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Autres articles (104)

  • XMP PHP

    13 mai 2011, par

    Dixit Wikipedia, XMP signifie :
    Extensible Metadata Platform ou XMP est un format de métadonnées basé sur XML utilisé dans les applications PDF, de photographie et de graphisme. Il a été lancé par Adobe Systems en avril 2001 en étant intégré à la version 5.0 d’Adobe Acrobat.
    Étant basé sur XML, il gère un ensemble de tags dynamiques pour l’utilisation dans le cadre du Web sémantique.
    XMP permet d’enregistrer sous forme d’un document XML des informations relatives à un fichier : titre, auteur, historique (...)

  • Use, discuss, criticize

    13 avril 2011, par

    Talk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
    The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
    A discussion list is available for all exchanges between users.

  • Installation en mode ferme

    4 février 2011, par

    Le mode ferme permet d’héberger plusieurs sites de type MediaSPIP en n’installant qu’une seule fois son noyau fonctionnel.
    C’est la méthode que nous utilisons sur cette même plateforme.
    L’utilisation en mode ferme nécessite de connaïtre un peu le mécanisme de SPIP contrairement à la version standalone qui ne nécessite pas réellement de connaissances spécifique puisque l’espace privé habituel de SPIP n’est plus utilisé.
    Dans un premier temps, vous devez avoir installé les mêmes fichiers que l’installation (...)

Sur d’autres sites (7551)

  • Stream a website to a mp4 (rendering html to a mp4)

    25 septembre 2022, par Muppet1856

    I am trying to composite a website (which contains JavaScript and as a result is updating regularly) with a video feed. My goal is to do it on virtual hosted Linux server (my plan is to use Ubuntu, but I am flexible) - I am not interested in solutions utilizing OBS or the like as my solution would be headless.

    


    The problem I am facing is how to output the website to a video stream from a command line.

    


    The site I want to capture is https://vscore.ch/home and I would like to render it in a way that I can feed it to ffmpeg where I can composite it with the live game video that is being delivered via RTMP.

    


  • Write mdat of mpeg-4 into mpeg-ts using ffmpeg

    20 septembre 2022, par Vadym

    If I have an mp4 file with incomplete ftyp and moov but a valid mdat, can I write mdat frames into mpeg-ts ? Do I really need to get sps and pps if I do not plan to decode/encode ? Shouldn't it simply read/write frames from input stream into output stream ?

    


  • How do I get FFMPEG to build a video using the same timing as my input ?

    15 avril 2016, par Forest J. Handford

    I’m trying to create a video of screen actions a user takes by piping screenshots to FFMPEG from a C# console application. I’m sending 10 frames per second. The final video has exactly as many frames as I sent (ie : a 10 second vid has 100 frames). The time, however, of the video does not match. With the below code I get 7m 47s worth of video from 490751 ms of input. I’ve found that PTS gets me a little closer, but it feels like I’m doing something wrong.

       private const int VID_FRAME_FPS = 10;
       private const double PTS = 2.4444;

       /// <summary>
       /// Generates the Videos by gathering frames and processing via FFMPEG.
       /// Deletes the generated Frame images after successfully compiling the video.
       /// </summary>
       public static void RecordScreen(string pathToOutput)
       {
           Logger.log.Info("Launching FFMPEG ....");
           String arg = "-f image2pipe -i pipe:.bmp -filter:v \"setpts = " + PTS + " * PTS\" -r " + VID_FRAME_FPS + " -pix_fmt yuv420p -qscale:v 5 -vcodec libvpx -bufsize 30000k -y \"" + pathToOutput + "\\VidOut.webm\"";
           //String arg = "-f image2pipe -i pipe:.bmp -filter:v \"setpts = " + PTS + " * PTS\" -r " + VID_FRAME_FPS + " -pix_fmt yuv420p -qscale:v 5 -vcodec libx264 -bufsize 30000k -y \"" + pathToOutput + "\\VidOut.mp4\"";
           Process launchingFFMPEG = new Process
           {
               StartInfo = new ProcessStartInfo
               {
                   FileName = "ffmpeg",
                   Arguments = arg,
                   UseShellExecute = false,
                   CreateNoWindow = true,
                   RedirectStandardInput = true
               }
           };
           launchingFFMPEG.Start();

           System.Drawing.Image img;
           Stopwatch stopWatch = Stopwatch.StartNew(); //creates and start the instance of Stopwatch
           int sleep;

           Stopwatch vidTime = Stopwatch.StartNew();

           do
           {
               img = Capture.GetScreen();
               img.Save(launchingFFMPEG.StandardInput.BaseStream, System.Drawing.Imaging.ImageFormat.Bmp);
               img.Dispose();

               sleep = 10 * VID_FRAME_FPS - (int)stopWatch.ElapsedMilliseconds;
               if (sleep > 0)
               {
                   Logger.log.Info("Captured frame, sleeping " + sleep + " milliseconds.");
                   Thread.Sleep(sleep);
               }
               stopWatch.Restart();
           } while (workerThread.IsAlive);
           Logger.log.Debug("Video Time: " + vidTime.ElapsedMilliseconds);
           launchingFFMPEG.StandardInput.Flush();
           launchingFFMPEG.StandardInput.Close();
           launchingFFMPEG.Close();
       }

    Is there a way to do this without PTS ? If I need PTS, what is the correct value ? It seems that PTS of 2.565656 is close to correct.

    All the related documentation points to just using -r (the framerate command) but that doesn’t work (as I’m using it).

    Note : I’m only using H.264 for debugging with ffprobe, I plan to switch back to webm when this is resolved. I’m trying to avoid H.256 and MP4 patents.