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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (7875)

  • FFmpeg side by side video (widescreen) and play each video one by one

    6 mai 2020, par Knide

    new to ffmpeg, I've already did this to combine 3 or more videos that I have into 1 video :

    



    ffmpeg -i left.mp4 -i center.mp4 -i right.mp4 -filter_complex "[0:v:0][1:v:0][2:v:0]hstack=inputs=3" -c:v libx264 -tune film -crf 16 -b:a 256k output.mp4


    



    Now what I am having trouble with is the videos have different play times (in seconds) what I want to achieve is have them all side by side (working with the code above) then have left.mp4 play first (with it's own audio) once done, center.mp4 plays (has own audio), and when done too, right.mp4 plays (has own audio) as well and the video is over.

    



    Can someone enlighten me on how to achieve this ? Thank you !

    


  • ffmpeg crashes on crossfades between 3 clips if 2 clips coming from same input file [closed]

    14 avril 2020, par Erik

    I observed that ffmpeg 4.2.2 (macOS) crashes in particular cases of crossfades between clips, if one clip comes from file 1.dv, and two clips are cut out of file 2.dv, as shown below :

    



    ffmpeg -f lavfi -i color=black:size=720x576:duration=11:rate=25 -i 1.dv -i 2.dv -filter_complex "\
    [1:v]trim=5:10,setpts=expr=PTS-STARTPTS,yadif,fade=alpha=1:d=2:st=3:type=out,setpts=expr=PTS-STARTPTS,fifo[s5];\
    [2:v]split=2[s7][s8];\
    [s7]trim=5:10,setpts=expr=PTS-STARTPTS,yadif,fade=alpha=1:d=2:type=in,fade=alpha=1:d=2:st=6:type=out,setpts=expr=PTS-STARTPTS+(3/TB),fifo[s15];\
    [s8]trim=12:17,setpts=expr=PTS-STARTPTS,yadif,fade=alpha=1:d=2:type=in,setpts=expr=PTS-STARTPTS+(6/TB),fifo[s22];\
    [0:v][s5]overlay=eof_action=repeat[s6];\
    [s6][s15]overlay=eof_action=repeat[s16];\
    [s16][s22]overlay=eof_action=repeat[s24];\
    [1:a]atrim=5:10,asetpts=expr=PTS-STARTPTS[s26];\
    [2:a]asplit=2[s27][s28];\
    [s27]atrim=5:10,asetpts=expr=PTS-STARTPTS[s30];\
    [s28]atrim=12:17,asetpts=expr=PTS-STARTPTS[s33];\
    [s26][s30]acrossfade=d=2[s31];\
    [s31][s33]acrossfade=d=2[s36]" \
     -map "[s24]" -map "[s36]" -ab 128k -acodec aac -crf 23 -movflags faststart -preset medium -tune film -vcodec libx264 -aspect 1024:576 out.mp4 -y


    



    The order makes a difference : if the two clips from 2.dv are used first and then the clip from 1.dv is appended, everything works fine. Also, if all clips are coming from different files.

    



    ffmpeg 3.4.6 (ubuntu 18.04) shows no issues in any case.

    



    A self-compiled ffmpeg version N-97322-gb1699f4 (commit 2020-04-13) works with short clips as above, but crashes if one of the two clips taken from 2.dv is getting longer. In my tests 1500 frames (64 sec) is OK, 1700 (68 sec) leads to a segmentation fault. That is, if you replace in the command line above :

    



      

    • [s7]trim=5:10... -> [s7]trim=0:68 and accordingly
    • 


    • [s27]atrim=5:10... -> [s27]atrim=0:68
    • 


    



    Interestingly, the length of the clip taken from 1.dv does not play a role.

    



    The ffmpeg output shows about 20 times :

    



    frame=    0 fps=0.0 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x  


    



    before it continues (seg fault case) :

    



    frame=    4 fps=0.3 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   24 fps=1.6 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   25 fps=1.5 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   34 fps=1.9 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   36 fps=2.0 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   39 fps=2.1 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   40 fps=2.0 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   40 fps=2.0 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   40 fps=1.9 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    



    



    success case :

    



    frame=    5 fps=0.4 q=0.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   42 fps=3.2 q=28.0 size=       0kB time=00:00:00.00 bitrate=N/A speed=   0x    
frame=   53 fps=3.9 q=28.0 size=       0kB time=00:00:00.36 bitrate=   2.9kbits/s speed=0.0264x    
frame=   65 fps=4.6 q=28.0 size=       0kB time=00:00:00.84 bitrate=   1.2kbits/s speed=0.0594x 
...   


    



    Slightly older versions included in the newest MacOS builds from zeranoe.com (git-2020-04-13-59e3a9a) and evermeet.cx (N-97308-g14dd0a9057-tessus, from 2020-04-12) are working nicely - also on my production cases (longer clips).

    



    Any feedback would be appreciated !

    


  • How to stabilize inverse 360 video using stabilization algorithms ?

    11 août 2020, par Jimmy Leahy

    We have a 12-foot circular ring with about 50 cameras spaced evenly around the perimeter of the circle. These cameras are pointed at the exact center of the circle and are manually aligned. Our application snaps an image from all cameras simultaneously and makes a video from these images creating a matrix-like effect. I believe the effect is called Bullet Time.

    



    This process works well and does a great job of snapping a moment in time from all angles. The problem is that every camera is not perfectly aligned and the video ends up being slightly jerky due to the slightest differences in camera alignments.

    



    We need to stabilize the video. We are using FFmpeg's vidstabdetect and vidstabtransform to do this right now but the results are not desirable. From what I understand, these libraries are meant to be used with a video where the camera angle is static.

    



    Here are the exact commands :

    



    ffmpeg -i "input.mp4" -vf vidstabdetect=stepsize=32:shakiness=5:accuracy=15:result=transform_vectors.trf -f null - 
ffmpeg -i "input.mp4" -y -vf vidstabtransform=input=transform_vectors.trf:zoom=0:relative=1:interpol=bicubic:smoothing=10,unsharp=5:5:0.8:3:3:0.4 -b:v 100M -vcodec hevc_nvenc -tune film -an stabilized.mp4


    



    Are there any algorithms out there for these inverse or negative 260 videos ?