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Autres articles (56)
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Encodage et transformation en formats lisibles sur Internet
10 avril 2011MediaSPIP transforme et ré-encode les documents mis en ligne afin de les rendre lisibles sur Internet et automatiquement utilisables sans intervention du créateur de contenu.
Les vidéos sont automatiquement encodées dans les formats supportés par HTML5 : MP4, Ogv et WebM. La version "MP4" est également utilisée pour le lecteur flash de secours nécessaire aux anciens navigateurs.
Les documents audios sont également ré-encodés dans les deux formats utilisables par HTML5 :MP3 et Ogg. La version "MP3" (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
HTML5 audio and video support
13 avril 2011, parMediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
For older browsers the Flowplayer flash fallback is used.
MediaSPIP allows for media playback on major mobile platforms with the above (...)
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Building Ffmpeg library for iOS6.0 ARMv7 Processor success but compile error
5 avril 2013, par user1800270I'm trying to use the FFMPEG library in an XCode 4.5.1 project.
And I'm trying to build it for ARMv7.I had already build library by use the method below (provide by Alex) :
Here is my working Configure for cross-compiling FFmpeg on iOS 6 the arch is ARMv7
NOTE : You must have to have gas-preprocessor.pl inside /usr/local/bin/ please do not continue until you have gas-preprocessor.pl on your bin directory
Download FFmpeg 1.0 "Angel" from here
Unzip it and place it somewhere i.e. your Desktop folder
Open terminal and browse to unzipped FFmpeg folder
Copy and paste the following command, (be patient will take a while)
./configure --disable-doc --disable-ffmpeg --disable-ffplay --disable-ffserver --enable-cross-compile --arch=arm --target-os=darwin --cc=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc --as='gas-preprocessor/gas-preprocessor.pl /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/usr/bin/gcc' --sysroot=/Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk --cpu=cortex-a8 --extra-cflags='-arch armv7' --extra-ldflags='-arch armv7 -isysroot /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS6.0.sdk' --enable-pic --enable-decoder=rawvideo --disable-asm
Now type the following command on terminal
make
(wait a little more)Once it has finished now type on terminal
sudo make install
(wait again)Go to
/usr/local/lib
to find your freshly baked armv7 libsEnjoy !
Alex
But when i put the library into
iFrameExtractor
then compile it, then i get an error/ffmpeg/libavcodec/4xm.d:1 : syntax error near "xm"
my Compilation environment is
xcode 4.5.1 and ffmpeg 1.0
platform : Mac OS X 10.7.5
can anyone help me ??
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creating Homebrew symlink for beginners
19 mars 2021, par PlatyporeI am having issues installing the Rust dependency while trying to install ffmpeg through Homebrew on macOS 10.3.6. Terminal just eventually hangs, as is well known in other posts about the topic for Sierra (and I guess High Sierra too). I have installed Rust subsequently using the following command from their website :


curl --proto '=https' --tlsv1.2 -sSf https://sh.rustup.rs | sh



It seems I need to now create a symlink between the Rust directory created by the above command and Homebrew so that Homebrew can recognize the dependency as being installed, but I am absolutely not versed in how to do this ; my terminal knowledge is limited to very simple basics and plugging in code from other answers has not worked. I don't have the knowledge to discern what is a generic path meant to be replaced by specific locations and what is meant to be left as is when it comes to terminology such as
prefix
and$PATH
.

I believe the following are the paths I need to symlink to continue on with my installation of ffmpeg, but I honestly have no idea.


/Users/usr/.rustup/toolchains/stable-x86_64-apple-darwin/bin/rustc 
/Users/usr/.rustup/toolchains/stable-x86_64-apple-darwin/bin/cargo



Could anyone please help and explain step-by-step how to go about doing this ?


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VideoWriter can't generate .avi file in C [closed]
7 décembre 2022, par JohnChinI encounter the problem as the title now. The purpose of my code is using lots of images to generate a video. Here is my code :


Mat frame = imread(img_path[0], -1) ;


int codec = VideoWriter::fourcc('M', 'J', 'P', 'G');
double fps = 30.0;
Size sizeFrame(frame.cols, frame.rows);

VideoWriter OutputVideo(output_video, codec, fps, sizeFrame, TRUE);

int i = 0;
while (i != flag_img) {
 frame = imread(img_path[i], -1);
 resize(frame, frame, Size(frame.cols, frame.rows));
 OutputVideo.write(frame);
 i++;
}
OutputVideo.release();
destroyAllWindows();



PS : img_path is the directory of images (ex : ../database/RushPixar/random/001.png)


After running, there's no .avi file in my folder. Then I see the terminal, it displays there are lots of .dll files I lost and some .dll files I unloaded.


list of .dll files of loading failed :


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- opencv_videoio_ffmpeg460_64d.dll
- opencv_videoio_gstreamer460_64d.dll
- opencv_videoio_intel_mfx460_64d.dll
- opencv_highgui_gtk460_64.dll
- opencv_highgui_gtk3460_64.dll
- opencv_highgui_gtk2460_64.dll














list of .dll files of unloading :


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- opencv_videoio_msmf460_64d.dll
- opencv_videoio_ffmpeg460_64.dll






terminal after running code
Is there any solution for the problem I encoutering ?


Finding the solution in internet, but no one had this problem before.