
Recherche avancée
Médias (1)
-
La conservation du net art au musée. Les stratégies à l’œuvre
26 mai 2011
Mis à jour : Juillet 2013
Langue : français
Type : Texte
Autres articles (100)
-
MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (15145)
-
How to use Windows Media Foundation instead DirectShow Editing Services ?
3 novembre 2016, par DenI am developing a non-linear video editor. I need to have the support timeline, mixing of audio streams, the transitions between videos, etc. These all features are in DirectShow Editing Services, but it is no longer supported in the new versions of Windows. Instead, offer to use Microsoft Media Foundation. Is it possible to implement the same functionality in the MF or is using other SDK ? For example, gstreamer. Maybe someone will recommend SDK for video editing on the basis of MF ?
-
Concatenating Video Files using FFMPEG YUV issue
3 novembre 2015, par SpoiledTechie.comI am concatenating three videos with FFMPEG.
The 1st and 3rd video of the concatenation were pulled from an AVI file using FFMPEG and converted into MP4.
Their codec information is below.
The 2nd video in the concatenation is compiled using FFMPEG. I am compiling frames with FFMPEG to create this video.
Its codec information is below.
As you can see, the videos share the same codec, resolution and frame rate.The only thing they don’t share is the Decoded format. One being 4:4:4 and one being 4:2:2
I think I understand what YUV means from this link, https://msdn.microsoft.com/en-us/library/windows/desktop/dd391027%28v=vs.85%29.aspx?f=255&MSPPError=-2147217396
When I concatenate these three videos together, using concat demuxer, it works, but when I try to watch the final video, the video shows the first file playing just right, then the 2nd video in the final video shows up BLANK and the third video plays just fine as well.
So my question is, how do I concat 3 MP4 files, but change what seems to be the decoded format for the 2nd video to 4:2:2. When I compile the frames, I imagine I can change the YUV format, but I don’t know how just yet.
-
How to get output from ffmpeg process in c#
13 juillet 2018, par Anirudha GuptaIn the code I written in WPF, I run some filter in FFmpeg, If I run the command in terminal (PowerShell or cmd prompt) It will give me information line by line what’s going on.
I am calling the process from C# code and it’s work fine. The problem I have with my code is actually I am not able to get any output from the process I run.
I have tried some answers from StackOverflow for FFmpeg process. I see 2 opportunities in my code. I can either fix it by Timer approach or secondly hook an event to OutputDataReceived.
I tried OutputDataReceived event, My code never got it worked. I tried Timer Approach but still, it’s not hitting my code. Please check the code below
_process = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = ffmpeg,
Arguments = arguments,
UseShellExecute = false,
RedirectStandardOutput = true,
RedirectStandardError = true,
CreateNoWindow = true,
},
EnableRaisingEvents = true
};
_process.OutputDataReceived += Proc_OutputDataReceived;
_process.Exited += (a, b) =>
{
System.Threading.Tasks.Task.Run(() =>
{
System.Threading.Tasks.Task.Delay(5000);
System.IO.File.Delete(newName);
});
//System.IO.File.Delete()
};
_process.Start();
_timer = new Timer();
_timer.Interval = 500;
_timer.Start();
_timer.Tick += Timer_Tick;
}
private void Timer_Tick(object sender, EventArgs e)
{
while (_process.StandardOutput.EndOfStream)
{
string line = _process.StandardOutput.ReadLine();
}
// Check the process.
}