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  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Personnaliser les catégories

    21 juin 2013, par

    Formulaire de création d’une catégorie
    Pour ceux qui connaissent bien SPIP, une catégorie peut être assimilée à une rubrique.
    Dans le cas d’un document de type catégorie, les champs proposés par défaut sont : Texte
    On peut modifier ce formulaire dans la partie :
    Administration > Configuration des masques de formulaire.
    Dans le cas d’un document de type média, les champs non affichés par défaut sont : Descriptif rapide
    Par ailleurs, c’est dans cette partie configuration qu’on peut indiquer le (...)

  • Encoding and processing into web-friendly formats

    13 avril 2011, par

    MediaSPIP automatically converts uploaded files to internet-compatible formats.
    Video files are encoded in MP4, Ogv and WebM (supported by HTML5) and MP4 (supported by Flash).
    Audio files are encoded in MP3 and Ogg (supported by HTML5) and MP3 (supported by Flash).
    Where possible, text is analyzed in order to retrieve the data needed for search engine detection, and then exported as a series of image files.
    All uploaded files are stored online in their original format, so you can (...)

Sur d’autres sites (8863)

  • How to convert iphone's caf to ogg on ubuntu

    24 novembre 2012, par Amure Pinho - Syncmobile

    i really need your support to solve that problem :

    We developed an iOS application that sends a sound file to our server and then, we share this audio.

    The problem is we didnt find any solution to convert the audio inside the iOS.

    We tought : Ok, thats a problem, but we can still convert the audio in the server right ?

    We are trying to make this using afconvert, ffmpeg but with no sucess.

    Do you have any basic guide or hint so we can write this in our server application and convert all the .CAF files to another format like OGG or MP3 ?

    Thanks a lot !

  • WMAV2 and FFMPEG on iPhone

    14 avril 2012, par user1333656

    Recently, I try to decode audio files on iPhone by using ffmpeg.
    Most audio formats are decoded properly but WMAV2 isn't.
    The decoded file(raw data) can be imported to sound editor like AUDACITY and it is playable but not clear and different with the original track.
    Is this related to ARM floating point ???

    Someone said VBR WMAV2 could cause this kind of prob.
    Can any body give me any clue for this prob ??

    • IOS 5.1
    • XCODE 4.3.1
    • OSX 10.7.3
    • ffmpeg 0.10.1

    configure options

         ./configure \
        —extra-ldflags=-L/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhon    eOS5.1.sdk/usr/lib/system \
        —disable-doc \
        —disable-ffserver \
        —enable-cross-compile \
        —arch=arm \
        —cpu=cortex-a8 \
        —target-os=darwin \
        —enable-neon \
        —cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc  \
        —as='gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc'  \
        —sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS5.1.sdk \
        —extra-cflags='-arch armv7 -mfpu=neon' \
        —extra-ldflags='-arch armv7 -mfpu=neon' \
        —enable-pic
  • iPhone camera live steaming

    15 juin 2012, par Inder Kumar Rathore

    I have downloaded ffmpeg lib file and complied it for armv7. I added ffmpeg lib files in my project successfully. i am able to get iphone camera live streams using AVFoundation.

    Now the problem is how will i convert iphone camera streams output as a input of ffmpeg for decode ? Check my code

    - (void)captureOutput:(AVCaptureOutput *)captureOutput didOutputSampleBuffer:(CMSampleBufferRef)sampleBuffer fromConnection:(AVCaptureConnection *)connection {


    CMBlockBufferRef bufferData = CMSampleBufferGetDataBuffer(sampleBuffer);
    size_t lengthAtOffset;
    size_t totalLength; char* data;

    if(CMBlockBufferGetDataPointer(bufferData, 0, &lengthAtOffset, &totalLength, &data ) != noErr )
    NSLog(@"error !") ;

    Kindly suggested me which function of ffmpeg lib is used for decoding and how will i put CMBlockBufferRef as a input of this ??

    Thanks