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  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • Emballe médias : à quoi cela sert ?

    4 février 2011, par

    Ce plugin vise à gérer des sites de mise en ligne de documents de tous types.
    Il crée des "médias", à savoir : un "média" est un article au sens SPIP créé automatiquement lors du téléversement d’un document qu’il soit audio, vidéo, image ou textuel ; un seul document ne peut être lié à un article dit "média" ;

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

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  • Announcing Dreamroq

    20 mars 2011, par Multimedia Mike — Sega Dreamcast

    I have pushed the first public version of my new Dreamroq (we open source types are just so creative in our naming schemes) library up to Github :

    https://github.com/multimediamike/dreamroq

    To review, this is a library for playing RoQ video files on the Sega Dreamcast. It has a lot of problems right now, many of which are listed in the README file. It comes with a Dreamcast/KOS sample player. It also comes with a simple Unix testing utility which decodes a file to a series of PNM files. If anyone is interested in debugging RoQ again after all these years that it has been supported in other open source programs, there is still a bug in the video decoder that produces some notable artifacts.

    Also, here are some samples I generated that appear to meet the data rate requirements laid out in this post. These samples are based on this sample media set from Xiph.org.

  • Debian killing ffmpeg

    3 juillet 2017, par Viktor Joras

    It must be some kind of Linux update because all of a sudden, after years of ffmpeg usage with Debian, ffmpeg gets killed without a logic reason. The funny part is there is no trace of killings in log files inside /var/log. Nothing !

    The killings are more or less random, sometimes it happens after 1 second, other times after 50 seconds.

    While transcoding ffmpegs outputs "Killed" and after few rows it outputs "Exiting normally, received signal 15".

    The same behaviour happens with 4 different machines with Debian, kernel 3.16 and 4.9 with a lot of RAM, so memory is not the issue.

    Is there a kind of setting that limits CPU or some other devilry that is ruining my happiness ?

  • Can somebody compare the decoding speed of popular audio formats ? [on hold]

    23 novembre 2017, par puppon -su

    People usually quote compression ratio, but I’m interested in how well they perform on old computers and mobile phones. I’m interested in cpu usage, battery usage, and if they require/benefit from SIMD.

    I’m not sure if it still matters by now, everyone seems to buy new hardware every few years.