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Médias (17)
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Matmos - Action at a Distance
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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DJ Dolores - Oslodum 2004 (includes (cc) sample of “Oslodum” by Gilberto Gil)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Danger Mouse & Jemini - What U Sittin’ On ? (starring Cee Lo and Tha Alkaholiks)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Cornelius - Wataridori 2
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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The Rapture - Sister Saviour (Blackstrobe Remix)
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Chuck D with Fine Arts Militia - No Meaning No
15 septembre 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (70)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Amélioration de la version de base
13 septembre 2013Jolie sélection multiple
Le plugin Chosen permet d’améliorer l’ergonomie des champs de sélection multiple. Voir les deux images suivantes pour comparer.
Il suffit pour cela d’activer le plugin Chosen (Configuration générale du site > Gestion des plugins), puis de configurer le plugin (Les squelettes > Chosen) en activant l’utilisation de Chosen dans le site public et en spécifiant les éléments de formulaires à améliorer, par exemple select[multiple] pour les listes à sélection multiple (...)
Sur d’autres sites (7216)
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Prevent FFmpeg from closing when a named pipe has been read completely
21 octobre 2019, par Werther BerselliI’m doing a C++ application for a university project that takes a video file (e.g. matroska) and using FFmpeg (embedding commands inside
std::system()
instructions) apply these steps :-
Extract chunks of frames (e.g. 10 seconds per chunk) and chunks of .aac audio
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Apply some filters to frames
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Encode video chunk and audio chunk with x264 and send it to a listening client using RTSP. This step is achieved using two named pipes, one for video and one for audio.
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Receive the stream into another process and play it using ffplay (on localhost or lan).
I need to divide my stream in chunks because I need eventually to satisfy real-time constraints, so I can’t apply filters before to my entire input video file and only then start streaming to client.
My primary problem here is that once FFmpeg has emptied the two pipes, it close ; but other chunks of video and audio have still to be piped and streamed. I need FFmpeg to listen to the pipes waiting for new data.In bash I achieved this with the following commands.
Start to listen in a prompt for a RTSP stream :
ffplay -rtsp_flags listen rtsp://127.0.0.1@127.0.0.1:8090
Create a video named pipe and an audio named pipe :
mkfifo video_pipe
mkfifo audio_pipeUse this command to prevent FFmpeg to close when video pipe is emptied :
exec 7<>video_pipe
(it is sufficient to apply it to the pipe video and neither will the audio pipe give problems)
Activate FFmpeg command
ffmpeg -probesize 2147483647 -re -s 1280x720 -pix_fmt rgb24 -i pipe:0 -vsync 0 -i audio_pipe -r 25 -vcodec libx264 -crf 23 -preset ultrafast -f rtsp -rtsp_transport tcp rtsp://127.0.0.1@127.0.0.1:8090 < video_pipe
And then feed the pipes in another prompt :
cat audiochunk.aac > audio_pipe & cat frame*.bmp > video_pipe
These commands work well using 3 prompts, then I tried them in C++ embedding commands in
std::system()
instructions (using different threads) ; everything works, but once ffmpeg command empty the video pipe (finishing first chunk), it closes.
exec
command seems to be uneffective here.
How could I prevent FFmpeg from closing ?Two days struggling on that problem, viewing all possible internet solution. I hope I was clear despite a great headache, thanks for your suggestions in advance.
UPDATE :
My C++ code is something like this ; I putted it in a single function on a single thread, but it doesn’t change it’s behaviour.
I’m on Ubuntu 18.04.2void CameraThread::ffmpegJob()
{
std::string strvideo_length, command, timing;
long video_length, begin_chunk, end_chunk;
int begin_h, begin_m, begin_s, end_h, end_m, end_s;
command = "ffprobe -v error -show_entries format=duration -of default=noprint_wrappers=1:nokey=1 " + Configurations::file_name;
strvideo_length = execCmd(command.c_str());
strvideo_length.pop_back(); // remove \n character
video_length = strToPositiveDigit(strvideo_length);
if(video_length == -1)
{
std::cout << "Invalid input file";
return;
}
std::system("bash -c \"rm mst-temp/mst_video_pipe\"");
std::system("bash -c \"rm mst-temp/mst_audio_pipe\"");
std::system("bash -c \"mkfifo mst-temp/mst_video_pipe\"");
std::system("bash -c \"mkfifo mst-temp/mst_audio_pipe\"");
// Keep video pipe opened
std::system("bash -c \"exec 7<>mst-temp/mst_video_pipe\"");
std::string rtsp_url = "rtsp://" + Configurations::my_own_used_ip + "@" + Configurations::client_ip +
":" + std::to_string(Configurations::port + 1);
command = "ffmpeg -probesize 2147483647 -re -s 1280x720 -pix_fmt rgb24 -i pipe:0 "
"-i mst-temp/mst_audio_pipe -r 25 -vcodec libx264 -crf 23 -preset ultrafast -f rtsp "
"-rtsp_transport tcp " + rtsp_url + " < mst-temp/mst_video_pipe &"; // Using & to continue without block on command
std::system(command.c_str());
begin_chunk = -1 * VIDEO_CHUNK;
end_chunk = 0;
// Extract the complete audio track
command = "bash -c \"ffmpeg -i " + Configurations::file_name + " -vn mst-temp/audio/complete.aac -y\"";
std::system(command.c_str());
while(true)
{
// Define the actual video chunk (in seconds) to use, if EOF is reached, exit
begin_chunk += (end_chunk - begin_chunk);
if(begin_chunk == video_length)
break;
if(end_chunk + VIDEO_CHUNK <= video_length)
end_chunk += VIDEO_CHUNK;
else
end_chunk += (video_length - end_chunk);
// Set begin and end H, M, S variables
begin_h = static_cast<int>(begin_chunk / 3600);
begin_chunk -= (begin_h * 3600);
begin_m = static_cast<int>(begin_chunk / 60);
begin_chunk -= (begin_m * 60);
begin_s = static_cast<int>(begin_chunk);
end_h = static_cast<int>(end_chunk / 3600);
end_chunk -= (end_h * 3600);
end_m = static_cast<int>(end_chunk / 60);
end_chunk -= (end_m * 60);
end_s = static_cast<int>(end_chunk);
// Extract bmp frames and audio from video chunk
// Extract frames
timing = " -ss " + std::to_string(begin_h) + ":" + std::to_string(begin_m) +
":" + std::to_string(begin_s) + " -to " + std::to_string(end_h) +
":" + std::to_string(end_m) + ":" + std::to_string(end_s);
command = "bash -c \"ffmpeg -i " + Configurations::file_name + timing +
" -compression_algo raw -pix_fmt rgb24 mst-temp/frames/output%03d.bmp\"";
std::system(command.c_str());
// Extract audio
command = "bash -c \"ffmpeg -i mst-temp/audio/complete.aac" + timing +
" -vn mst-temp/audio/audiochunk.aac -y\"";
std::system(command.c_str());
// Apply elaborations on audio and frames.........................
// Write modified audio and frames to streaming pipes
command = "bash -c \"cat mst-temp/audio/audiochunk.aac > mst-temp/mst_audio_pipe & "
"cat mst-temp/frames/output*.bmp > mst-temp/mst_video_pipe\"";
std::system(command.c_str());
}
}
</int></int></int></int></int></int> -
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How to save video as memory stream to .m4s freagments ?
13 septembre 2019, par Yehor ChankovSummary
I have a video streaming application, that processes videos uploaded by a user and serves it back to the user. Previously a user had to wait until the whole video had been processed and could only access it after that. Now I want my users to be able to start watching a video as soon as the first fragment is processed.
The main idea is that I have an mp4 file, that I upload in memory using python and store as a 4d numpy array. Then I divide it into separate chunks and process each chunk.
Solutions so far
All solutions that I found so far are based on the idea that a complete mp4 video file exists, so that m4s fragments can be created by dividing it.
Expected result
What I want to achieve is that after each chunk is processed, it gets saved from memory to disk as m4s fragment, that can be served to a user immediately via MPEG dash .mpd playlist that links to all these fragments on disk.
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How to save video from memory stream to .m4s freagments ?
13 septembre 2019, par Yehor ChankovSummary
I have a video streaming application, that processes videos uploaded by a user and serves it back to the user. Previously a user had to wait until the whole video had been processed and could only access it after that. Now I want my users to be able to start watching a video as soon as the first fragment is processed.
The main idea is that I have an mp4 file, that I upload in memory using python and store as a 4d numpy array. Then I divide it into separate chunks and process each chunk.
Solutions so far
All solutions that I found so far are based on the idea that a complete mp4 video file exists, so that m4s fragments can be created by dividing it.
Expected result
What I want to achieve is that after each chunk is processed, it gets saved from memory to disk as m4s fragment, that can be served to a user immediately via MPEG dash .mpd playlist that links to all these fragments on disk.