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Valkaama DVD Label
4 octobre 2011, par
Mis à jour : Février 2013
Langue : English
Type : Image
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Podcasting Legal guide
16 mai 2011, par
Mis à jour : Mai 2011
Langue : English
Type : Texte
Autres articles (94)
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MediaSPIP 0.1 Beta version
25 avril 2011, parMediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
The zip file provided here only contains the sources of MediaSPIP in its standalone version.
To get a working installation, you must manually install all-software dependencies on the server.
If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...) -
Multilang : améliorer l’interface pour les blocs multilingues
18 février 2011, parMultilang est un plugin supplémentaire qui n’est pas activé par défaut lors de l’initialisation de MediaSPIP.
Après son activation, une préconfiguration est mise en place automatiquement par MediaSPIP init permettant à la nouvelle fonctionnalité d’être automatiquement opérationnelle. Il n’est donc pas obligatoire de passer par une étape de configuration pour cela. -
Use, discuss, criticize
13 avril 2011, parTalk to people directly involved in MediaSPIP’s development, or to people around you who could use MediaSPIP to share, enhance or develop their creative projects.
The bigger the community, the more MediaSPIP’s potential will be explored and the faster the software will evolve.
A discussion list is available for all exchanges between users.
Sur d’autres sites (11921)
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avcodec/exr : Check for pixel type consistency in DWA
9 août, par Michael Niedermayer -
Screen Capture with FFMPEG and Google Native Client
18 juillet 2016, par Mohammad Abu MusaI am building a screen recorder that is based on Native Client for Google, I have ffmpeg installed and ready but I do not have experience programming in ffmpeg. so I am looking for tips to understand how to build this recorder.
My goal is to make a screen recorder and export videos as webm files, I have all the required libraries I just could not find any code examples to hack on
This is what I achieved so far
#define __STDC_LIMIT_MACROS
#include
#include <iostream>
#include
#include
#include <sstream>
#include
#include <vector>
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/var_dictionary.h"
#include "ppapi/c/pp_errors.h"
#include "ppapi/c/ppb_console.h"
#include "ppapi/cpp/input_event.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/rect.h"
#include "ppapi/cpp/var.h"
#include "ppapi/cpp/var_array_buffer.h"
// Begin File IO headers
#include "ppapi/c/pp_stdint.h"
#include "ppapi/c/ppb_file_io.h"
#include "ppapi/cpp/directory_entry.h"
#include "ppapi/cpp/file_io.h"
#include "ppapi/cpp/file_ref.h"
#include "ppapi/cpp/file_system.h"
#include "ppapi/cpp/instance.h"
#include "ppapi/cpp/message_loop.h"
#include "ppapi/cpp/module.h"
#include "ppapi/cpp/var.h"
#include "ppapi/cpp/var_array.h"
#include "ppapi/utility/completion_callback_factory.h"
#include "ppapi/utility/threading/simple_thread.h"
#ifndef INT32_MAX
#define INT32_MAX (0x7FFFFFFF)
#endif
#ifdef WIN32
#undef min
#undef max
#undef PostMessage
// Allow 'this' in initializer list
#pragma warning(disable : 4355)
#endif
namespace {
typedef std::vector StringVector;
}
//End File IO headers
extern "C" {
#include <libavcodec></libavcodec>avcodec.h>
#include <libswscale></libswscale>swscale.h>
#include <libavformat></libavformat>avformat.h>
#include <libavutil></libavutil>imgutils.h>
}
const char* file_name = "/file.txt";
const char* video_name = "/video.mpeg";
const char* file_text = "Echo from NaCl: ";
/**
* Pixel formats and codecs
*/
static const AVPixelFormat sourcePixelFormat = AV_PIX_FMT_BGR24;
static const AVPixelFormat destPixelFormat = AV_PIX_FMT_YUV420P;
static const AVCodecID destCodec = AV_CODEC_ID_MPEG2VIDEO;
class RecorderInstance: public pp::Instance {
public:
explicit RecorderInstance(PP_Instance instance) :
pp::Instance(instance), callback_factory_(this), file_system_(this,
PP_FILESYSTEMTYPE_LOCALPERSISTENT), file_system_ready_(
false), file_thread_(this) {
}
virtual ~RecorderInstance() {
file_thread_.Join();
}
virtual bool Init(uint32_t /*argc*/, const char * /*argn*/[],
const char * /*argv*/[]) {
file_thread_.Start();
file_thread_.message_loop().PostWork(
callback_factory_.NewCallback(
&RecorderInstance::OpenFileSystem));
avcodec_register_all(); // mandatory to register ffmpeg functions
return true;
}
private:
pp::CompletionCallbackFactory<recorderinstance> callback_factory_;
pp::FileSystem file_system_;
// Indicates whether file_system_ was opened successfully. We only read/write
// this on the file_thread_.
bool file_system_ready_;
pp::SimpleThread file_thread_;
virtual void HandleMessage(const pp::Var& var_message) {
if (!var_message.is_dictionary()) {
LogToConsole(PP_LOGLEVEL_ERROR, pp::Var("Invalid message!"));
return;
}
pp::VarDictionary dict_message(var_message);
std::string command = dict_message.Get("message").AsString();
if (command == "sendFrame") {
pp::VarArrayBuffer data(dict_message.Get("data"));
uint width = 600;
uint height = 800;
uint8_t endcode[] = { 0, 0, 1, 0xb7 };
/**
* Create an encoder and open it
*/
avcodec_register_all();
AVCodec *h264encoder = avcodec_find_encoder(destCodec);
AVCodecContext *h264encoderContext = avcodec_alloc_context3(
h264encoder);
h264encoderContext->pix_fmt = destPixelFormat;
h264encoderContext->width = width;
h264encoderContext->height = height;
if (avcodec_open2(h264encoderContext, h264encoder, NULL) < 0) {
ShowErrorMessage("Cannot open codec" ,-1);
return;
}
/**
* Create a stream
*/
AVFormatContext *cv2avFormatContext = avformat_alloc_context();
AVStream *h264outputstream = avformat_new_stream(cv2avFormatContext,
h264encoder);
AVFrame *sourceAvFrame = av_frame_alloc(), *destAvFrame =
av_frame_alloc();
int got_frame;
FILE* videoOutFile = fopen("video", "wb");
/**
* Prepare the conversion context
*/
SwsContext *bgr2yuvcontext = sws_getContext(width, height,
sourcePixelFormat, width, height, destPixelFormat,
SWS_BICUBIC, NULL, NULL, NULL);
int framesToEncode = 100;
/**
* Convert and encode frames
*/
for (uint i = 0; i < framesToEncode; i++) {
/**
* Allocate source frame, i.e. input to sws_scale()
*/
av_image_alloc(sourceAvFrame->data, sourceAvFrame->linesize,
width, height, sourcePixelFormat, 1);
/**
* Copy image data into AVFrame from cv::Mat
*/
for (uint32_t h = 0; h < height; h++)
memcpy(
&(sourceAvFrame->data[0][h
* sourceAvFrame->linesize[0]]),
&(data), width * 3);
/**
* Allocate destination frame, i.e. output from sws_scale()
*/
av_image_alloc(destAvFrame->data, destAvFrame->linesize, width,
height, destPixelFormat, 1);
sws_scale(bgr2yuvcontext, sourceAvFrame->data,
sourceAvFrame->linesize, 0, height, destAvFrame->data,
destAvFrame->linesize);
sws_freeContext(bgr2yuvcontext);
/**
* Prepare an AVPacket and set buffer to NULL so that it'll be allocated by FFmpeg
*/
AVPacket avEncodedPacket;
av_init_packet(&avEncodedPacket);
avEncodedPacket.data = NULL;
avEncodedPacket.size = 0;
destAvFrame->pts = i;
avcodec_encode_video2(h264encoderContext, &avEncodedPacket,
destAvFrame, &got_frame);
if (got_frame) {
ShowErrorMessage(
"Encoded a frame of size \n",-1); //+ (string)avEncodedPacket.size + "\n");
if (fwrite(avEncodedPacket.data, 1, avEncodedPacket.size,
videoOutFile) < (unsigned) avEncodedPacket.size)
ShowErrorMessage(
"Could not write all \n",-1);
//+ avEncodedPacket.size
//+ " bytes, but will continue..\n"
fflush(videoOutFile);
}
/**
* Per-frame cleanup
*/
av_packet_free_side_data(&avEncodedPacket);
av_free_packet(&avEncodedPacket);
av_freep(sourceAvFrame->data);
av_frame_free(&sourceAvFrame);
av_freep(destAvFrame->data);
av_frame_free(&destAvFrame);
}
fwrite(endcode, 1, sizeof(endcode), videoOutFile);
fclose(videoOutFile);
/**
* Final cleanup
*/
avformat_free_context(cv2avFormatContext);
avcodec_close(h264encoderContext);
avcodec_free_context(&h264encoderContext);
} else if (command == "createFile") {
file_thread_.message_loop().PostWork(
callback_factory_.NewCallback(&RecorderInstance::Save,
file_name, file_text));
}
}
void OpenFileSystem(int32_t /* result */) {
int32_t rv = file_system_.Open(1024 * 1024, pp::BlockUntilComplete());
if (rv == PP_OK) {
file_system_ready_ = true;
// Notify the user interface that we're ready
ShowStatusMessage("STORAGE READY");
} else {
ShowErrorMessage("Failed to open file system", rv);
}
}
void Save(int32_t /* result */, const std::string& file_name,
const std::string& file_contents) {
if (!file_system_ready_) {
ShowErrorMessage("File system is not open", PP_ERROR_FAILED);
return;
}
pp::FileRef ref(file_system_, file_name.c_str());
pp::FileIO file(this);
int32_t open_result = file.Open(ref,
PP_FILEOPENFLAG_WRITE | PP_FILEOPENFLAG_CREATE
| PP_FILEOPENFLAG_TRUNCATE, pp::BlockUntilComplete());
if (open_result != PP_OK) {
ShowErrorMessage("File open for write failed", open_result);
return;
}
// We have truncated the file to 0 bytes. So we need only write if
// file_contents is non-empty.
if (!file_contents.empty()) {
if (file_contents.length() > INT32_MAX) {
ShowErrorMessage("File too big", PP_ERROR_FILETOOBIG);
return;
}
int64_t offset = 0;
int32_t bytes_written = 0;
do {
bytes_written = file.Write(offset,
file_contents.data() + offset, file_contents.length(),
pp::BlockUntilComplete());
if (bytes_written > 0) {
offset += bytes_written;
} else {
ShowErrorMessage("File write failed", bytes_written);
return;
}
} while (bytes_written
< static_cast(file_contents.length()));
}
// All bytes have been written, flush the write buffer to complete
int32_t flush_result = file.Flush(pp::BlockUntilComplete());
if (flush_result != PP_OK) {
ShowErrorMessage("File fail to flush", flush_result);
return;
}
ShowStatusMessage("Save success");
}
/// Encapsulates our simple javascript communication protocol
void ShowErrorMessage(const std::string& message, int32_t result) {
std::stringstream ss;
ss << "ERROR: " << message << " -- Error #: " << result << "\n";
PostMessage(ss.str());
}
void ShowStatusMessage(const std::string& message) {
std::stringstream ss;
ss << "LOG: " << message << "\n";
PostMessage(ss.str());
}
};
class RecorderModule: public pp::Module {
public:
RecorderModule() :
pp::Module() {
}
virtual ~RecorderModule() {
}
virtual pp::Instance* CreateInstance(PP_Instance instance) {
return new RecorderInstance(instance);
}
};
namespace pp {
/**
* This function is an entry point to a NaCl application.
* It must be implemented.
*/
Module* CreateModule() {
return new RecorderModule();
}
} // namespace pp
</recorderinstance></vector></sstream></iostream> -
Its the pixel format yuayva4224 supported by ffmpeg ?
9 mars 2015, par Pablo MontillaI need to pass
ffmpeg
raw frames that are supposed to be in theyuayva4224
pixel format. I’ve never heard of it, and it is not to be found on google.Any idea where I can get reference data on the format layout ? Is there any way to convert it to something more palatable to ffmpeg (I guess
yuyv422
should be doable).