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  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Changer son thème graphique

    22 février 2011, par

    Le thème graphique ne touche pas à la disposition à proprement dite des éléments dans la page. Il ne fait que modifier l’apparence des éléments.
    Le placement peut être modifié effectivement, mais cette modification n’est que visuelle et non pas au niveau de la représentation sémantique de la page.
    Modifier le thème graphique utilisé
    Pour modifier le thème graphique utilisé, il est nécessaire que le plugin zen-garden soit activé sur le site.
    Il suffit ensuite de se rendre dans l’espace de configuration du (...)

Sur d’autres sites (11707)

  • How do I compile a 64-bit version of ffmpeg on Windows ?

    30 septembre 2016, par lyxera

    i need to compile ffmpeg (64 bit shared dll) for windows.
    however I configure in mingw, it always produces 32 bit binary for me.

    tried this already

    ./configure --enable-shared --disable-static --enable-memalign-hack --arch=amd64
    ./configure --enable-shared --disable-static --enable-memalign-hack --arch=x86_64

    my guess is that a x86 to x86_64 cross compiler is missing.

    but just can find a way to make those 64bit dlls.

  • Using ffmpeg for capturing (and recording) audio and video from decklink card using Windows 7 [closed]

    30 septembre 2015, par user3540580

    Im new with ffmpeg. I am trying to capture the video + audio from Decklink capture device. However I had some problems, I don’t know which stream using for my current video + audio source that connected to the decklink card’s SDI port. Could someone tell me how to find out the streaming information.

    Here is my information :

    ffmpeg -list_devices true -f dshow -i dummy

    C:\Users\Streaming>ffmpeg -list_devices true -f dshow -i dummy ffmpeg version N-52941-g13cb6ed Copyright (c) 2000-2013 the FFmpeg developers built on May 9 2013 17:24:42 with gcc 4.7.3 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab le-iconv --enable-libass --enable-libbluray --enable-libcaca --enable-libfreetyp e --enable-libgsm --enable-libilbc --enable-libmp3lame --enable-libopencore-amrn b --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libr tmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libtheo ra --enable-libtwolame --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-li bvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --ena ble-zlib libavutil 52. 30.100 / 52. 30.100 libavcodec 55. 7.100 / 55. 7.100 libavformat 55. 4.101 / 55. 4.101 libavdevice 55. 0.100 / 55. 0.100 libavfilter 3. 63.101 / 3. 63.101 libswscale 2. 3.100 / 2. 3.100 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 3.100 / 52. 3.100 [dshow @ 0000000000306d00] DirectShow video devices [dshow @ 0000000000306d00] "Blackmagic WDM Capture" [dshow @ 0000000000306d00] "Decklink Video Capture" [dshow @ 0000000000306d00] DirectShow audio devices [dshow @ 0000000000306d00] "Line In (High Definition Audio " [dshow @ 0000000000306d00] "Decklink Audio Capture" [dshow @ 0000000000306d00] "Microphone (Total Recorder WDM " dummy: Immediate exit requested

    ffmpeg -list_options true -f dshow -i video="Decklink Video Capture"

    C:\Users\Streaming>ffmpeg -list_options true -f dshow -i video="Decklink Video C apture" ffmpeg version N-52941-g13cb6ed Copyright (c) 2000-2013 the FFmpeg developers built on May 9 2013 17:24:42 with gcc 4.7.3 (GCC) configuration: --enable-gpl --enable-version3 --disable-w32threads --enable-av isynth --enable-bzlib --enable-fontconfig --enable-frei0r --enable-gnutls --enab le-iconv --enable-libass --enable-libbluray --enable-libcaca --enable-libfreetyp e --enable-libgsm --enable-libilbc --enable-libmp3lame --enable-libopencore-amrn b --enable-libopencore-amrwb --enable-libopenjpeg --enable-libopus --enable-libr tmp --enable-libschroedinger --enable-libsoxr --enable-libspeex --enable-libtheo ra --enable-libtwolame --enable-libvo-aacenc --enable-libvo-amrwbenc --enable-li bvorbis --enable-libvpx --enable-libx264 --enable-libxavs --enable-libxvid --ena ble-zlib libavutil 52. 30.100 / 52. 30.100 libavcodec 55. 7.100 / 55. 7.100 libavformat 55. 4.101 / 55. 4.101 libavdevice 55. 0.100 / 55. 0.100 libavfilter 3. 63.101 / 3. 63.101 libswscale 2. 3.100 / 2. 3.100 libswresample 0. 17.102 / 0. 17.102 libpostproc 52. 3.100 / 52. 3.100 [dshow @ 00000000002fa080] DirectShow video device options [dshow @ 00000000002fa080] Pin "Capture" [dshow @ 00000000002fa080]
    pixel_format=uyvy422 min s=720x486 fps=29.97 max s =720x486 fps=29.97 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=720x486 fps=23.976 max s=720x486 fps=23.976 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=720x576 fps=25 max s=72 0x576 fps=25 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=1920x1080 fps=23.976 ma x s=1920x1080 fps=23.976 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=1920x1080 fps=24 max s= 1920x1080 fps=24 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=1920x1080 fps=25 max s= 1920x1080 fps=25 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=1920x1080 fps=29.97 max s=1920x1080 fps=29.97 [dshow @ 00000000002fa080]
    pixel_format=uyvy422 min s=1920x1080 fps=30 max s= 1920x1080 fps=30 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=1280x720 fps=50 max s=1 280x720 fps=50 [dshow @ 00000000002fa080]
    pixel_format=uyvy422 min s=1280x720 fps=59.9402 ma x s=1280x720 fps=59.9402 [dshow @ 00000000002fa080] pixel_format=uyvy422 min s=1280x720 fps=60.0002 ma x s=1280x720 fps=60.0002 [dshow @ 00000000002fa080] vcodec=v210 min s=720x486 fps=29.97 max s=720x486 fps=29.97 [dshow @ 00000000002fa080] vcodec=v210 min s=720x486 fps=23.976 max s=720x486 fps=23.976 [dshow @ 00000000002fa080]
    vcodec=v210 min s=720x576 fps=25 max s=720x576 fps =25 [dshow @ 00000000002fa080] vcodec=v210 min s=1920x1080 fps=23.976 max s=1920x 1080 fps=23.976 [dshow @ 00000000002fa080]
    vcodec=v210 min s=1920x1080 fps=24 max s=1920x1080 fps=24 [dshow @ 00000000002fa080] vcodec=v210 min s=1920x1080 fps=25 max s=1920x1080 fps=25 [dshow @ 00000000002fa080] vcodec=v210 min s=1920x1080 fps=29.97 max s=1920x1 080 fps=29.97 [dshow @ 00000000002fa080] vcodec=v210 min s=1920x1080 fps=30 max s=1920x1080 fps=30 [dshow @ 00000000002fa080] vcodec=v210 min s=1280x720 fps=50 max s=1280x720 f ps=50 [dshow @ 00000000002fa080]
    vcodec=v210 min s=1280x720 fps=59.9402 max s=1280x 720 fps=59.9402 [dshow @ 00000000002fa080] vcodec=v210 min s=1280x720 fps=60.0002 max s=1280x 720 fps=60.0002 video=Decklink Video Capture: Immediate exit requested
  • Windows : How to build X264.lib instead of .dll

    25 juin 2015, par user1884325

    I downloaded the X264 source and installed mingw.

    Step 1 :

    Executed this in the MINGW bash :

    ./configure —disable-cli —enable-shared —enable-win32thread -
    - extra-ldflags=-Wl,—output-def=libx264.def

    and then ’make’

    Step 2 :

    Renamed the libx264-142.dll to libx264.dll and Opened up VS2012 Command Prompt and executed this :

    LIB /DEF:libx264.def

    which gave me libx264.lib and object libx264.exp

    Step 3 :

    Included the lib file in a VS2012 project which uses the X264 API.

    Problem :

    When I start the project I get the following error message :

    "The program can’t start because libx264.dll is missing from your computer"

    Question :

    Why is it looking for the dll when I’m linking the static library in ?

    How do I resolve this ? I would like to build a static X264 library which I can link in with my project.

    EDIT :

    I just had to put the dll in the same directory as the project executable.

    However - My question still stands : How do I build a static x264 library ? So I don’t need the dll ?