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Médias (21)
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1,000,000
27 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Demon Seed
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Four of Us are Dying
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Corona Radiata
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Lights in the Sky
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Head Down
26 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (74)
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Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)
Sur d’autres sites (9502)
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Bump dates to 2019
31 janvier 2019, par Henrik GramnerBump dates to 2019
- [DH] autocomplete.c
- [DH] common/aarch64/asm-offsets.c
- [DH] common/aarch64/asm-offsets.h
- [DH] common/aarch64/asm.S
- [DH] common/aarch64/bitstream-a.S
- [DH] common/aarch64/bitstream.h
- [DH] common/aarch64/cabac-a.S
- [DH] common/aarch64/dct-a.S
- [DH] common/aarch64/dct.h
- [DH] common/aarch64/deblock-a.S
- [DH] common/aarch64/deblock.h
- [DH] common/aarch64/mc-a.S
- [DH] common/aarch64/mc-c.c
- [DH] common/aarch64/mc.h
- [DH] common/aarch64/pixel-a.S
- [DH] common/aarch64/pixel.h
- [DH] common/aarch64/predict-a.S
- [DH] common/aarch64/predict-c.c
- [DH] common/aarch64/predict.h
- [DH] common/aarch64/quant-a.S
- [DH] common/aarch64/quant.h
- [DH] common/arm/asm.S
- [DH] common/arm/bitstream-a.S
- [DH] common/arm/bitstream.h
- [DH] common/arm/cpu-a.S
- [DH] common/arm/dct-a.S
- [DH] common/arm/dct.h
- [DH] common/arm/deblock-a.S
- [DH] common/arm/deblock.h
- [DH] common/arm/mc-a.S
- [DH] common/arm/mc-c.c
- [DH] common/arm/mc.h
- [DH] common/arm/pixel-a.S
- [DH] common/arm/pixel.h
- [DH] common/arm/predict-a.S
- [DH] common/arm/predict-c.c
- [DH] common/arm/predict.h
- [DH] common/arm/quant-a.S
- [DH] common/arm/quant.h
- [DH] common/base.c
- [DH] common/base.h
- [DH] common/bitstream.c
- [DH] common/bitstream.h
- [DH] common/cabac.c
- [DH] common/cabac.h
- [DH] common/common.c
- [DH] common/common.h
- [DH] common/cpu.c
- [DH] common/cpu.h
- [DH] common/dct.c
- [DH] common/dct.h
- [DH] common/deblock.c
- [DH] common/frame.c
- [DH] common/frame.h
- [DH] common/macroblock.c
- [DH] common/macroblock.h
- [DH] common/mc.c
- [DH] common/mc.h
- [DH] common/mips/dct-c.c
- [DH] common/mips/dct.h
- [DH] common/mips/deblock-c.c
- [DH] common/mips/deblock.h
- [DH] common/mips/macros.h
- [DH] common/mips/mc-c.c
- [DH] common/mips/mc.h
- [DH] common/mips/pixel-c.c
- [DH] common/mips/pixel.h
- [DH] common/mips/predict-c.c
- [DH] common/mips/predict.h
- [DH] common/mips/quant-c.c
- [DH] common/mips/quant.h
- [DH] common/mvpred.c
- [DH] common/opencl.c
- [DH] common/opencl.h
- [DH] common/osdep.c
- [DH] common/osdep.h
- [DH] common/pixel.c
- [DH] common/pixel.h
- [DH] common/ppc/dct.c
- [DH] common/ppc/dct.h
- [DH] common/ppc/deblock.c
- [DH] common/ppc/deblock.h
- [DH] common/ppc/mc.c
- [DH] common/ppc/mc.h
- [DH] common/ppc/pixel.c
- [DH] common/ppc/pixel.h
- [DH] common/ppc/ppccommon.h
- [DH] common/ppc/predict.c
- [DH] common/ppc/predict.h
- [DH] common/ppc/quant.c
- [DH] common/ppc/quant.h
- [DH] common/predict.c
- [DH] common/predict.h
- [DH] common/quant.c
- [DH] common/quant.h
- [DH] common/rectangle.c
- [DH] common/rectangle.h
- [DH] common/set.c
- [DH] common/set.h
- [DH] common/tables.c
- [DH] common/tables.h
- [DH] common/threadpool.c
- [DH] common/threadpool.h
- [DH] common/vlc.c
- [DH] common/win32thread.c
- [DH] common/win32thread.h
- [DH] common/x86/bitstream-a.asm
- [DH] common/x86/bitstream.h
- [DH] common/x86/cabac-a.asm
- [DH] common/x86/const-a.asm
- [DH] common/x86/cpu-a.asm
- [DH] common/x86/dct-32.asm
- [DH] common/x86/dct-64.asm
- [DH] common/x86/dct-a.asm
- [DH] common/x86/dct.h
- [DH] common/x86/deblock-a.asm
- [DH] common/x86/deblock.h
- [DH] common/x86/mc-a.asm
- [DH] common/x86/mc-a2.asm
- [DH] common/x86/mc-c.c
- [DH] common/x86/mc.h
- [DH] common/x86/pixel-32.asm
- [DH] common/x86/pixel-a.asm
- [DH] common/x86/pixel.h
- [DH] common/x86/predict-a.asm
- [DH] common/x86/predict-c.c
- [DH] common/x86/predict.h
- [DH] common/x86/quant-a.asm
- [DH] common/x86/quant.h
- [DH] common/x86/sad-a.asm
- [DH] common/x86/sad16-a.asm
- [DH] common/x86/trellis-64.asm
- [DH] common/x86/util.h
- [DH] common/x86/x86inc.asm
- [DH] common/x86/x86util.asm
- [DH] encoder/analyse.c
- [DH] encoder/analyse.h
- [DH] encoder/api.c
- [DH] encoder/cabac.c
- [D
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Today we celebrate Data Privacy Day 2019
28 janvier 2019, par Jake Thornton — Privacy -
c# how to capture audio from nvlc and raise Accord.Audio.NewFrameEventArgs
30 septembre 2018, par MATRIX81I’m working on the application in c# that record video stream from IP cameras.
I’m using
Accord.Video.FFMPEG.VideoFileWriter
and nVLC C# wrapper.
I have a class that captures audio from the stream using nVLC, which should implement theIAudioSource
interface, so I’ve usedCustomAudioRendere
to capture sound data, then raised the event NewFrame that contains the signal object.
The problem is when saving the signal to video file, the sound is terrifying(discrete) when the record fromRTSP
stream, but in good quality when the record from the local mic(from the laptop).
Here is the code that raises the event :public void Start()
{
_mFactory = new MediaPlayerFactory();
_mPlayer = _mFactory.CreatePlayer<iaudioplayer>();
_mMedia = _mFactory.CreateMedia<imedia>(Source);
_mPlayer.Open(_mMedia);
var fc = new Func(SoundFormatCallback);
_mPlayer.CustomAudioRenderer.SetFormatCallback(fc);
var ac = new AudioCallbacks { SoundCallback = SoundCallback };
_mPlayer.CustomAudioRenderer.SetCallbacks(ac);
_mPlayer.Play();
}
private void SoundCallback(Sound newSound)
{
var data = new byte[newSound.SamplesSize];
Marshal.Copy(newSound.SamplesData, data, 0, (int)newSound.SamplesSize);
NewFrame(this, new Accord.Audio.NewFrameEventArgs(new Signal(data,Channels, data.Length, SampleRate, Format)));
}
private SoundFormat SoundFormatCallback(SoundFormat arg)
{
Channels = arg.Channels;
SampleRate = arg.Rate;
BitPerSample = arg.BitsPerSample;
return arg;
}
</imedia></iaudioplayer>And here is the code that captures the event :
private void source_NewFrame(object sender, NewFrameEventArgs eventArgs)
{
Signal sig = eventArgs.Signal;
duration += eventArgs.Signal.Duration;
if (videoFileWrite == null)
{
videoFileWrite = new VideoFileWriter();
videoFileWrite.AudioBitRate = sig.NumberOfSamples*sig.NumberOfChannels*sig.SampleSize;
videoFileWrite.SampleRate = sig.SampleRate;
videoFileWrite.FrameSize = sig.NumberOfSamples/sig.NumberOfFrames;
videoFileWrite.Open("d:\\output.mp4");
}
if (isStartRecord)
{
DoneWriting = false;
using (MemoryStream ms = new MemoryStream())
{
encoder = new WaveEncoder(ms);
encoder.Encode(eventArgs.Signal);
ms.Seek(0, SeekOrigin.Begin);
decoder = new WaveDecoder(ms);
Signal s = decoder.Decode();
videoFileWrite.WriteAudioFrame(s);
encoder.Close();
decoder.Close();
}
DoneWriting = true;
}
}