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The Great Big Beautiful Tomorrow
28 octobre 2011, par
Mis à jour : Octobre 2011
Langue : English
Type : Texte
Autres articles (56)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...) -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
Sur d’autres sites (8888)
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iOS Video Player FFmpeg
13 février 2013, par Rahim JanSo I want to make an app for the iPhone that will play live mms :// video streams.
I have look around, and everywhere says that I'll need FFmpeg in order to accomplish it. So I successfully compiled the FFmpeg libraries, but now
Do I have to convert the mms :// link to a .m3u8 link ? Or I can just use apples AV Foundation Framework ?
Thanks !
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Build FFMPEG with x264 for Android
12 novembre 2016, par KageI am trying to build FFMPEG with libx264 for Android.
I can successfully build and use FFMPEG for Android but I realized that I need the ability to encode, therefore I am trying to build FFMPEG with x264.
I am using this tutorial to build FFmpeg for Android http://www.roman10.net/how-to-build-ffmpeg-for-android/
When trying to build FFMPEG I get an error :
"ERROR : libx264 not found"
And in my log it says :
"/usr/local/lib/libx264.a : could not read symbols : Archive has no
index ; run ranlib to add one..."I have the latest versions of both FFMPEG and x264.
I understand that FFMPEG looks for the header and libraries in usr/lib and usr/include, so in order to make it find x264 I use the cflags and ldflags :- —extra-cflags = " -I/usr/local/include "
- —extra-ldflags = " -L/usr/local/lib "
I have tried building x264 with many different options that other people on the internet have said that i need. eg. —enable-shared, —enable-static, —disable-pthreads etc.
Some forums say enable this, others say no disable that.Any help would be much appreciated,
ThanksEDIT :
If I build FFmpeg with the simplest commands to include libx264 then it works.
ie../configure --enable-gpl --enable-libx264 --extra-cflags="-I/usr/local/include" --extra-ldflags="-L/usr/local/lib" --enable-static --enable-shared
However I need it to work for Android. The script I am using is :
NDK=~/Desktop/android-ndk-r7
PLATFORM=$NDK/platforms/android-8/arch-arm/
PREBUILT=$NDK/toolchains/arm-linux-androideabi-4.4.3/prebuilt/darwin-x86
function build_one
{
./configure --target-os=linux \
--prefix=$PREFIX \
--enable-cross-compile \
--enable-shared \
--enable-static \
--extra-libs="-lgcc" \
--arch=arm \
--cc=$PREBUILT/bin/arm-linux-androideabi-gcc \
--cross-prefix=$PREBUILT/bin/arm-linux-androideabi- \
--nm=$PREBUILT/bin/arm-linux-androideabi-nm \
--sysroot=$PLATFORM \
--extra-cflags=" -O3 -fpic -DANDROID -DHAVE_SYS_UIO_H=1 -Dipv6mr_interface=ipv6mr_ifindex -fasm -Wno-psabi -fno-short-enums -fno-strict-aliasing -finline-limit=300 $OPTIMIZE_CFLAGS -I/usr/local/include" \
--extra-ldflags="-Wl,-rpath-link=$PLATFORM/usr/lib -L $PLATFORM/usr/lib -nostdlib -lc -lm -ldl -llog -L/usr/local/lib " \
--enable-gpl \
--enable-libx264 \
--disable-everything \
--enable-demuxer=mov \
--enable-demuxer=h264 \
--disable-ffplay \
--enable-protocol=file \
--enable-avformat \
--enable-avcodec \
--enable-decoder=rawvideo \
--enable-decoder=mjpeg \
--enable-decoder=h263 \
--enable-decoder=mpeg4 \
--enable-decoder=h264 \
--enable-encoder=mjpeg \
--enable-encoder=h263 \
--enable-encoder=mpeg4 \
--enable-encoder=h264 \
--enable-parser=h264 \
--disable-network \
--enable-zlib \
--disable-avfilter \
--disable-avdevice \
$ADDITIONAL_CONFIGURE_FLAG
make clean
make -j4 install
$PREBUILT/bin/arm-linux-androideabi-ar d libavcodec/libavcodec.a inverse.o
$PREBUILT/bin/arm-linux-androideabi-ld -rpath-link=$PLATFORM/usr/lib -L$PLATFORM/usr/lib -soname libffmpeg.so -shared -nostdlib -z,noexecstack -Bsymbolic --whole-archive --no-undefined -o $PREFIX/libffmpeg.so libavcodec/libavcodec.a libavformat/libavformat.a libavutil/libavutil.a libswscale/libswscale.a -lc -lm -lz -ldl -llog --warn-once --dynamic-linker=/system/bin/linker $PREBUILT/lib/gcc/arm-linux-androideabi/4.4.3/libgcc.a
}
CPU=armv7-a
OPTIMIZE_CFLAGS="-mfloat-abi=softfp -mfpu=vfpv3-d16 -marm -march=$CPU "
PREFIX=./android/$CPU
ADDITIONAL_CONFIGURE_FLAG=
build_oneI am guessing that some option in my configure command is conflicting with enabling libx264
NOTE : If I remove —enable-libx264 then it works
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Generating video from a sequence of images in C#
29 mai 2015, par Vipin NairI have a task of generating video from a sequence of images in my app and while searching for that i found out that FFMPEG is able to do that.Can anyone provide me any tutorial or link which can guide me in right direction.I am a newbiew in this so please help appropriately guys.
Will appreciate any sort of help