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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Multilang : améliorer l’interface pour les blocs multilingues

    18 février 2011, par

    Multilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
    Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela.

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (12900)

  • checkasm/swscale : fix function prototypes

    3 juillet, par Kacper Michajłow
    checkasm/swscale : fix function prototypes
    

    This aligns declared function types in checkasm with real definition.

    Fixes FATE : checkasm-sw_rgb,sw_scale,sw_yuv2rgb,sw_yuv2yuv

    Fixes : runtime error : call to function <func> through pointer to incorrect function type
    Fixes : c1a0e657638f7007dcc807a2d985c22631fcd6d3

    Signed-off-by : Kacper Michajłow <kasper93@gmail.com>

    • [DH] tests/checkasm/sw_rgb.c
    • [DH] tests/checkasm/sw_scale.c
    • [DH] tests/checkasm/sw_yuv2rgb.c
    • [DH] tests/checkasm/sw_yuv2yuv.c
  • Change file format from flv to anything android will play

    19 octobre 2011, par Bilthon

    I need to take this file which encoded is in h264 but in a flv container and just put it in a mp4, 3gp or whatever file format the android MediaPlayer will understand.

    I want to do this natively. As I will not be decoding nor encoding anything I think I will not be wasting a lot of power (am I wrong ?)

    I followed the instructions from here http://www.roman10.net/?p=394 and could sucessfully compile and use ffmpeg and use it with mp4 and 3gp files.

    But when it comes to flv files it fails. I understand there is no format definition for flv files in that specific port of ffmpeg for android.

    There is no libavformat/flv.h header file for instance.

    Maybe that's why this works :

    extern AVInputFormat ff_mov_demuxer ;
    av_register_input_format(&ff_mov_demuxer) ;

    While this fails :

    extern AVInputFormat ff_flv_demuxer;
    av_register_input_format(&amp;ff_flv_demuxer);

    Question is, is there a light at the end of the tunnel ? has someone done something similar ? is it useful ? I mean, I can always just throw the flv media file into a flash player and voila.. the thing is that this would be a parcial solution, as it will not work for all those folks running slower devices that can't yet run Flash.

    Nelson

    PS. Just in case. Here's some info about the file I'm talking about :

    ffmpeg -i rio.flv
    ffmpeg version N-32624-gea8de10, Copyright (c) 2000-2011 the FFmpeg developers
     built on Sep 15 2011 23:31:42 with gcc 4.5.2
     configuration: --enable-libfaac --enable-libmp3lame --enable-librtmp --enable-libtheora --enable-libx264 --enable-libxvid --enable-gpl --enable-nonfree
     libavutil    51. 16. 0 / 51. 16. 0
     libavcodec   53. 15. 0 / 53. 15. 0
     libavformat  53. 12. 0 / 53. 12. 0
     libavdevice  53.  3. 0 / 53.  3. 0
     libavfilter   2. 42. 0 /  2. 42. 0
     libswscale    2.  1. 0 /  2.  1. 0
     libpostproc  51.  2. 0 / 51.  2. 0

    Seems stream 0 codec frame rate differs from container frame rate: 2000.00 (2000/1) -> 14.99 (15000/1001)
    Input #0, flv, from &#39;rio.flv&#39;:
     Duration: 00:01:00.06, start: 0.000000, bitrate: 783 kb/s
       Stream #0.0: Video: h264 (Main), yuv420p, 704x480 [SAR 10:11 DAR 4:3], 14.99 tbr, 1k tbn, 2k tbc
  • How to make videos .mp4 for a Phillips Media Player GO GEAR VIBE models ? [closed]

    14 avril 2023, par Ivan Rojas Calvo

    Here is the answer by steps (4/13/23) :

    &#xA;

      &#xA;
    1. First download and install the software WinFF here

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    2. &#xA;

    3. Check the specificacions of your media player, mine is the GoGearVibe SA2VBE08K/55 model

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    4. &#xA;

    5. Look for the video specification : mine says that the video format needs to match this specifications :

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      Format = MJPEG (.mp4)

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      Resolution = 128 x 128 píxeles

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      Frames per second = 30 cps (fps)

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      Bitrate = 512 kpbs

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    6. &#xA;

    7. Read this tutorial to create a preset in WinFF here

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    8. &#xA;

    9. Create a preset that turns ANY mp4 video you have into an MJPEG video with the properties shown above with this info :

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      name : GoGearVibe55

      &#xA;

      preset label : MJPEG GOGEAR

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      Preset command line :

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      -f mov -vf scale=128:128 -c:v mjpeg -b:v 512k -r 25 -c:a adpcm_ima_wav -b:a 192k -ar 22050 -ac 2&#xA;

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      output file : mp4

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    10. &#xA;

    11. Understand how to adapt the code to your necessities with this image&#xA;enter image description here

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    12. &#xA;

    &#xA;

    Do not change what is mark in red, that's the resolution of the screen and the encoder of the video. You can change the value mark in blue, which means the bitrate, more bitrate the video will have more definition without changing the resolution. Tha value in green refers to the fps and the ones marked in yellow is the audio settings, don't worry about that, are good audio settings.

    &#xA;

    Done. I did'n know how to create an article so I let you try this solution, good luck !

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