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Médias (1)
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Publier une image simplement
13 avril 2011, par ,
Mis à jour : Février 2012
Langue : français
Type : Video
Autres articles (106)
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Keeping control of your media in your hands
13 avril 2011, parThe vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
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Ecrire une actualité
21 juin 2013, parPrésentez les changements dans votre MédiaSPIP ou les actualités de vos projets sur votre MédiaSPIP grâce à la rubrique actualités.
Dans le thème par défaut spipeo de MédiaSPIP, les actualités sont affichées en bas de la page principale sous les éditoriaux.
Vous pouvez personnaliser le formulaire de création d’une actualité.
Formulaire de création d’une actualité Dans le cas d’un document de type actualité, les champs proposés par défaut sont : Date de publication ( personnaliser la date de publication ) (...)
Sur d’autres sites (7562)
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librosa can't load wav file in aws lambda docker
30 novembre 2022, par Luka SavicI have an AWS Lambda function created using Docker.
I have librosa installed, ffmpeg installed using the solution from this question : install ffmpeg on amazon ecr linux python


I checked in a Lambda function with
os.system("ffmpeg -version")
and I managed to get valid output, stating different versions and parts of ffmpeg.

Problem is that when I do
librosa.load(wav_file)
it gives the following error :

/your/path/.venv/lib/python3.9/site-packages/librosa/util/decorators.py:88: UserWarning: PySoundFile failed. Trying audioread instead.
 return f(*args, **kwargs) 



From what I've read, librosa should natively support .wav files, even without ffmpeg, and even though I have ffmpeg installed, it doesn't work.


One more information, .wav file was downloaded, player, and loaded with librosa on my local PC without any problems. I tried also on different wav and mp3 files, and the problems were still there.


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AWS Lambda in Node JS with FFMPEG Lambda Layer
29 mars 2023, par mwcwge23I'm trying to make a Lambda that takes a video and puts a watermark image on it.
I'm using Lambda with NodeJS and FFMPEG Lambda Layer I took from here :
https://serverlessrepo.aws.amazon.com/applications/us-east-1/145266761615/ffmpeg-lambda-layer


I got these two errors and I don't have a clue what do I did wrong :
errors


Please help me :)


(by the way, if you have an easier solution to put a watermark image on video that'll also be great)


That's my code (trying to put a watermark image on a video file) :


const express = require("express");
const childProcess = require("child_process");
const path = require("path");
const fs = require("fs");
const util = require("util");
const os = require("os");
const { fileURLToPath } = require("url");
const { v4: uuidv4 } = require("uuid");
const bodyParser = require("body-parser");
const awsServerlessExpressMiddleware = require("aws-serverless-express/middleware");
const AWS = require("aws-sdk");
const workdir = os.tmpdir();

const s3 = new AWS.S3();

// declare a new express app
const app = express();
app.use(bodyParser.json());
app.use(awsServerlessExpressMiddleware.eventContext());

// Enable CORS for all methods
app.use(function (req, res, next) {
 res.header("Access-Control-Allow-Origin", "*");
 res.header("Access-Control-Allow-Headers", "*");
 next();
});

const downloadFileFromS3 = function (bucket, fileKey, filePath) {
 "use strict";
 console.log("downloading", bucket, fileKey, filePath);
 return new Promise(function (resolve, reject) {
 const file = fs.createWriteStream(filePath),
 stream = s3
 .getObject({
 Bucket: bucket,
 Key: fileKey,
 })
 .createReadStream();
 stream.on("error", reject);
 file.on("error", reject);
 file.on("finish", function () {
 console.log("downloaded", bucket, fileKey);
 resolve(filePath);
 });
 stream.pipe(file);
 });
};

const uploadFileToS3 = function (bucket, fileKey, filePath, contentType) {
 "use strict";
 console.log("uploading", bucket, fileKey, filePath);
 return s3
 .upload({
 Bucket: bucket,
 Key: fileKey,
 Body: fs.createReadStream(filePath),
 ACL: "private",
 ContentType: contentType,
 })
 .promise();
};

const spawnPromise = function (command, argsarray, envOptions) {
 return new Promise((resolve, reject) => {
 console.log("executing", command, argsarray.join(" "));
 const childProc = childProcess.spawn(
 command,
 argsarray,
 envOptions || { env: process.env, cwd: process.cwd() }
 ),
 resultBuffers = [];
 childProc.stdout.on("data", (buffer) => {
 console.log(buffer.toString());
 resultBuffers.push(buffer);
 });
 childProc.stderr.on("data", (buffer) => console.error(buffer.toString()));
 childProc.on("exit", (code, signal) => {
 console.log(`${command} completed with ${code}:${signal}`);
 if (code || signal) {
 reject(`${command} failed with ${code || signal}`);
 } else {
 resolve(Buffer.concat(resultBuffers).toString().trim());
 }
 });
 });
};

app.post("/api/addWatermark", async (req, res) => {
 try {
 const bucketName = "bucketName ";
 const uniqeName = uuidv4() + Date.now();
 const outputPath = path.join(workdir, uniqeName + ".mp4");
 const key = "file_example_MP4_480_1_5MG.mp4";
 const localFilePath = path.join(workdir, key);
 const watermarkPngKey = "watermark.png";
 const watermarkLocalFilePath = path.join(workdir, watermarkPngKey);

 downloadFileFromS3(bucketName, key, localFilePath)
 .then(() => {
 downloadFileFromS3(bucketName, watermarkPngKey, watermarkLocalFilePath)
 .then(() => {
 fs.readFile(localFilePath, (err, data) => {
 if (!err && data) {
 console.log("successsss111");
 }
 });
 fs.readFile(watermarkLocalFilePath, (err, data) => {
 if (!err && data) {
 console.log("successsss222");
 }
 });

 fs.readFile(outputPath, (err, data) => {
 if (!err && data) {
 console.log("successsss3333");
 }
 });

 spawnPromise(
 "/opt/bin/ffmpeg",
 [
 "-i",
 localFilePath,
 "-i",
 watermarkLocalFilePath,
 "-filter_complex",
 `[1]format=rgba,colorchannelmixer=aa=0.5[logo];[0][logo]overlay=5:H-h-5:format=auto,format=yuv420p`,
 "-c:a",
 "copy",
 outputPath,
 ],
 { env: process.env, cwd: workdir }
 )
 .then(() => {
 uploadFileToS3(
 bucketName,
 uniqeName + ".mp4",
 outputPath,
 "mp4"
 );
 });
 });
 });
 } catch (err) {
 console.log({ err });
 res.json({ err });
 }
});

app.listen(8136, function () {
 console.log("App started");
});

module.exports = app;




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Encoding audio_common messages to OPUS
14 juin 2023, par djangbahevans

I am trying to stream microphone and camera data to Amazon KVS WebRTC. I'm able to make video work using this package (adapted for noetic) however I am struggling to make audio work. I'm using the audio_capture package to get mp3 frames. I'm trying to convert this to OPUS frames before streaming to KVS, but I'm unsure how to do this. I wrote this bit of code based on the small resources I can find on using ffmpeg, but it's not working.
avcodec_fill_audio_frame
is returning -22.

#include "opus_encoder.h"

OPUSEncoder::OPUSEncoder() {
 av_register_all();
 codecContext == nullptr;
}

OPUSEncoder::~OPUSEncoder() {
 if (codecContext != nullptr) {
 avcodec_free_context(&codecContext);
 }
}

int OPUSEncoder::Initialize(int Fs, int channels) {
 AVCodec *codec = avcodec_find_encoder(AV_CODEC_ID_OPUS);
 if (!codec) {
 printf("Codec not found\n");
 return -1;
 }

 codecContext = avcodec_alloc_context3(codec);
 if (!codecContext) {
 printf("Could not allocate audio codec context\n");
 return -1;
 }

 codecContext->sample_fmt = AV_SAMPLE_FMT_S16;
 codecContext->bit_rate = 128000;
 codecContext->sample_rate = Fs;
 codecContext->channel_layout = av_get_default_channel_layout(channels);
 codecContext->channels = channels;

 if (avcodec_open2(codecContext, codec, nullptr) < 0) {
 printf("Could not open codec\n");
 return -1;
 }

 return 0;
}

int OPUSEncoder::Encode(const uint8_t *audio_data, int frameSize,
 uint8_t *out) {
 AVPacket pkt;
 av_init_packet(&pkt);
 pkt.data = nullptr;
 pkt.size = 0;

 AVFrame *frame = av_frame_alloc();
 frame->nb_samples = frameSize;
 frame->format = codecContext->sample_fmt;
 frame->channel_layout = codecContext->channel_layout;

 int ret = avcodec_fill_audio_frame(frame, codecContext->channels,
 codecContext->sample_fmt, audio_data,
 frameSize * 2, 0);
 if (ret < 0) {
 printf("Error filling audio frame: %d\n", ret);
 return -1;
 }

 ret = avcodec_send_frame(codecContext, frame);
 if (ret < 0) {
 printf("Error sending the frame to the encoder\n");
 return -1;
 }

 while (ret >= 0) {
 ret = avcodec_receive_packet(codecContext, &pkt);
 if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
 return 0;
 } else if (ret < 0) {
 printf("Error encoding audio frame\n");
 return -1;
 }

 memcpy(out, pkt.data, pkt.size);
 out += pkt.size;
 av_packet_unref(&pkt);
 }

 av_frame_free(&frame);

 return 0;
}