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Autres articles (103)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir -
Possibilité de déploiement en ferme
12 avril 2011, parMediaSPIP peut être installé comme une ferme, avec un seul "noyau" hébergé sur un serveur dédié et utilisé par une multitude de sites différents.
Cela permet, par exemple : de pouvoir partager les frais de mise en œuvre entre plusieurs projets / individus ; de pouvoir déployer rapidement une multitude de sites uniques ; d’éviter d’avoir à mettre l’ensemble des créations dans un fourre-tout numérique comme c’est le cas pour les grandes plate-formes tout public disséminées sur le (...)
Sur d’autres sites (14299)
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How can I apply delogo for a duration of video in ffmpeg or apply delogo in mutiple areas ?
16 mai 2021, par noviceI just learned the way to delogo in ffmpeg :


ffmpeg -i input.mp4 -vf delogo=x=1539:y=23:w=353:h=93 output.mp4



I would like to know if it is possible to apply delogo filter only for a clip ?


And can I apply delogo to two squares ?


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How to use ffmpeg without root access
6 octobre 2016, par Charlie227I’ve successfully installed ffmpeg using ssh, as root, on my dedicated server (CentOS 7).
ffmpeg works fine - but now I need to use it without root access.When i try to use ffmpeg without root access, I get the following error :
ffmpeg: error while loading shared libraries: libx264.so.148:
cannot open shared object file: No such file or directoryThe final goal is to be able to use ffmpeg inside my PHP scripts which do not root access.
Any help is appreciated.
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Discord.py : Access files on the computer of the person who sent a message. Play a song from the local drive of any user on the server
7 avril 2021, par daDibI have a bot that can play music from my computer. Is there a way to play a song from the computer of the person who sent the message ? My thought would be using
message.author
to somehow access the person's session and get into their drive. Here is my bot. It can join a voice channel, create playlists from local file paths, start a playlist or individual file with stop/pause/play/next/previous controls :

import discord
import os.path
import logging
import asyncio
from os import path

global ready 
global vc
global source
global songQueue
global songIndex
global commandList
global stopPlaylist

ready = False
stopPlaylist = False
songQueue = []
songIndex = 0

logger = logging.getLogger('discord')
logger.setLevel(logging.DEBUG)
handler = logging.FileHandler(filename='D:\DnD\DiscordBot\discord.log', encoding='utf-8', mode='w')
handler.setFormatter(logging.Formatter('%(asctime)s:%(levelname)s:%(name)s: %(message)s'))
logger.addHandler(handler)

client = discord.Client()
commands = [
 '!connect\nConnect to a voice channel by channel id. Use !channels to find the desired id.\nExample Command: !connect 827202170973323305\n\n',
 '!channels\nLists all voice channels and their connection id.\n\n',
 '!add\nAdd a file path to the playlist.\nExample Command: !add D:\\DnD\\DiscordBot\\mySong.mp3\n\n',
 '!delete\nDeletes the last song added to the playlist.\n\n',
 '!view\nDisplays the current playlist, in order.\n\n',
 '!playlist\nStarts the playlist from the beginning, or optionally add a number as the start position.\nExample Command: !playlist 3\n\n',
 '!playSong\nPlays a specified file.\nExample Command: !playSong D:\\DnD\\DiscordBot\\mySong.mp3\n\n',
 '!next\nPlays next song in playlist.\n\n',
 '!prev\nPlays previous song in playlist.\n\n',
 '!stop\nStops all music song. Playlist will restart from the beginning.\n\n',
 '!pause\nPauses the current song. Restart with !resumeSong.\n\n',
 '!resume\nResumes the current song.\n\n'
 '!status\nLets you know if the bot thinks it is playing music.'
 ]
commandList=''
for command in commands:
 commandList+=command

@client.event
async def on_ready():
 print('We have logged in as {0.user}'.format(client))

@client.event
async def on_message(message):
 global ready 
 global vc
 global source
 global songQueue
 global songIndex
 global commandList
 global stopPlaylist

 if message.author == client.user:
 return
#!help
 if message.content.startswith('!help'):
 await message.channel.send('{0}'.format(commandList))
 return
#!connect
 if message.content.startswith('!connect'): 
 if ready:
 await message.channel.send('Bot [{0}] is already connected to a voice channel.'.format(client.user))
 return
 channel = int(message.content[9:])
 vc = await client.get_channel(channel).connect()
 ready = True
 await message.channel.send('Bot [{0}] is connecting to voice.'.format(client.user))
 return
#!channels
 if message.content.startswith('!channels'):
 channelList = ''
 for channel in client.get_all_channels():
 if channel.type == discord.ChannelType.voice:
 channelList += 'name: ' + channel.name + '\n'
 channelList += 'id: ' + str(channel.id) + '\n\n'
 await message.channel.send('{0}'.format(channelList))
 return
#!add
 if message.content.startswith('!add'):
 song = message.content[5:]
 if not path.exists(song):
 await message.channel.send('Song not found or invalid path specified.\nSpecified Path: {0}\nExample command: !addSong C:\\Users\\Public\\Music\\mySong.mp3'.format(song))
 return
 songQueue.append(song)
 await message.channel.send('Song added: {0}\nCurrent playist length: {1} song(s)'.format(song,len(songQueue)))
 return
#!delete
 if message.content.startswith('!delete'):
 if len(songQueue) == 0:
 await message.channel.send('Playlist is empty. Use !addSong, !viewList, and !playList to manage playlists.')
 return
 await message.channel.send('Removed song: {0}'.format(songQueue.pop()))
 return
#!view
 if message.content.startswith('!view'):
 if len(songQueue) == 0:
 await message.channel.send('Playlist is empty. Use !addSong, !deleteSong, and !playList to manage playlists.')
 return
 await message.channel.send('Current Playlist:\n{0}'.format('\n'.join(songQueue)))
 return
#play commands
 if message.content.startswith('!play'):
 if not ready:
 await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
 return
#!playlist 
 if message.content.startswith('!playlist'):
 try:
 songIndex = int(message.content[10:]) - 1
 if songIndex >= len(songQueue):
 songIndex = len(songQueue) - 1
 except:
 pass 
 playSong()
 return
#!playSong
 if message.content.startswith('!playSong'):
 song = message.content[10:]
 if not path.exists(song):
 await message.channel.send('Song not found or invalid path specified.\nSpecified Path: {0}\nExample command: !play C:\\Users\\Public\\Music\\mySong.mp3'.format(song))
 return
 source = discord.FFmpegPCMAudio(song)
 vc.play(source, after=None)
 await message.channel.send('Playing song: {0}'.format(song))
 return
#!next
 if message.content.startswith('!next'):
 vc.stop()
#!prev
 if message.content.startswith('!prev'):
 songIndex -= 2
 if songIndex < -1:
 songIndex = -1
 vc.stop()
#!stop
 if message.content.startswith('!stop'):
 if not ready:
 await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
 return
 vc.stop()
 songIndex = 0
 stopPlaylist = True
 await message.channel.send('Stopping music.')
 return
#!pause
 if message.content.startswith('!pause'):
 if not ready:
 await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
 return
 vc.pause()
 await message.channel.send('Pausing music.')
 return
#!resume
 if message.content.startswith('!resume'):
 if not ready:
 await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
 return
 vc.resume()
 await message.channel.send('Resuming music.')
 return
#!status
 if message.content.startswith('!status'):
 if not ready:
 await message.channel.send('Bot [{0}] is not connected to a voice channel.'.format(client.user))
 return
 if vc.is_playing():
 await message.channel.send('Something is playing.')
 return
 await message.channel.send('Nothing is playing.')
 return

def playSong():
 global songQueue
 global songIndex
 global vc
 try:
 song = songQueue[songIndex]
 source = discord.FFmpegPCMAudio(song)
 vc.play(source, after=nextSong)
 except Exception as e:
 print('playSong error {0}'.format(e))

def nextSong(error):
 global songQueue
 global songIndex
 global stopPlaylist
 try:
 songIndex += 1
 if songIndex >= len(songQueue):
 stopPlaylist = True
 if stopPlaylist:
 songIndex = 0
 stopPlaylist = False
 return
 futureFunction = asyncio.run_coroutine_threadsafe(playSong(), client.loop)
 futureFunction.result()
 except Exception as e:
 print('nextSong error {0}'.format(e))

#@client.event
#async def on_logout(user)
# global ready
# if user == client.user:
# ready = False

client.run('TOKEN')