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Autres articles (95)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

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  • exception on ffmpeg dll from a c++ visual studio 2015 project

    1er juillet 2017, par user1019140

    I want to use ffmpeg library in a Visual Studio project.
    I want to build an app for WIN32, so I downloaded :

    C:\Users\exa\Downloads\ffmpeg-3.3.2-win32-shared.zip
    C:\Users\exa\Downloads\ffmpeg-3.3.2-win32-dev.zip

    I copied the dlls from the shared zip to the same directory as my generated exe file. And I unzipped the dev zip into a directory of a different project of the same solution called MEDIA_IO.

    Then in the project properties , I added "additional include directories" :

    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\include

    and under the linker, I added "Link library dependencies" :

    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib

    and "Additional dependencies" :

    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\swscale.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avutil.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avcodec.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avformat.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avfilter.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\postproc.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\swresample.lib
    ..\MEDIA_IO\ffmpeg-3.3.2-win32-dev\lib\avdevice.lib

    I include the headers using :

    extern "C"
    {
    #include <libavcodec></libavcodec>avcodec.h>
    #include <libavformat></libavformat>avformat.h>
    #include <libavutil></libavutil>imgutils.h>
    #include <libavutil></libavutil>samplefmt.h>
    #include <libswscale></libswscale>swscale.h>
    #include <libavutil></libavutil>avstring.h>
    #include <libavutil></libavutil>intreadwrite.h>
    }

    The app compiles fine, but when running it, I’m getting exceptions on many different ffmpeg functions.

    For examples, when running :

    SwsContext * ctx = sws_getContext(560, 320, AV_PIX_FMT_YUV420P, 560,320, AV_PIX_FMT_RGB24, 0, NULL, NULL, NULL);

    I get exception :

    Exception thrown at 0x57E05140 (swscale-4.dll) in UnitTest1.exe: 0xC0000006: In page error executing location 0x57E05140 (status code 0xC0000008).
    Unhandled exception at 0x57E05140 (swscale-4.dll) in UnitTest1.exe: 0xC0000006: In page error executing location 0x57E05140 (status code 0xC0000008).

    It does not tell what are status codes 0xC0000006 and 0xC0000008.
    I dug a lot and could not find the source of the problem.

  • configure : instruct MSVC 2015 to properly process UTF-8 string literals

    3 février 2017, par Hendrik Leppkes
    configure : instruct MSVC 2015 to properly process UTF-8 string literals
    

    Without the /UTF-8 switch, the MSVC compiler treats all files as in the
    system codepage, instead of in UTF-8, which causes UTF-8 string literals
    to be interpreted wrong.

    This switch was only introduced in VS2015 Update 2, and any earlier
    versions do not have an equivalent solution.

    Fixes fate-sub-scc on MSVC 2015+

    • [DH] configure
  • configure : disable the new optimizer in Visual Studio 2015 Update 3

    28 juin 2016, par Hendrik Leppkes
    configure : disable the new optimizer in Visual Studio 2015 Update 3
    

    Visual Studio 2015 Update 3 introduced a new SSA optimizer, however
    it unfortunately causes miscompilations. Until it is fixed, the new
    optimizations are disabled and should be re-checked on subsequent
    compiler releases.

    Fixes recent FATE failure of fate-lavf-pam on VS2015.

    • [DH] configure