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Médias (91)
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Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
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Wired NextMusic
14 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Video d’abeille en portrait
14 mai 2011, par
Mis à jour : Février 2012
Langue : français
Type : Video
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Sintel MP4 Surround 5.1 Full
13 mai 2011, par
Mis à jour : Février 2012
Langue : English
Type : Video
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Carte de Schillerkiez
13 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Texte
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (56)
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Vous pouvez personnaliser le formulaire de création d’un éditorial.
Formulaire de création d’un éditorial Dans le cas d’un document de type éditorial, les (...) -
Installation en mode ferme
4 février 2011, parLe mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
C’est la méthode que nous utilisons sur cette même plateforme.
L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
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Multilang : améliorer l’interface pour les blocs multilingues
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Sur d’autres sites (10404)
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Discord FFMPEG audio wont play from yt-dlp
19 mars 2023, par user21236822My question is this : Why isn't my bot playing audio ?


I want the bot to join, play audio from queue, then disconnect without downloading an mp3 file.


I tried using youtube-dl, but I switched to the yt-dlp library after getting errors I couldn't fix.
I am running on Windows 10 locally. All my libraries are up to date.


Here are my ydl_opts and FFMPEG_OPTS :


ydl_opts = {
 'format': 'bestaudio/best',
 'postprocessors': [{
 'key': 'FFmpegExtractAudio',
 'preferredcodec': 'mp3',
 'preferredquality': '192',
 }],
}

FFMPEG_OPTIONS = {
 'before_options': '-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5',
 'options': '-vn'
} 



Here is where I believe the problem is.


async def play():
 print("Play Called")
 musicPlay()
 # Get message object from initial request
 message = ytLinkQue.get()
 print(f"Message object recieved: {message}")
 voiceChannel = message.author.voice.channel
 vc = await voiceChannel.connect()
 songsPlayed = 0
 
 while not ytLinkQue.empty():
 # Get current song
 currentSong = ytLinkQue.get()[0]
 print(f"Current song: {currentSong}")

 # Get song from Youtube
 with yt_dlp.YoutubeDL(ydl_opts) as ydl:
 # song = ydl.download(currentSong)
 info = ydl.extract_info(currentSong, download=False)
 song = info['formats'][0]['url']

 # Play Song
 vc.play(discord.FFmpegPCMAudio(song, **FFMPEG_OPTIONS), after=lambda e: print('Song done'))

 # Wait until the song has finished playing
 while vc.is_playing():
 print("playing rn")
 await asyncio.sleep(1)
 
 await vc.disconnect()
 musicStop()



When play() is called, here is the output in terminal with my annotations as **** text **** :


>python main.py
2023-02-17 15:21:09 INFO discord.client logging in using static token
2023-02-17 15:21:10 INFO discord.gateway Shard ID None has connected to Gateway (Session ID: 60b9fce14faa5daa4aed9eb6db01a74d).
Max que: 50
Text Channel: 828698708123451434
Testing Bot#4591 is ready.
Passing message object
**** play() funciton is called ****
Play Called
Message object recieved: <message channel="<TextChannel" position="7" nsfw="False" news="False"> type= author=<member discriminator="'0199'" bot="False" nick="'Fragnk7?'" guild="<Guild" chunked="True">> flags=<messageflags value="0">>
2023-02-17 15:21:16 INFO discord.voice_client Connecting to voice...
2023-02-17 15:21:16 INFO discord.voice_client Starting voice handshake... (connection attempt 1)
2023-02-17 15:21:17 INFO discord.voice_client Voice handshake complete. Endpoint found seattle2004.discord.media
Current song: https://www.youtube.com/watch?v=vcAp4nmTZCA
[youtube] Extracting URL: https://www.youtube.com/watch?v=vcAp4nmTZCA 
[youtube] vcAp4nmTZCA: Downloading webpage 
[youtube] vcAp4nmTZCA: Downloading android player API JSON 
**** Does not play any audio ****
Playing rn
Song done
2023-02-17 15:21:18 INFO discord.player ffmpeg process 20700 successfully terminated with return code of 1.
2023-02-17 15:21:19 INFO discord.voice_client The voice handshake is being terminated for Channel ID 400178308467392513 (Guild ID 261601676941721602)
2023-02-17 15:21:19 INFO discord.voice_client Disconnecting from voice normally, close code 1000.
</messageflags></member></message>


On Discord's end, the bot successfully connects then disconnects after 2 second.


Note : I've only included code I think is relevant. Please let me know if I should add anything else to the post, otherwise, here is the github for the project. Code is in main.py.
https://github.com/LukeLeimbach/wallMomentMusic


Thank you in advance !


I've applied the advice from these posts but it still will not play audio :


-
https://stackoverflow.com/questions/45770016/how-do-i-make-my-discord-bot-play-audio-from-youtube


-
https://stackoverflow.com/questions/66070749/how-to-fix-discord-music-bot-that-stops-playing-before-the-song-is-actually-over?newreg=c70dd786cf5844e490045494223c0381


-
https://stackoverflow.com/questions/57688808/playing-music-with-a-bot-from-youtube-without-downloading-the-file


-
concat two videos with same format
24 mars 2023, par ttbI'm trying to concat two videos that have very similar formats :


Stream #0:0[0x1](und): Video: hevc (Main 10) (hev1 / 0x31766568), yuv420p10le(tv), 1920x1080 [SAR 1:1 DAR 16:9], 1141 kb/s, 23.98 fps, 23.98 tbr, 24k tbn (default)
 Metadata:
 handler_name : VideoHandler
 vendor_id : [0][0][0][0]
 Stream #0:1[0x2](eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 224 kb/s (default)
 Metadata:
 handler_name : SoundHandler
 vendor_id : [0][0][0][0]



and


Stream #0:0(und): Video: hevc (hev1 / 0x31766568), yuv420p10le(tv, bt709, progressive), 1920x1080 [SAR 1:1 DAR 16:9], q=2-31, 23.98 fps, 24k tbn (default)
 Metadata:
 creation_time : 2023-03-24T21:10:17.000000Z
 handler_name : VideoHandler
 vendor_id : [0][0][0][0]
 encoder : Lavc60.6.101 libx265
 Side data:
 cpb: bitrate max/min/avg: 0/0/0 buffer size: 0 vbv_delay: N/A
 Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, 5.1, fltp, 341 kb/s (default)
 Metadata:
 creation_time : 2023-03-24T21:10:17.000000Z
 handler_name : Surround
 vendor_id : [0][0][0][0]



But the video ends up freezing when played. Not sure what's wrong, I matched everything ?


-
FFMPEG color key filter applied, output to a transparent HEVC mov file, speed is different
2 mars 2023, par Patrick VelliaI have an original recording that has the following ffprobe output :


Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'test.mp4':
 Metadata:
 major_brand : mp41
 minor_version : 538120216
 compatible_brands: mp41
 creation_time : 2023-02-28T19:06:41.000000Z
 firmware : H21.01.01.50.00
 Duration: 00:00:08.15, start: 0.000000, bitrate: 60160 kb/s
 Stream #0:0(eng): Video: hevc (Main) (hvc1 / 0x31637668), yuvj420p(pc, bt709), 3840x2160 [SAR 1:1 DAR 16:9], 59891 kb/s, 119.88 fps, 119.88 tbr, 120k tbn, 119.88 tbc (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro H.265
 vendor_id : [0][0][0][0]
 encoder : GoPro H.265 encoder
 timecode : 19:05:32:105
 Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 189 kb/s (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro AAC 
 vendor_id : [0][0][0][0]
 timecode : 19:05:32:105
 Stream #0:2(eng): Data: none (tmcd / 0x64636D74), 0 kb/s (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro TCD 
 timecode : 19:05:32:105
 Stream #0:3(eng): Data: bin_data (gpmd / 0x646D7067), 76 kb/s (default)
 Metadata:
 creation_time : 2023-02-28T19:06:41.000000Z
 handler_name : GoPro MET 
Unsupported codec with id 0 for input stream 2
Unsupported codec with id 100359 for input stream 3



This video is chroma keyed, so I ran the following command the key out the green and export it to a HEVC mov container (the Apple HEVC supports alpha channel via the videotoolbox codec) :


ffmpeg -i test.mp4 -vf colorkey=0x00b140:0.3:0.1 -vcodec hevc_videotoolbox -alpha_quality 0.5 -tag:v hvc1 output1.mov



which results in this ffprobe :


Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'output1.mov':
 Metadata:
 major_brand : qt 
 minor_version : 512
 compatible_brands: qt 
 encoder : Lavf58.76.100
 Duration: 00:00:08.15, start: 0.000000, bitrate: 366946 kb/s
 Stream #0:0(eng): Video: hevc (Main) (hvc1 / 0x31637668), yuv420p(tv, gbr/bt709/bt709, progressive), 3840x2160 [SAR 1:1 DAR 16:9], 367188 kb/s, 119.88 fps, 119.88 tbr, 120k tbn, 120k tbc (default)
 Metadata:
 handler_name : GoPro H.265
 vendor_id : FFMP
 encoder : Lavc58.134.100 hevc_videotoolbo
 timecode : 19:05:32:105
 Stream #0:1(eng): Audio: aac (LC) (mp4a / 0x6134706D), 48000 Hz, stereo, fltp, 118 kb/s (default)
 Metadata:
 handler_name : GoPro AAC 
 vendor_id : [0][0][0][0]
 Stream #0:2(eng): Data: none (tmcd / 0x64636D74), 0 kb/s
 Metadata:
 handler_name : GoPro H.265
 timecode : 19:05:32:105
Unsupported codec with id 0 for input stream 2



When the play the original video inside a web browser, it will play normally. As in, the video doesn't play in slo-mo but at "normal speed" which is what I actually want. User can slow it down and still have the frames necessary to keep the clarity when desired.


However, when I play the second video, it is unnaturally slow even at 2x the speed.


The only difference I can see above is that the export didn't include the second data stream (input 3).


This was recorded on a GoPro Hero 10. I am using FFMPEG 4.6.


Any help would be appreciated to fine tune the command.