FF_DEBUG_MB_TYPE | FF_DEBUG_MV;
and
pAVCodecContext->debug |= FF_DEBUG_MV;
But both didn’t trigger the calculation or filling of the motion_val array.
By the way my code is based on the code by Victor Hsieh and Jiasi Chen and this code is basically the ffmpeg sourcecode (libavcodec\mpegvideo.c). I also tried to find (also with help of the documentation) the piece of code that triggers the calculation, but because of the complexity of the code I didn’t get any results.
The question is now, if is there any possibility to fill this variables or start the calculation of the motion vector table or is there any other alternative way to get the motion vectors of every block of the mpeg-frames.Edit :
I forgot to mention my ffmpeg versionZeranoe’s FFmpeg version : 2014-07-08 git-14e2406
- libavutil 52. 91.100 / 52. 91.100
- libavcodec 55. 68.102 / 55. 68.102
- libavformat 55. 45.100 / 55. 45.100
- libavdevice 55. 13.101 / 55. 13.101
- libavfilter 4. 10.100 / 4. 10.100
- libswscale 2. 6.100 / 2. 6.100
- libswresample 0. 19.100 / 0. 19.100
- libpostproc 52. 3.100 / 52. 3.100
Changed to a newer version (2.5), but it didn’t change/solve the problem.
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aarch64/tx_float : fix compilation
6 septembre 2022, par Lynne