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Médias (91)
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Lights in the Sky
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Head Down
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Echoplex
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Discipline
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Letting You
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (90)
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Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
De l’upload à la vidéo finale [version standalone]
31 janvier 2010, parLe chemin d’un document audio ou vidéo dans SPIPMotion est divisé en trois étapes distinctes.
Upload et récupération d’informations de la vidéo source
Dans un premier temps, il est nécessaire de créer un article SPIP et de lui joindre le document vidéo "source".
Au moment où ce document est joint à l’article, deux actions supplémentaires au comportement normal sont exécutées : La récupération des informations techniques des flux audio et video du fichier ; La génération d’une vignette : extraction d’une (...)
Sur d’autres sites (11052)
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Is there a way if a video file has pixelation in FFmpeg ?
14 novembre 2019, par A PersonI am trying to identify if a video file has pixelation or not,
Currently, I have a watch folder where videos are dropped, I have a trigger every 120 seconds that check the folder to see if there are any video files.
If there is a file, it uses MediaInfo command-line to extract the encoding of the video and audio.
I also useffprobe
on a video to see if it throws out an error likemoov atom not found
to know if the video is corrupted.However, I want to be able to tell if a video file has a pixelation. I know that I can use str, std, to print out the debug logs.
However, I am finding it difficult to find documentation on how to detect pixelation.
Do you guys know if there a way to tell that a video file may have pixelation, even through a log output of the video ?
I am already running a script that reads a log and finds information on the log to tell me about packet drops in a stream, so if you know how I output such log that tells if there is pixelation, or if the debug log has certain information that tells this, please let me know.
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C++ FFMPEG decoder gives -22
15 mars 2016, par KillerZefiI have implemented a video streaming server (video : MPEG1, network : UDP), which seem to be working (I can watch the videos using VLC).
I want to implement a client for decoding and I’m using this code : FFmpeg decode raw buffer with avcodec_decode_video2
The problem is, that I always get -22 for nres and 0 for framefinished. I also had a client, that I implemented earlier, and it had the very same problem. The code for calling my method :
uint8_t inbuf[65500];
memset(inbuf, 0, size + FF_INPUT_BUFFER_PADDING_SIZE);
memcpy(inbuf, recv_buffer->data(), size);
decoder2.decodeStreamData(inbuf, size + FF_INPUT_BUFFER_PADDING_SIZE);Any hints for the cause of the problem ? Or can I find the description of this magical -22 ?
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Multi-Threaded Video Decoder Leaks Memory
3 janvier 2018, par CethricMy intention is to create a relatively simple video playback system to be used in a larger program that I am working on. Relevant code to the video decoder is here. The best I have been able to do so far is narrow down the memory leak to this section of code (or rather I have not noticed any memory leaks occurring when video is not used).
This is probably a very broad question how ever I am unsure of the scope of the issue I am having and as such of how to word my question.
What I want to know is what have I missed or done wrong that has lead to a noticeable memory leak (by noticeable I mean I can watch memory usage climb megabytes per minute). I have tried ensured that every allocation that I make is matched by a deallocation.
EDIT 1
This is to be built on a Windows 10 machine running MSYS2 (MinGW64)