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Medias (91)
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MediaSPIP Simple : futur thème graphique par défaut?
26 September 2013, by
Updated: October 2013
Language: français
Type: Video
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avec chosen
13 September 2013, by
Updated: September 2013
Language: français
Type: Picture
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sans chosen
13 September 2013, by
Updated: September 2013
Language: français
Type: Picture
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config chosen
13 September 2013, by
Updated: September 2013
Language: français
Type: Picture
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SPIP - plugins - embed code - Exemple
2 September 2013, by
Updated: September 2013
Language: français
Type: Picture
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GetID3 - Bloc informations de fichiers
9 April 2013, by
Updated: May 2013
Language: français
Type: Picture
Other articles (32)
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MediaSPIP version 0.1 Beta
16 April 2011, byMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Librairies et binaires spécifiques au traitement vidéo et sonore
31 January 2010, byLes logiciels et librairies suivantes sont utilisées par SPIPmotion d’une manière ou d’une autre.
Binaires obligatoires FFMpeg : encodeur principal, permet de transcoder presque tous les types de fichiers vidéo et sonores dans les formats lisibles sur Internet. CF ce tutoriel pour son installation; Oggz-tools : outils d’inspection de fichiers ogg; Mediainfo : récupération d’informations depuis la plupart des formats vidéos et sonores;
Binaires complémentaires et facultatifs flvtool2 : extraction / (...) -
Support audio et vidéo HTML5
10 April 2011MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)
On other websites (3612)
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avcodec/executor: remove unused ready callback
24 September 2024, by Nuo Miavcodec/executor: remove unused ready callback
Due to the nature of multithreading, using a "ready check" mechanism may introduce a deadlock. For example:
Suppose all tasks have been submitted to the executor, and the last thread checks the entire list and finds
no ready tasks. It then goes to sleep, waiting for a new task. However, for some multithreading-related reason,
a task becomes ready after the check. Since no other thread is aware of this and no new tasks are being added to
the executor, a deadlock occurs.In VVC, this function is unnecessary because we use a scoreboard. All tasks submitted to the executor are ready tasks.
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lavc/aarch64/fdct: add neon-optimized fdct for aarch64
17 April 2024, by Ramiro Pollalavc/aarch64/fdct: add neon-optimized fdct for aarch64
The code is imported from libjpeg-turbo-3.0.1. The neon registers used
have been changed to avoid modifying v8-v15.Reviewed-by: Martin Storsjö <martin@martin.st>
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iOS Objective C Opus audio stream kAudioFormatOpus — specification / conversion query
16 April 2022, by deffodeffoI'm working on a React Native voice app wanting to record straight to an Opus stream.


On the iOS side at device level, I'm working in Objective C and I'm using an AVAudioSession recorder with formatID set to kAudioFormatOpus. The recorder captures audio data in the specified format and passes packets for upstreaming to the React Native app.


This is all working well and emitting a stream of audio data when I run my code on an iOS Simulator or real device.


My problem is when I receive the audio stream in the backend, I find I'm unable to reliably decode the Opus stream using ffmpeg. (I wish to decode to PCM.)


Whilst I could post up specific code to show what I'm doing in more detail, my question at this stage is more generic in nature:


Is anyone familiar with the format of Opus audio stream that is generated by iOS AudioSession recorder under audio format kAudioFormatOpus ? Is anyone able to suggest proven conversion techniques? (e.g. some ffmpeg commands), or else hook me up with some links to format specs so I can figure out what is going on here ?


The Apple Developer documentation contains zero useful information: https://developer.apple.com/documentation/coreaudiotypes/1572096-audio_data_format_identifiers/kaudioformatopus?changes=la__2&language=objc


I have looked all over the internet, but I'm unable to find any useful spec info that corresponds to the stream that AVAudioSession recorder is outputting. I have seen a few posts which say Apple have not fully complied with the Opus spec, but I don't know enough about the proper structure of Opus to ascertain this for myself.


Any help would be very much appreciated.


Thanks all