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Sur d’autres sites (16252)

  • How to make a basic youtube music bot work with searching titles instead of the URL

    21 janvier 2021, par Brandon

    Hello so i've followed this tutorial and added this code to my current bot to make it have a music bot function. Im wondering how to make the following code work with the youtube search function, for example right now I have to do !play URL but I would also like to be able to do !play name of song then the bot will search and play the most matched song.

    



    I am new to javascript but I know I shouldn't be looking for handouts, but some help would be appreciated.

    



    const Discord = require("discord.js");
const { prefix, token } = require("./config.json");
const ytdl = require("ytdl-core");

const client = new Discord.Client();

const queue = new Map();

client.once("ready", () => {
  console.log("Ready!");
});

client.once("reconnecting", () => {
  console.log("Reconnecting!");
});

client.once("disconnect", () => {
  console.log("Disconnect!");
});

client.on("message", async message => {
  if (message.author.bot) return;
  if (!message.content.startsWith(prefix)) return;

  const serverQueue = queue.get(message.guild.id);

  if (message.content.startsWith(`${prefix}play`)) {
    execute(message, serverQueue);
    return;
  } else if (message.content.startsWith(`${prefix}skip`)) {
    skip(message, serverQueue);
    return;
  } else if (message.content.startsWith(`${prefix}stop`)) {
    stop(message, serverQueue);
    return;
  } else {
    message.channel.send("You need to enter a valid command!");
  }
});

async function execute(message, serverQueue) {
  const args = message.content.split(" ");

  const voiceChannel = message.member.voice.channel;
  if (!voiceChannel)
    return message.channel.send(
      "You need to be in a voice channel to play music!"
    );
  const permissions = voiceChannel.permissionsFor(message.client.user);
  if (!permissions.has("CONNECT") || !permissions.has("SPEAK")) {
    return message.channel.send(
      "I need the permissions to join and speak in your voice channel!"
    );
  }

  const songInfo = await ytdl.getInfo(args[1]);
  const song = {
    title: songInfo.title,
    url: songInfo.video_url
  };

  if (!serverQueue) {
    const queueContruct = {
      textChannel: message.channel,
      voiceChannel: voiceChannel,
      connection: null,
      songs: [],
      volume: 5,
      playing: true
    };

    queue.set(message.guild.id, queueContruct);

    queueContruct.songs.push(song);

    try {
      var connection = await voiceChannel.join();
      queueContruct.connection = connection;
      play(message.guild, queueContruct.songs[0]);
    } catch (err) {
      console.log(err);
      queue.delete(message.guild.id);
      return message.channel.send(err);
    }
  } else {
    serverQueue.songs.push(song);
    return message.channel.send(`${song.title} has been added to the queue!`);
  }
}

function skip(message, serverQueue) {
  if (!message.member.voice.channel)
    return message.channel.send(
      "You have to be in a voice channel to stop the music!"
    );
  if (!serverQueue)
    return message.channel.send("There is no song that I could skip!");
  serverQueue.connection.dispatcher.end();
}

function stop(message, serverQueue) {
  if (!message.member.voice.channel)
    return message.channel.send(
      "You have to be in a voice channel to stop the music!"
    );
  serverQueue.songs = [];
  serverQueue.connection.dispatcher.end();
}

function play(guild, song) {
  const serverQueue = queue.get(guild.id);
  if (!song) {
    serverQueue.voiceChannel.leave();
    queue.delete(guild.id);
    return;
  }

  const dispatcher = serverQueue.connection
    .play(ytdl(song.url))
    .on("finish", () => {
      serverQueue.songs.shift();
      play(guild, serverQueue.songs[0]);
    })
    .on("error", error => console.error(error));
  dispatcher.setVolumeLogarithmic(serverQueue.volume / 5);
  serverQueue.textChannel.send(`Start playing: **${song.title}**`);
}

client.login(token);


    


  • Java sound vs C sound api in sound result

    18 août 2019, par Ahmed

    i finish developing a conference chat app using java, and i used mp3 as encoder and javacv ( ffmpeg ) as a library, but the sound i get not sonorous like Paltalk app

    i used java sound api to capture the sound then store the sound in a buffer , send it to the encoder and get the compressed bytes and send it via socket then decode it and play it in speaker.
    the sound format was like 44100 sample rate when i capture the sound in java and in encoder it generate 11025 sound.
    here how i get sound from java api

    AudioFormat format = new AudioFormat(44100.0f, 16 , 1, true, false);        
    // target dataline  (Mic)
    DataLine.Info info = new DataLine.Info(TargetDataLine.class, format);
    targetDataLine = (TargetDataLine) AudioSystem.getLine(info);
    targetDataLine.open();

    i want to know what the thing making sound sonorous ?

  • Discord music bot doesn't play songs

    9 octobre 2023, par Gam3rsCZ

    I have made myself a discord bot that also plays music(it's only for my server so strings with messages are in Czech, but code is in English).
Bot worked a while ago but now it stopped, and I don't know where the problem is

    


    I'm getting these errors : HTTP error 403 Forbidden Server returned 403 Forbidden (access denied) and
C :\Users\Me\AppData\Local\Programs\Python\Python311\Lib\site-packages\discord\player.py:711 : RuntimeWarning : coroutine 'music_cog.play_next' was never awaited
self.after(error)
RuntimeWarning : Enable tracemalloc to get the object allocation traceback
[2023-10-09 16:23:47] [INFO ] discord.player : ffmpeg process 17496 successfully terminated with return code of 1.
INFO : ffmpeg process 17496 successfully terminated with return code of 1.

    


    My code is :

    


    import discord
from discord.ext import commands
from yt_dlp import YoutubeDL

class music_cog(commands.Cog):
    def __init__(self, bot):
        self.bot = bot

        self.is_playing = False
        self.is_paused = False
        self.current = ""

        self.music_queue = []
        self.YDL_OPTIONS = {"format": "m4a/bestaudio/best", "noplaylist": "True"}
        self.FFMPEG_OPTIONS = {"before_options": "-reconnect 1 -reconnect_streamed 1 -reconnect_delay_max 5", "options": "-vn"}

        self.vc = None

    def search_yt(self, item):
        with YoutubeDL(self.YDL_OPTIONS) as ydl:
            try:
                info = ydl.extract_info("ytsearch:%s" % item, download=False)["entries"][0]
            except Exception:
                return False
        info = ydl.sanitize_info(info)
        url = info['url']
        title = info['title']
        return {'title': title, 'source': url}

    async def play_next(self):
        if len(self.music_queue) > 0:
            self.is_playing = True
            self.current = self.music_queue[0][0]["title"]
            m_url = self.music_queue[0][0]["source"]

            self.music_queue.pop(0)

            await self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e:  self.play_next())
        else:
            self.is_playing = False

    async def play_music(self, ctx):
        try:
            if len(self.music_queue) > 0:
                self.is_playing = True
                m_url = self.music_queue[0][0]["source"]

                if self.vc == None or not self.vc.is_connected():
                    self.vc =  await self.music_queue[0][1].connect()

                    if self.vc == None:
                        await ctx.send("Nepodařilo se připojit do hlasového kanálu.")
                        return
                else:
                    await self.vc.move_to(self.music_queue[0][1])

                self.current = self.music_queue[0][0]["title"]
                self.music_queue.pop(0)

                self.vc.play(discord.FFmpegPCMAudio(m_url, **self.FFMPEG_OPTIONS), after=lambda e: self.play_next())
            else:
                self.is_playing = False

        except:
            print("Something went wrong")
            await ctx.send(content="Něco se pokazilo")

    @commands.command(name="play", help="Plays selected song from YouTube")
    async def play(self, ctx, *args):
        query = " ".join(args)

        voice_channel = ctx.author.voice.channel
        if voice_channel is None:
            await ctx.send("Připojte se do hlasového kanálu!")
        elif self.is_paused:
            self.vc.resume()
        else:
            song = self.search_yt(query)
            if type(song) == type(True):
                await ctx.send("Písničku se nepodařilo stáhnout. Špatný formát, možná jste se pokusili zadat playlist nebo livestream.")
            else:
                await ctx.send("Písnička přidána do řady.")
                self.music_queue.append([song, voice_channel])

                if self.is_playing == False:
                    await self.play_music(ctx)
                    self.is_playing = True

    @commands.command(name="pause", aliases=["p"], help="Pauses the BOT")
    async def pause(self, ctx, *args):
        if self.is_playing:
            self.is_playing = False
            self.is_paused = True
            self.vc.pause()
            await ctx.send(content="Písnička byla pozastavena.")
            
        elif self.is_paused:
            self.is_playing = True
            self.is_paused = False
            self.vc.resume()
            await ctx.send(content="Písnička byla obnovena.")

    @commands.command(name="resume", aliases=["r"], help="Resumes playing")
    async def resume(self, ctx, *args):
        if self.is_paused:
            self.is_paused = False
            self.is_playing = True
            self.vc.resume()
            await ctx.send(content="Písnička byla obnovena.")

    @commands.command(name="skip", aliases=["s"], help="Skips current song")
    async def skip(self, ctx, *args):
        if self.vc != None and self.vc:
            self.vc.stop()
        await self.play_next()
        await ctx.send(content="Písnička byla přeskočena.")

    @commands.command(name="queue", aliases=["q"], help="Displays song queue")
    async def queue(self, ctx, songs=5):
        retval = ""

        for i in range(0, len(self.music_queue)):
            if i > songs: break
            retval += "    " + self.music_queue[i][0]["title"] + "\n"

        if retval != "":
            retval += "```"
            await ctx.send(content=("```Aktuální fronta:\n" + retval))
        else:
            await ctx.send("Řada je prázdná.")

    @commands.command(name="clear", help="Clears the queue")
    async def clear(self, ctx):
        if self.vc != None and self.is_playing:
            self.vc.stop()
        self.music_queue = []
        await ctx.send("Řada byla vymazána.")

    @commands.command(name="leave", aliases=["dc", "disconnect"], help="Disconnects the BOT")
    async def leave(self, ctx):
        self.is_playing = False
        self.is_paused = False

        if self.vc != None:
            return await self.vc.disconnect(), await ctx.send(content="BOT byl odpojen.")

        else:
            return await ctx.send("BOT není nikde připojen.")
   
    @commands.command(name="current", help="Displays the current song")
    async def current(self, ctx):
        current = self.current
        retval = f"```Právě hraje:\n    {current}```"
        if current != "":
            await ctx.send(retval)
        else:
            await ctx.send("Aktuálně nic nehraje.")


    


    I already tried everything I can think of(which isn't a lot because I suck at programming), and also tried searching for some solution on the internet, but nothing worked.