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Médias (1)
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Spitfire Parade - Crisis
15 mai 2011, par
Mis à jour : Septembre 2011
Langue : English
Type : Audio
Autres articles (106)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Les autorisations surchargées par les plugins
27 avril 2010, parMediaspip core
autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs -
Publier sur MédiaSpip
13 juin 2013Puis-je poster des contenus à partir d’une tablette Ipad ?
Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir
Sur d’autres sites (13000)
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Revision 15c839f563 : decode_tiles_mt : remove incorrect TODO all allocated workers are used, the fina
11 juin 2015, par James ZernChanged Paths :
Modify /vp9/decoder/vp9_decodeframe.c
decode_tiles_mt : remove incorrect TODOall allocated workers are used, the final one in the main thread.
Change-Id : I04647d4fb2e01d6d404790e7899515289047f553
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FFMpeg command in android tutorial
25 novembre 2013, par AzhagiriI want to write a android app that concats two videos
i tried the following code
InputStream in=null;
OutputStream os=null;
String appFileDirectory = getFilesDir().getPath();
final String executableFilePath = appFileDirectory + "/ffmpeg";
final String input ="concat:/mnt/sdcard/input1.mpg|/mnt/sdcrad/input2.mpg";
File executable=new File(executableFilePath);
try {
in = getAssets().open("ffmpeg");
os = new FileOutputStream(executable);
int read = 0;
byte[] bytes = new byte[1024];
while ((read = in.read(bytes)) != -1) {
os.write(bytes, 0, read);
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}finally {
if (in != null) {
try {
in.close();
} catch (IOException e) {
e.printStackTrace();
}
}
if (os != null) {
try {
// outputStream.flush();
os.close();
} catch (IOException e) {
e.printStackTrace();
}
}
}
executable.setExecutable(true);
Button b = (Button)findViewById(R.id.button);
b.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View view) {
try {
Process p = Runtime.getRuntime().exec(executableFilePath + "-i \""+ input + "\" -c copy /mnt/sdcrd/output.mpg");
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
});
}this code doesn't give any error or it is not crashing but nothing happens when i click the button. I created the ffmpeg build that is compatible with android. So can anyone help me out how to run the command from android java code.
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Append two videos without duplicating FFMPEG
10 septembre 2021, par Hasindu LankaLet's say we have 2 video files (X,Y) in the same format, codec and dimensions.


X is a longer video with several gigabytes in size. Y is a short 10 second video. I want to append Y to the end of X without creating another copy of X (Because it's big in size)


I have to repeat this process for hours with many 10 second videos arriving one after another.


Currently, I'm concatenating files using ffmpeg.


ffmpeg -f concat -safe 0 -i chunk.list -c copy final-video.mkv


chunk.list
contains file names of X and several 10 second videos. After this, X will be deleted and replaced byfinal-video.mkv
. Then, repeat.

But this needs twice the storage capacity and I/O operations. How to do this without creating duplicates ?


It's okay to duplicate these 10 second videos. But duplicating that bigger file
X
really hurts performance.

Additional info :


All these videos will be encoded with H264, H265, VP8 or VP9 and contained in MKV or MP4 as they are
codec copy friendly
. Only one of these formats will be used.

This is for a special case screen recorder that's supposed to run on cloud and preemptive remote desktops (Linux).
HTML/JS browser front-end captures the screen and sends to the back-end (Golang) as chunks through HTTP. Network route is undefined and unreliable as there can be firewalls/proxies between the front-end and the back-end. Therefore, we can't use connections like UDP. So the only option is to send video chunks using HTTP.


It's FOSS on https://github.com/HasinduLanka/screencorder