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  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

  • Des sites réalisés avec MediaSPIP

    2 mai 2011, par

    Cette page présente quelques-uns des sites fonctionnant sous MediaSPIP.
    Vous pouvez bien entendu ajouter le votre grâce au formulaire en bas de page.

Sur d’autres sites (5490)

  • avformat/mxfenc : Write Mastering Display Colour Volume to MXF

    9 septembre 2020, par Harry Mallon
    avformat/mxfenc : Write Mastering Display Colour Volume to MXF
    

    Described in Annex B SMPTE ST 2067-21:2020

    Signed-off-by : Harry Mallon <harry.mallon@codex.online>

    • [DH] libavformat/mxfenc.c
  • Measure volume using ffmpeg ?

    20 septembre 2018, par Bill Greer

    Is it possible to measure decibels using ffmpeg or some other command line utility ? It does not exactly need to be decibels I just need peaks and values, etc. Some arbitrary measurement where I can tell when the decibel level has increased x% or something close.

  • C# How do I set the volume of sound bytes[]

    23 juillet 2016, par McLucario

    Im trying to change the volume of sound bytes[] in C#. Im reading a sound file with FFMPEG and and wanna change the volume on the fly. I found some examples and but I didnt understand them.

    public void SendAudio(string pathOrUrl)
    {
       cancelVid = false;
       isPlaying = true;

       mProcess = Process.Start(new ProcessStartInfo
       { // FFmpeg requireqs us to spawn a process and hook into its stdout, so we will create a Process
           FileName = "ffmpeg",
           Arguments = "-i " + (char)34 + pathOrUrl + (char)34 + // Here we provide a list of arguments to feed into FFmpeg. -i means the location of the file/URL it will read from
           " -f s16le -ar 48000 -ac 2 pipe:1", // Next, we tell it to output 16-bit 48000Hz PCM, over 2 channels, to stdout.
           UseShellExecute = false,
           RedirectStandardOutput = true, // Capture the stdout of the process
           Verb = "runas"
       });

       while (!isRunning(mProcess)) { Task.Delay(1000); }

       int blockSize = 3840; // The size of bytes to read per frame; 1920 for mono
       byte[] buffer = new byte[blockSize];
       byte[] gainBuffer = new byte[blockSize];
       int byteCount;

       while (true &amp;&amp; !cancelVid) // Loop forever, so data will always be read
       {
           byteCount = mProcess.StandardOutput.BaseStream // Access the underlying MemoryStream from the stdout of FFmpeg
           .Read(buffer, 0, blockSize); // Read stdout into the buffer

           if (byteCount == 0) // FFmpeg did not output anything
               break; // Break out of the while(true) loop, since there was nothing to read.

           if (cancelVid)
               break;

           disAudioClient.Send(buffer, 0, byteCount); // Send our data to Discord
       }
       disAudioClient.Wait(); // Wait for the Voice Client to finish sending data, as ffMPEG may have already finished buffering out a song, and it is unsafe to return now.
       isPlaying = false;
       Console.Clear();
       Console.WriteLine("Done Playing!");