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Médias (2)
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (60)
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Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Support audio et vidéo HTML5
10 avril 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...) -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
Sur d’autres sites (9821)
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How to render video and audio
25 octobre 2011, par pic11I am trying to implement my own media player. What is the best way to render video and audio ? At this point I am thinking to use SurfaceView and AudioTrack classes, but not sure if it is the best option. I am interested in SDK and NDK solutions.
File output on regular desktop is non-blocking, that is OS takes care of buffering and actual disk writes are asynchronous to the thread that initiates the output. Does the same principle apply to video and audio output ? If not, I would need to run a separate thread to handle output asynchronously from decoding/demuxing.
What free software decoders are available for android ? I am thinking to use ffmpeg. Can relatively recent (say, top 30% in terms of CPU power) tablet handle 1,280×720 and 1,920×1,080 formats in software mode ?
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FFmpeg sample code for creating a video file from still images JNI Android
21 juin 2012, par anishHow i modify the following FFMPEG sample code for creating a video file from still images that i am having in my android phone. I am using JNI for invoking ffmpeg.
JNIEXPORT void JNICALL videoEncodeExample((JNIEnv *pEnv, jobject pObj, jstring filename)
{
AVCodec *codec;
AVCodecContext *c= NULL;
int i, out_size, size, x, y, outbuf_size;
FILE *f;
AVFrame *picture;
uint8_t *outbuf, *picture_buf;
printf("Video encoding\n");
/* find the mpeg1 video encoder */
codec = avcodec_find_encoder(CODEC_ID_MPEG1VIDEO);
if (!codec) {
fprintf(stderr, "codec not found\n");
exit(1);
}
c= avcodec_alloc_context();
picture= avcodec_alloc_frame();
/* put sample parameters */
c->bit_rate = 400000;
/* resolution must be a multiple of two */
c->width = 352;
c->height = 288;
/* frames per second */
c->time_base= (AVRational){1,25};
c->gop_size = 10; /* emit one intra frame every ten frames */
c->max_b_frames=1;
c->pix_fmt = PIX_FMT_YUV420P;
/* open it */
if (avcodec_open(c, codec) < 0) {
fprintf(stderr, "could not open codec\n");
exit(1);
}
f = fopen(filename, "wb");
if (!f) {
fprintf(stderr, "could not open %s\n", filename);
exit(1);
}
/* alloc image and output buffer */
outbuf_size = 100000;
outbuf = malloc(outbuf_size);
size = c->width * c->height;
picture_buf = malloc((size * 3) / 2); /* size for YUV 420 */
picture->data[0] = picture_buf;
picture->data[1] = picture->data[0] + size;
picture->data[2] = picture->data[1] + size / 4;
picture->linesize[0] = c->width;
picture->linesize[1] = c->width / 2;
picture->linesize[2] = c->width / 2;
/* encode 1 second of video */
for(i=0;i<25;i++) {
fflush(stdout);
/* prepare a dummy image */
/* Y */
for(y=0;yheight;y++) {
for(x=0;xwidth;x++) {
picture->data[0][y * picture->linesize[0] + x] = x + y + i * 3;
}
}
/* Cb and Cr */
for(y=0;yheight/2;y++) {
for(x=0;xwidth/2;x++) {
picture->data[1][y * picture->linesize[1] + x] = 128 + y + i * 2;
picture->data[2][y * picture->linesize[2] + x] = 64 + x + i * 5;
}
}
/* encode the image */
out_size = avcodec_encode_video(c, outbuf, outbuf_size, picture);
printf("encoding frame %3d (size=%5d)\n", i, out_size);
fwrite(outbuf, 1, out_size, f);
}
/* get the delayed frames */
for(; out_size; i++) {
fflush(stdout);
out_size = avcodec_encode_video(c, outbuf, outbuf_size, NULL);
printf("write frame %3d (size=%5d)\n", i, out_size);
fwrite(outbuf, 1, out_size, f);
}
/* add sequence end code to have a real mpeg file */
outbuf[0] = 0x00;
outbuf[1] = 0x00;
outbuf[2] = 0x01;
outbuf[3] = 0xb7;
fwrite(outbuf, 1, 4, f);
fclose(f);
free(picture_buf);
free(outbuf);
avcodec_close(c);
av_free(c);
av_free(picture);
printf("\n");
}Thanks and Regards
Anish -
ffmpeg h.264 video plays in Safari but not in Chrome
6 mars 2016, par ensnareI’m using ffmpeg to encode a .MOV raw video into a compressed H.264 video for display on an html5 website. I’m using the below string to encode the video :
ffmpeg -y \
-i in.mov
-b 3500k -bt 4000k \
-acodec libfaac -ac 2 -ar 48000 -ab 192k \
-vcodec libx264 -vpre ultrafast -vpre baseline \
out.mp4The resulting video looks great and plays fine in Safari, but Chrome can’t recognize it. Any ideas ?
Thanks.