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  • Supporting all media types

    13 avril 2011, par

    Unlike most software and media-sharing platforms, MediaSPIP aims to manage as many different media types as possible. The following are just a few examples from an ever-expanding list of supported formats : images : png, gif, jpg, bmp and more audio : MP3, Ogg, Wav and more video : AVI, MP4, OGV, mpg, mov, wmv and more text, code and other data : OpenOffice, Microsoft Office (Word, PowerPoint, Excel), web (html, CSS), LaTeX, Google Earth and (...)

  • Dépôt de média et thèmes par FTP

    31 mai 2013, par

    L’outil MédiaSPIP traite aussi les média transférés par la voie FTP. Si vous préférez déposer par cette voie, récupérez les identifiants d’accès vers votre site MédiaSPIP et utilisez votre client FTP favori.
    Vous trouverez dès le départ les dossiers suivants dans votre espace FTP : config/ : dossier de configuration du site IMG/ : dossier des média déjà traités et en ligne sur le site local/ : répertoire cache du site web themes/ : les thèmes ou les feuilles de style personnalisées tmp/ : dossier de travail (...)

  • Keeping control of your media in your hands

    13 avril 2011, par

    The vocabulary used on this site and around MediaSPIP in general, aims to avoid reference to Web 2.0 and the companies that profit from media-sharing.
    While using MediaSPIP, you are invited to avoid using words like "Brand", "Cloud" and "Market".
    MediaSPIP is designed to facilitate the sharing of creative media online, while allowing authors to retain complete control of their work.
    MediaSPIP aims to be accessible to as many people as possible and development is based on expanding the (...)

Sur d’autres sites (7864)

  • Anomalie #2381 : Corriger le niveau d’intertitre

    24 octobre 2014, par cedric -

    HTML5 ne résoud rien car si la spec dit en effet que chaque section a son propre niveau d’intertite, en pratique ça reste le plan de la page dans son ensemble qui fait foi pour le SEO

  • Revision 32d88c2209 : Properly set size based on actual buffer layout VP9FrameSizeTestsLarge.OneByOne

    30 décembre 2014, par Yaowu Xu

    Changed Paths :
     Modify /test/encode_test_driver.cc


     Modify /test/video_source.h



    Properly set size based on actual buffer layout

    VP9FrameSizeTestsLarge.OneByOneVideo has been causing a failure in
    jenkins libvpx__unit_tests-valgrind_long for "using of uninitialized
    memory", the root cause was that the input image for this test was
    not initialized with proper size, therefore plan U and V were not
    initialized at all.

    This commit fixes the size initialization, and resolves the issue.

    Change-Id : Ic4dd1542b7bb0cb260a1e0aeeb505db21ae5edc8

  • ffmpeg Live Input MP4 Error [migrated]

    3 mars 2013, par Brianjs

    Currently I have a mic and a webcam connected to my computer. I am running ffmpeg on CentOS 6.3.

    When I try to record a video without audio by :

    ffmpeg -y -f video4linux2 -t 15 -s 640x480 -r 25 -i /dev/video0 /home/irdb/Desktop/out2.mp4

    it runs perfectly and I get a nice video. However when I try to run with audio included by :

    ffmpeg -y -f video4linux2 -t 15 -s 640x480 -r 25 -i /dev/video0 -f alsa -ar 22050 -ab 64k -ac 2 -i default /home/irdb/Desktop/out2.mp4

    It errors out and prints :

    [NULL @ 0x1e33fc0] Codec is experimental but experimental codecs are not enabled,      see -strict -2
    Output #0, mp4, to '/home/irdb/Desktop/out2.mp4':
    Stream #0:0: Video: h264, yuv420p, 640x480, q=-1--1, 90k tbn, 25 tbc
    Stream #0:1: Audio: none, 22050 Hz, 2 channels, flt, 128 kb/s
    Stream mapping:
    Stream #0:0 -> #0:0 (rawvideo -> libx264)
    Stream #1:0 -> #0:1 (pcm_s16le -> aac)
    Error while opening encoder for output stream #0:1 - maybe incorrect parameters such    as bit_rate, rate, width or height

    I assume this has to do with the first error as when I use something like mpg it works just fine. However I plan on streaming this live and want mp4 format as that is pretty much supported by all browsers (Firefox with flash fallback).

    Does anyone know how to get the audio to work without additional processing (as I want to stream live and not write to a file eventually).