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Autres articles (111)
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MediaSPIP Player : les contrôles
26 mai 2010, parLes contrôles à la souris du lecteur
En plus des actions au click sur les boutons visibles de l’interface du lecteur, il est également possible d’effectuer d’autres actions grâce à la souris : Click : en cliquant sur la vidéo ou sur le logo du son, celui ci se mettra en lecture ou en pause en fonction de son état actuel ; Molette (roulement) : en plaçant la souris sur l’espace utilisé par le média (hover), la molette de la souris n’exerce plus l’effet habituel de scroll de la page, mais diminue ou (...) -
Script d’installation automatique de MediaSPIP
25 avril 2011, parAfin de palier aux difficultés d’installation dues principalement aux dépendances logicielles coté serveur, un script d’installation "tout en un" en bash a été créé afin de faciliter cette étape sur un serveur doté d’une distribution Linux compatible.
Vous devez bénéficier d’un accès SSH à votre serveur et d’un compte "root" afin de l’utiliser, ce qui permettra d’installer les dépendances. Contactez votre hébergeur si vous ne disposez pas de cela.
La documentation de l’utilisation du script d’installation (...) -
Ajouter des informations spécifiques aux utilisateurs et autres modifications de comportement liées aux auteurs
12 avril 2011, parLa manière la plus simple d’ajouter des informations aux auteurs est d’installer le plugin Inscription3. Il permet également de modifier certains comportements liés aux utilisateurs (référez-vous à sa documentation pour plus d’informations).
Il est également possible d’ajouter des champs aux auteurs en installant les plugins champs extras 2 et Interface pour champs extras.
Sur d’autres sites (15351)
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convert code which uses javax.sound.sampled in android
6 avril 2013, par adityagI want to mix two audio files in android. First a song from library and second a sound recorded from mic.
To begin with, I tried doing it on desktop using JS Resources Audio concat Program
Using this code, I can mix/merge/overlap 2 sound wav files on desktop when i use float mix mode (-f).
Now I was trying to do this in android environment. But found that javax.sound.sampled.* ; used in this code is not supported by android.
Can anyone guide me how to deal with this situation ?
Thanks,
-Aditya.
PS : other approach i tried is trying to use some ffmpg. But frankly, I couldnt understand how to make it work to suit my requirement :(
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avformat/matroskaenc : Avoid unnecessary seek
2 mai 2020, par Andreas Rheinhardtavformat/matroskaenc : Avoid unnecessary seek
The Matroska muxer has a pair of functions designed to write master
elements whose exact length is not known in advance : start_ebml_master()
and end_ebml_master(). The first one of these would write the EBML ID of
the master element that is about to be started, reserve some bytes for
the length field and record the current position as well as how many
bytes were used for the length field. When writing the master's contents
is finished, end_ebml_master() gets the current position (at the end of
the master element), seeks to the length field using the recorded
position, writes the length field and seeks back to the end of the
master element so that one can continue writing other elements.But if one wants to modify the content of the master element itself,
then the seek back is superfluous. This is the scenario that presents
itself when writing the trailer : One wants to update several elements
contained in the Segment master element (this is the main/root master
element of a Matroska file) that were already written when writing the
header. The current approach is to seek to the beginning of the file
to update the elements, then seek to the end, call end_ebml_master()
which immediately seeks to the beginning to write the length and seeks
back. The seek to the end (which has only been performed because
end_ebml_master() uses the initial position to determine the length
of the master element) and the seek back are of course superfluous.This commit avoids these seeks by no longer using start/end_ebml_master()
to write the segment's length field. Instead, it is now written
manually. The new approach is : Seek to the beginning to write the length
field, then update the elements (in the order they appear in the file)
and seek back to the end.This reduces the ordinary amount of seeks of the Matroska muxer to two
(ordinary excludes scenarios where one has big Chapters or Attachments
or where one writes the Cues at the front).Signed-off-by : Andreas Rheinhardt <andreas.rheinhardt@gmail.com>
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Mixed Reality WebRTC without Signalling Server
25 mai 2021, par SilverLifeI am trying to find a way, which allows me to use Mixed Reality WebRTC (link to git-repo) without a signalling server.
In detail, I want to create a sdp-file from my ffmpeg Video sender and use this sdp-description in my unity-Project to bypass the signaling process and receive the ffmpeg video stream.
Is there a way of doing so with Mixed Reality WebRTC ? I was already searching for the line of code, where the sdp-file is created within MR WebRTC but I didn´t find it.


I am relatively new to this topic and I am not sure if this works at all but since ffmpeg is not directly compatible with webrtc I was thinking that this might be the most promising approach.