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  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • Support audio et vidéo HTML5

    10 avril 2011

    MediaSPIP utilise les balises HTML5 video et audio pour la lecture de documents multimedia en profitant des dernières innovations du W3C supportées par les navigateurs modernes.
    Pour les navigateurs plus anciens, le lecteur flash Flowplayer est utilisé.
    Le lecteur HTML5 utilisé a été spécifiquement créé pour MediaSPIP : il est complètement modifiable graphiquement pour correspondre à un thème choisi.
    Ces technologies permettent de distribuer vidéo et son à la fois sur des ordinateurs conventionnels (...)

Sur d’autres sites (9020)

  • Anomalie #2013 : Etendre la previsualisation à tous les rédacteurs par défaut

    31 mars 2011, par romy -

    Oui, prévisualisation par défaut : à tous les profils, pour tous les statuts de publication. Compte tenu de l’absence de WYSIWIG et de la spécificité des raccourcis SPIP, il est particulièrement important de permettre de voir le résultat de sa (...)

  • VP8 for Real-time Video Applications

    15 février 2011, par noreply@blogger.com (John Luther)

    With the growing interest in videoconferencing on the web platform, it’s a good time to explore the features of VP8 that make it an exceptionally good codec for real-time applications like videoconferencing.

    VP8 Design History & Features

    Real-time applications were a primary use case when VP8 was designed. The VP8 encoder has features specifically engineered to overcome the challenges inherent in compressing and transmitting real-time video data.

    • Processor-adaptive encoding. 16 encoder complexity levels automatically (or manually) adjust encoder features such as motion search strategy, quantizer optimizations, and loop filtering strength.
    • Encoder can be configured to use a target percentage of the host CPU.
      Ability to measure the time taken to encode each frame and adjust encoder complexity dynamically to keep the encoding time per frame constant
    • Robust error recovery (packet retransmission, forward error correction, recovery frame/new keyframe requests)
    • Temporal scalability (i.e., a single video bitstream that can degrade as needed depending on a participant’s available bandwidth)
    • Highly efficient decoding performance on low-power devices. Conventional video technology has grown to a state of complexity where dedicated hardware chips are needed to make it work well. With VP8, software-based solutions have proven to meet customer needs without requiring specialized hardware.

    For a more information about real-time video features in VP8, see the slide presentation by WebM Project engineer Paul Wilkins (PDF file).

    Commercially Available Products

    Millions of people around the world have been using VP7/8 for video chat for years. VP8 is deployed in some of today’s most popular consumer videoconferencing applications, including Skype (group video calling), Sightspeed, ooVoo and Logitech Vid. All of these vendors are active WebM project supporters. VP8’s predecessor, VP7, has been used in Skype video calling since 2005 and is supported in the new Skype app for iPhone. Other real-time VP8 implementations are coming soon, including ooVoo, and VP8 will play a leading role in Google’s plans for real-time applications on the web platform.

    Real-time applications will be extremely important as the web platform matures. The WebM community has made significant improvements in VP8 for real-time use cases since our launch and will continue to do so in the future.

    John Luther is Product Manager of the WebM Project.

  • Official RealVideo Specifications

    29 juillet 2010, par Multimedia Mike — General

    A little birdie tipped me off to a publicly-accessible URL on the Helix community site (does anyone actually use Helix ?) that contains a bunch of specifications for RealVideo 8 and 9. I have been sifting through the documents to see exactly what they contain as the different files seem to be higher revisions of the same documents. Here is the title, date, and version of each PDF document :

    • RNDecoderPerformanceARM.pdf : Decoder Performance on StrongARM and XScale ; May 12, 2003 ; Version 1.1
    • rv89_decoder_summary.pdf : RealVideo 8/9 Combo Decoder Summary ; October 23, 2002 ; Version 1.0
    • rv9_dec_external_spec_v14.pdf : RealVideo 9 External Specification ; November 7, 2003 ; Version 1.4
    • rv8_dec_external_spec_v20.pdf : RealVideo 8 External Specification ; September 19, 2002 ; Version 2.0
    • RV8DecoderExternalSpecificationv201.pdf : RealVideo 8 External Specification ; October 20, 2006 ; Version 2.01
    • RV8DecoderExternalSpecificationv202.pdf : RealVideo 8 External Specification ; April 23, 2007 ; Version 2.02
    • RV8DecoderExternalSpecificationv203.pdf : RealVideo 8 External Specification ; July 20, 2007 ; Version 2.03
    • RV8DecoderExternalSpecificationv21.pdf : RealVideo 8 External Specification ; September 11, 2007 ; Version 2.1
    • RV9DecoderExternalSpecificationv15.pdf ; RealVideo 9 External Specification ; January 26, 2002 ; Version 1.5
    • RV9DecoderExternalSpecificationv16.pdf ; RealVideo 9 External Specification ; August 17, 2005 ; Version 1.6
    • RV9DecoderExternalSpecificationv18.pdf ; RealVideo 9 External Specification ; September 11, 2007 ; Version 1.8

    Additionally, there is an Excel spreadsheet entitled realvideo-faq.xls that appears to contain some general tech support advice for using Real’s official code. There are also 3 ZIP archives which contain profiling information about the official source code (post processing and entropy decoding top the charts which is no big surprise).

    I guess the latest version of each document (the ones dated September 11, 2007) are worth mirroring. Unfortunately, those latest document versions use a terrible font.