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Autres articles (56)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

Sur d’autres sites (9474)

  • How can I play audio file(.mp3, .flac, .wav) and then loop over it (mix every few seconds) another audio file(wav) using ffmpeg

    11 mars 2019, par lukistar

    I got two different commands.

    ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[0:a]atrim=end=10,asetpts=N/SR/TB[begin];[0:a]atrim=start=10,asetpts=N/SR/TB[end];[begin][1:a][end]concat=n=3:v=0:a=1[a]" -map "[a]" output

    This command inserts second.mp3 into input.mp3. It seems to always keep the parameters of input.mp3. It inserts it in exact 10 seconds of input.mp3.

    Here is the second command :

    ffmpeg -i input.mp3 -i second.mp3 -filter_complex "[1:a]adelay=10000|10000[1a];[0:a][1a]amix=duration:first" output

    This command is closer to my final goal. It plays input.mp3 and in exact 10 seconds it plays along second.mp3 without stopping input.mp3’s sound.(I think that’s called mixing ?)

    My final goal is to create final.mp3.

    Its duration must always equal input.mp3 duration. It must keep the samplerate, the count of channels, etc of input.mp3

    When playing final.mp3, it must play the whole input.mp3.
    But each 10-15 seconds, it must play second.mp3 without stopping input.mp3.(mix)
    It could be said that I must use "Second command" but in a loop.
    It would be great if there is one-line command for that in ffmpeg.
    I am working with flac, mp3 and wav and both of the commands were suitable for that.

    For example :

    input.mp3 could be 40 seconds long.

    second.mp3 could be 2 seconds long.

    When I play final.mp3 it will be 40 seconds long, but each 10-15 seconds(on random) it will play second.mp3 at the same time as input.mp3.

    Sadly I have no experience with ffmpeg, both of the commands I got are answers to questions here in stackoverflow. Hope somebody can help me. Thank you !

  • Generate and concatenate videos from images with ffmpeg in single command

    17 août 2022, par YulkyTulky

    My goal is to generate a video from images. Let's say I have 2 images 1.png and 2.png.

    


    I can do

    


    ffmpeg -loop 1 1.png -t 3 1.mp4


    


    ffmpeg -loop 1 2.png -t 5 2.mp4


    


    to create a 3 second video from the first image and 5 second video from the second image.

    


    Then, I merge the two videos using

    


    ffmpeg -i 1.mp4 -I 2.mp4 -filter_complex "concat" final.mp4 


    


    to create my final 8 second video.

    


    This process seems extremely inefficient, and I feel I do not have to use all this processing power+disk reading/writing to create 2 intermediary video files when I only want the one final video.

    


    Is there a way to execute this entire process in one ffmpeg command (efficiently) ?

    


  • Humble Video take snapshot of given time

    23 mai 2021, par Boldbayar
      

    1. Hello, I'm using https://github.com/artclarke/humble-video to take a thumbnail from a video.
So far I have successfully managed to take a snapshot from a video at start with following method.

      


      private static Path generateThumbnail(final Path videoFile)
     throws InterruptedException, IOException {

 final Demuxer demuxer = Demuxer.make();
 demuxer.open(videoFile.toString(), null, false, true, null, null);

 int streamIndex = -1;
 Decoder videoDecoder = null;
 String rotate = null;
 final int numStreams = demuxer.getNumStreams();
 for (int i = 0; i < numStreams; ++i) {
     final DemuxerStream stream = demuxer.getStream(i);
     final KeyValueBag metaData = stream.getMetaData();
     final Decoder decoder = stream.getDecoder();
     if (decoder != null
             && decoder.getCodecType() == MediaDescriptor.Type.MEDIA_VIDEO) {
         videoDecoder = decoder;
         streamIndex = i;
         rotate = metaData.getValue("rotate", KeyValueBag.Flags.KVB_NONE);
         break;
     }
 }

 if (videoDecoder == null) {
     throw new IOException("Not a valid video file");
 }
 videoDecoder.open(null, null);

 final MediaPicture picture = MediaPicture.make(videoDecoder.getWidth(),
         videoDecoder.getHeight(), videoDecoder.getPixelFormat());

 final MediaPictureConverter converter = MediaPictureConverterFactory
         .createConverter(MediaPictureConverterFactory.HUMBLE_BGR_24, picture);

 final MediaPacket packet = MediaPacket.make();
 BufferedImage image = null;
 MUX : while (demuxer.read(packet) >= 0) {
     if (packet.getStreamIndex() != streamIndex) {
         continue;
     }
     int offset = 0;
     int bytesRead = 0;
     videoDecoder.decodeVideo(picture, packet, offset);
     do {
         bytesRead += videoDecoder.decode(picture, packet, offset);
         if (picture.isComplete()) {
             image = converter.toImage(null, picture);
             break MUX;
         }
         offset += bytesRead;

     } while (offset < packet.getSize());
 }
 if (image == null) {
     throw new IOException("Unable to find a complete video frame");
 }
 if (rotate != null) {
     final AffineTransform transform = new AffineTransform();
     transform.translate(0.5 * image.getHeight(), 0.5 * image.getWidth());
     transform.rotate(Math.toRadians(Double.parseDouble(rotate)));
     transform.translate(-0.5 * image.getWidth(), -0.5 * image.getHeight());
     final AffineTransformOp op = new AffineTransformOp(transform,
             AffineTransformOp.TYPE_BILINEAR);
     image = op.filter(image, null);
 }

 final Path target = videoFile.getParent()
         .resolve(videoFile.getFileName() + ".thumb.jpg");

 final double mul;
 if (image.getWidth() > image.getHeight()) {
     mul = 216 / (double) image.getWidth();
 } else {
     mul = 216 / (double) image.getHeight();
 }

 final int newW = (int) (image.getWidth() * mul);
 final int newH = (int) (image.getHeight() * mul);
 final Image thumbnailImage = image.getScaledInstance(newW, newH,
         Image.SCALE_SMOOTH);
 image = new BufferedImage(newW, newH, BufferedImage.TYPE_INT_BGR);

 final Graphics2D g2d = image.createGraphics();
 g2d.drawImage(thumbnailImage, 0, 0, null);
 g2d.dispose();

 ImageIO.write(image, "jpeg", target.toFile());
 return target.toAbsolutePath(); }


      


    2. 


    3. Now, what I want to do is take a snapshot after 2 seconds after the video starts, is it possible ? I
have tried using the "Demuxer" -s seek method but no luck.

      


    4.