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Autres articles (101)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Le profil des utilisateurs
12 avril 2011, parChaque utilisateur dispose d’une page de profil lui permettant de modifier ses informations personnelle. Dans le menu de haut de page par défaut, un élément de menu est automatiquement créé à l’initialisation de MediaSPIP, visible uniquement si le visiteur est identifié sur le site.
L’utilisateur a accès à la modification de profil depuis sa page auteur, un lien dans la navigation "Modifier votre profil" est (...)
Sur d’autres sites (11774)
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Revision 33677 : une structure commune avec le plugin commentaires, mais : - qui n’est pas ...
11 décembre 2009, par cedric@… — Logune structure commune avec le plugin commentaires, mais : - qui n’est pas encore stabilisee, dixit son auteure - qui garde aussi le nommage original de la dist pour des raisons de compatibilite dans le but de permettre la transition la suite reprendra apres la finalisation des travaux de (...)
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Why does File upload for moving image and Audio to tmp PHP folder work on Windows but only image upload portion works on Mac using MAMP ?
31 mai 2021, par YazdanSo according to my colleague who tested this on Windows says it works perfectly fine , but in my case when I use it on a Mac with MAMP for Moodle , the image files get uploaded to the correct destination folder without an issue whereas the audio files don't move from the tmp folder to the actual destination folder and to check if this was the case ... I just changed and gave a fixed path instead of
$fileTmpLoc
and the file made it to the correct destination. Sorry I know the first half of the code isn't the main issue but I still wanted to post the whole code so one could understand it easily, moreover I am just beginning to code so please "have a bit of patience with me" . Thanks in advance


// this file contains upload function 
// checks if the file exists in server
include("../db/database.php");
require_once(dirname(__FILE__) . '/../../../config.php');
global $IP;

$ajaxdata = $_POST['mediaUpload'];

$FILENAME = $ajaxdata[1];
$IMAGE=$ajaxdata[0];
// an array to check which category the media belongs too
$animal= array("bird","cat","dog","horse","sheep","cow","elephant","bear","giraffe","zebra");
$allowedExts = array("mp3","wav");
$temp = explode(".", $_FILES["audio"]["name"]);
$extension = end($temp);



$test = $_FILES["audio"]["type"]; 


if (
 $_FILES["audio"]["type"] == "audio/wav"||
 $_FILES["audio"]["type"] == "audio/mp3"||
 $_FILES["audio"]["type"] == "audio/mpeg"
 &&
 in_array($extension, $allowedExts)
 )
 {

 // if the name detected by object detection is present in the animal array
 // then initialize target path to animal database or to others
 if (in_array($FILENAME, $animal)) 
 { 
 $image_target_dir = "image_dir/";
 $audio_target_dir = "audio_dir/";
 } 
 else
 { 
 $image_target_dir = "other_image_dir/";
 $audio_target_dir = "other_audio_dir/";
 } 
 // Get file path
 
 $img = $IMAGE;
 // decode base64 image
 $img = str_replace('data:image/png;base64,', '', $img);
 $img = str_replace(' ', '+', $img);
 $image_data = base64_decode($img);

 //$extension = pathinfo( $_FILES["fileUpload"]["name"], PATHINFO_EXTENSION ); // jpg
 $image_extension = "png";
 $image_target_file =$image_target_dir . basename($FILENAME . "." . $image_extension);
 $image_file_upload = "http://localhost:8888/moodle310/blocks/testblock/classes/".$image_target_file;
 
 
 $audio_extension ="mp3";
 $audio_target_file= $audio_target_dir . basename($FILENAME. "." . $audio_extension) ;
 $audio_file_upload = "http://localhost:8888/moodle310/blocks/testblock/classes/".$audio_target_file;

 // file size limit
 if(($_FILES["audio"]["size"])<=51242880)
 {

 $fileName = $_FILES["audio"]["name"]; // The file name
 $fileTmpLoc = $_FILES["audio"]["tmp_name"]; // File in the PHP tmp folder
 $fileType = $_FILES["audio"]["type"]; // The type of file it is
 $fileSize = $_FILES["audio"]["size"]; // File size in bytes
 $fileErrorMsg = $_FILES["audio"]["error"]; // 0 for false... and 1 for true
 
 if (in_array($FILENAME, $animal)) 
 { 
 $sql = "INSERT INTO mdl_media_animal (animal_image_path,animal_name,animal_audio_path) VALUES ('$image_file_upload','$FILENAME','$audio_file_upload')";
 } else {
 $sql = "INSERT INTO mdl_media_others (others_image_path,others_name,others_audio_path) VALUES ('$image_file_upload','$FILENAME','$audio_file_upload')";
 }

 // if file exists
 if (file_exists($audio_target_file) || file_exists($image_target_file)) {
 echo "alert";
 } else {
 // write image file
 if (file_put_contents($image_target_file, $image_data) ) {
 // ffmpeg to write audio file
 $output = shell_exec("ffmpeg -i $fileTmpLoc -ab 160k -ac 2 -ar 44100 -vn $audio_target_file");
 echo $output;
 
 // $stmt = $conn->prepare($sql);
 $db = mysqli_connect("localhost", "root", "root", "moodle310"); 
 // echo $sql;
 if (!$db) {
 echo "nodb";
 die("Connection failed: " . mysqli_connect_error());
 }
 // echo"sucess";
 if(mysqli_query($db, $sql)){
 // if($stmt->execute()){
 echo $fileTmpLoc;
 echo "sucess"; 
 echo $output;
 }
 else {
 // echo "Error: " . $sql . "<br />" . mysqli_error($conn);
 echo "failed";
 }

 }else {
 echo "failed";
 }

 
 
 
 }
 
 // $test = "ffmpeg -i $outputfile -ab 160k -ac 2 -ar 44100 -vn bub.wav";
 } else
 {
 echo "File size exceeds 5 MB! Please try again!";
 }
}
else
{
 echo "PHP! Not a video! ";//.$extension." ".$_FILES["uploadimage"]["type"];
 }

?>



I am a student learning frontend but a project of mine requires a fair bit of backend. So forgive me if my question sounds silly.


What I meant by manually overriding it was creating another folder and a index.php file with
echo "hello"; $output = shell_exec("ffmpeg -i Elephant.mp3 -ab 160k -ac 2 -ar 44100 -vn bub.mp3"); echo $output;
so only yes in this caseElephant.mp3
was changed as the initial tmp path so in this case as suggested by Mr.CBroe the permissons shouldn't be an issue.

Okay I checked my
Apache_error.log
only to find out ffmpeg is indeed the culprit ... I had installedffmpeg
globally so I am not sure if it is an access problem but here is a snippet of the log

I checked my php logs and found out that
FFmpeg
is the culprit.
Attached is a short log file

[Mon May 31 18:11:33 2021] [notice] caught SIGTERM, shutting down
[Mon May 31 18:11:40 2021] [notice] Digest: generating secret for digest authentication ...
[Mon May 31 18:11:40 2021] [notice] Digest: done
[Mon May 31 18:11:40 2021] [notice] Apache/2.2.34 (Unix) mod_ssl/2.2.34 OpenSSL/1.0.2o PHP/7.2.10 configured -- resuming normal operations
sh: ffmpeg: command not found
sh: ffmpeg: command not found
sh: ffmpeg: command not found



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How to simultaneously capture mic, stream it to RTSP server and play it on iPhone's speaker ?
24 août 2021, par Norbert TowiańskiI want to capture sound from mic, stream it to RTSP server and play it simultaneously on iPhone's speaker after getting samples from RTSP server. I mean such kind of loop. I use FFMPEGKit and I want to use MobileVLCKit, but unfortunately microphone is off when I start play stream.
I think I've done first step (capturing from microphone and send OutputStream to RTSP server) :


@IBAction func transmitBtnPressed(_ sender: Any) {
 ffmpeg_transmit()
}

@IBAction func recordBtnPressed(_ sender: Any) {
 switch recordingState {
 case .idle:
 recordingState = .start
 startRecording()
 recordBtn.setTitle("Started", for: .normal)
 let urlToFile = URL(fileURLWithPath: outPipePath!)
 outputStream = OutputStream(url: urlToFile, append: false)
 outputStream!.open()
 case .capturing:
 recordingState = .end
 stopRecording()
 recordBtn.setTitle("End", for: .normal)
 default:
 break
 }
}

override func viewDidLoad() {
 super.viewDidLoad()
 outPipePath = FFmpegKitConfig.registerNewFFmpegPipe()
 self.setup()
}

override func viewDidAppear(_ animated: Bool) {
 super.viewDidAppear(animated)
 setUpAuthStatus()
}

func setUpAuthStatus() {
 if AVCaptureDevice.authorizationStatus(for: AVMediaType.audio) != .authorized {
 AVCaptureDevice.requestAccess(for: AVMediaType.audio, completionHandler: { (authorized) in
 DispatchQueue.main.async {
 if authorized {
 self.setup()
 }
 }
 })
 }
}

func setup() {
 self.session.sessionPreset = AVCaptureSession.Preset.high
 
 self.recordingURL = URL(fileURLWithPath: "\(NSTemporaryDirectory() as String)/file.m4a")
 if self.fileManager.isDeletableFile(atPath: self.recordingURL!.path) {
 _ = try? self.fileManager.removeItem(atPath: self.recordingURL!.path)
 }
 
 self.assetWriter = try? AVAssetWriter(outputURL: self.recordingURL!,
 fileType: AVFileType.m4a)
 self.assetWriter!.movieFragmentInterval = CMTime.invalid
 self.assetWriter!.shouldOptimizeForNetworkUse = true
 
 let audioSettings = [
 AVFormatIDKey: kAudioFormatLinearPCM,
 AVSampleRateKey: 48000.0,
 AVNumberOfChannelsKey: 1,
 AVLinearPCMIsFloatKey: false,
 AVLinearPCMBitDepthKey: 16,
 AVLinearPCMIsBigEndianKey: false,
 AVLinearPCMIsNonInterleaved: false,
 
 ] as [String : Any]
 
 
 self.audioInput = AVAssetWriterInput(mediaType: AVMediaType.audio,
 outputSettings: audioSettings)
 
 self.audioInput?.expectsMediaDataInRealTime = true
 
 if self.assetWriter!.canAdd(self.audioInput!) {
 self.assetWriter?.add(self.audioInput!)
 }
 
 self.session.startRunning()
 
 DispatchQueue.main.async {
 self.session.beginConfiguration()
 
 self.session.commitConfiguration()
 
 let audioDevice = AVCaptureDevice.default(for: AVMediaType.audio)
 let audioIn = try? AVCaptureDeviceInput(device: audioDevice!)
 
 if self.session.canAddInput(audioIn!) {
 self.session.addInput(audioIn!)
 }
 
 if self.session.canAddOutput(self.audioOutput) {
 self.session.addOutput(self.audioOutput)
 }
 
 self.audioConnection = self.audioOutput.connection(with: AVMediaType.audio)
 }
}

func startRecording() {
 if self.assetWriter?.startWriting() != true {
 print("error: \(self.assetWriter?.error.debugDescription ?? "")")
 }
 
 self.audioOutput.setSampleBufferDelegate(self, queue: self.recordingQueue)
}

func stopRecording() {
 self.audioOutput.setSampleBufferDelegate(nil, queue: nil)
 
 self.assetWriter?.finishWriting {
 print("Saved in folder \(self.recordingURL!)")
 }
}
func captureOutput(_ captureOutput: AVCaptureOutput, didOutput
 sampleBuffer: CMSampleBuffer, from connection: AVCaptureConnection) {
 
 if !self.isRecordingSessionStarted {
 let presentationTime = CMSampleBufferGetPresentationTimeStamp(sampleBuffer)
 self.assetWriter?.startSession(atSourceTime: presentationTime)
 self.isRecordingSessionStarted = true
 recordingState = .capturing
 }
 
 var blockBuffer: CMBlockBuffer?
 var audioBufferList: AudioBufferList = AudioBufferList.init()
 
 CMSampleBufferGetAudioBufferListWithRetainedBlockBuffer(sampleBuffer, bufferListSizeNeededOut: nil, bufferListOut: &audioBufferList, bufferListSize: MemoryLayout<audiobufferlist>.size, blockBufferAllocator: nil, blockBufferMemoryAllocator: nil, flags: kCMSampleBufferFlag_AudioBufferList_Assure16ByteAlignment, blockBufferOut: &blockBuffer)
 let buffers = UnsafeMutableAudioBufferListPointer(&audioBufferList)
 
 for buffer in buffers {
 let u8ptr = buffer.mData!.assumingMemoryBound(to: UInt8.self)
 let output = outputStream!.write(u8ptr, maxLength: Int(buffer.mDataByteSize))
 
 if (output == -1) {
 let error = outputStream?.streamError
 print("\(#file) > \(#function) > Error on outputStream: \(error!.localizedDescription)")
 }
 else {
 print("\(#file) > \(#function) > Data sent")
 }
 }
}

func ffmpeg_transmit() {
 
 let cmd1: String = "-f s16le -ar 48000 -ac 1 -i "
 let cmd2: String = " -probesize 32 -analyzeduration 0 -c:a libopus -application lowdelay -ac 1 -ar 48000 -f rtsp -rtsp_transport udp rtsp://localhost:18556/mystream"
 let cmd = cmd1 + outPipePath! + cmd2
 
 print(cmd)
 
 ffmpegSession = FFmpegKit.executeAsync(cmd, withExecuteCallback: { ffmpegSession in
 
 let state = ffmpegSession?.getState()
 let returnCode = ffmpegSession?.getReturnCode()
 if let returnCode = returnCode, let get = ffmpegSession?.getFailStackTrace() {
 print("FFmpeg process exited with state \(String(describing: FFmpegKitConfig.sessionState(toString: state!))) and rc \(returnCode).\(get)")
 }
 }, withLogCallback: { log in
 
 }, withStatisticsCallback: { statistics in
 
 })
}
</audiobufferlist>


I want to use MobileVLCKit in that way :


func startStream(){
 guard let url = URL(string: "rtsp://localhost:18556/mystream") else {return}
 audioPlayer!.media = VLCMedia(url: url)

 audioPlayer!.media.addOption( "-vv")
 audioPlayer!.media.addOption( "--network-caching=10000")

 audioPlayer!.delegate = self
 audioPlayer!.audio.volume = 100

 audioPlayer!.play()

}



Could you give me some hints how to implement that ?