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Autres articles (84)
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Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)
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avcodec/mpeg4videodec : Fix data race when initializing VLCs
4 janvier 2022, par Andreas Rheinhardtavcodec/mpeg4videodec : Fix data race when initializing VLCs
Both the MPEG-4 parser as well as the decoder initialized
several VLCs. There is a "static int done = 0 ;" in order to
guard against initializing these multiple times, but this does
not work when several threads try to initialize these VLCs
concurrently, which can happen when initializing several parsers
at the same time (they don't use the global lock that is used
for codecs without the FF_CODEC_CAP_INIT_THREADSAFE cap ; actually,
they don't use any lock at all).Since ff_mpeg4_decode_picture_header() now aborts early when called
from the parser, it no longer needs to have these VLCs initialized
at all. This commit therefore does exactly this.Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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avcodec/mpeg4videodec : Move use_intra_dc_vlc to stack, fix data race
26 janvier 2022, par Andreas Rheinhardtavcodec/mpeg4videodec : Move use_intra_dc_vlc to stack, fix data race
use_intra_dc_vlc is currently kept in sync between frame threads
in mpeg4_update_thread_context(), yet it is set when decoding
blocks, i.e. after ff_thread_finish_setup(). This is a data race
and therefore undefined behaviour.This race can be fixed easily by moving the variable from the context
to the stack : use_intra_dc_vlc is only read in
mpeg4_decode_block() and only if one is decoding an intra block.
There are three callsites for this function : One in
mpeg4_decode_partitioned_mb() which always sets use_intra_dc_vlc
before the call and two in mpeg4_decode_mb(). One of these callsites
is for intra blocks and use_intra_dc_vlc is set before it ;
the last callsite is for non-intra blocks, where use_intra_dc_vlc
is ignored. So if it is used, it always uses a new value and can
therefore be moved to the stack.The above also explains why this data race did not lead to
FATE-test failures.Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
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avcodec/mpegpicture : Don't copy unnecessarily, fix race
8 août 2022, par Andreas Rheinhardtavcodec/mpegpicture : Don't copy unnecessarily, fix race
mpegvideo uses an array of Pictures and when it is done with using
them, it only unreferences them incompletely : Some buffers are kept
so that they can be reused lateron if the same slot in the Picture
array is reused, making this a sort of a bufferpool.
(Basically, a Picture is considered used if the AVFrame's buf is set.)
Yet given that other pieces of the decoder may have a reference to
these buffers, they need not be writable and are made writable using
av_buffer_make_writable() when preparing a new Picture. This involves
reading the buffer's data, although the old content of the buffer
need not be retained.Worse, this read can be racy, because the buffer can be used by another
thread at the same time. This happens for Real Video 3 and 4.This commit fixes this race by no longer copying the data ;
instead the old buffer is replaced by a new, zero-allocated buffer.(Here are the details of what happens with three or more decoding threads
when decoding rv30.rm from the FATE-suite as happens in the rv30 test :
The first decoding thread uses the first slot of its picture array
to store its current pic ; update_thread_context copies this for the
second thread that decodes a P-frame. It uses the second slot in its
Picture array to store its P-frame. This arrangement is then copied
to the third decode thread, which decodes a B-frame. It uses the third
slot in its Picture array for its current frame.
update_thread_context copies this to the next thread. It unreferences
the third slot containing the other B-frame and then it reuses this
slot for its current frame. Because the pic array slots are only
incompletely unreferenced, the buffers of the previous B-frame are
still in there and they are not writable ; in fact the previous
thread is concurrently writing to them, causing races when making
the buffer writable.)Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@outlook.com>