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Autres articles (87)

  • L’agrémenter visuellement

    10 avril 2011

    MediaSPIP est basé sur un système de thèmes et de squelettes. Les squelettes définissent le placement des informations dans la page, définissant un usage spécifique de la plateforme, et les thèmes l’habillage graphique général.
    Chacun peut proposer un nouveau thème graphique ou un squelette et le mettre à disposition de la communauté.

  • Websites made ​​with MediaSPIP

    2 mai 2011, par

    This page lists some websites based on MediaSPIP.

  • Creating farms of unique websites

    13 avril 2011, par

    MediaSPIP platforms can be installed as a farm, with a single "core" hosted on a dedicated server and used by multiple websites.
    This allows (among other things) : implementation costs to be shared between several different projects / individuals rapid deployment of multiple unique sites creation of groups of like-minded sites, making it possible to browse media in a more controlled and selective environment than the major "open" (...)

Sur d’autres sites (11252)

  • Xuggler encoding images to video FPS issue

    1er novembre 2011, par Chris Robinson

    I've been experimenting with encoding a video from a series of images using CaptureScreenToFile.java as a basis. My output is to be an MP4 file. From 26 images, using the code as is (taking the images from a directory instead of from a screen capture obviously), the encoding video is 11s. However, if I change the framerate variable to :

    frameRate = IRational.make(1, 24);

    which I believe should result in a video of 24FPS. It does not however, (no change from the original video in fact). I experimented with changing the timeStamp variable in encodeImage() method to :

    long timeStamp = (firstTimeStamp*1000)+(i*40);

    where 0 < i < 25 to see if that would help but it doesn't. Can anyone explain to me how to encode a directory of images to a video with a framerate that I can set ?

  • Streaming live video from ios

    12 février 2014, par John

    I have a need to stream video from the iPhone/iPad camera to a server. It looks like this will need to be done with AVCaptureSession but I don't know how to best architect this.

    I found this post :

    streaming video FROM an iPhone

    But it doesn't handle the "live" part, latency needs to be 2 or 3 seconds at most. Devices can be constrained to 4 or 4S capability if needed, and there is no requirement for HD, VGA is probably what we'll end up with. I assume any solution would use ffmpeg, I haven't found any more appropriate library.

    How is this best accomplished ?

  • What are the APIs for hardware accelerated video decoding in phones ?

    11 janvier 2012, par cloudraven

    I have seen many smartphones coming with hardware accelerated video decoding supporting mpeg2 and h264, but unlike in desktop and laptop systems, it is not clear to me how to interact with the hardware acceleration.
    For desktops/laptops there is DXVA, VDPAU and OpenMax.
    Is any of those supported in Mobile phones ? I think OpenMax is, but I am not sure of how widely supported it is.

    Is anyone familiar with what is usually used to write hardware accelerated media players and decoders for platforms like Snapdragon, Tegra 2 or Omap 4 running Android or Windows Phone ?
    I know that ffmpeg can be compiled for arm and I wonder what kind of hardware video acceleration it supports on that platform.