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Médias (91)

Autres articles (84)

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

  • Support de tous types de médias

    10 avril 2011

    Contrairement à beaucoup de logiciels et autres plate-formes modernes de partage de documents, MediaSPIP a l’ambition de gérer un maximum de formats de documents différents qu’ils soient de type : images (png, gif, jpg, bmp et autres...) ; audio (MP3, Ogg, Wav et autres...) ; vidéo (Avi, MP4, Ogv, mpg, mov, wmv et autres...) ; contenu textuel, code ou autres (open office, microsoft office (tableur, présentation), web (html, css), LaTeX, Google Earth) (...)

  • MediaSPIP v0.2

    21 juin 2013, par

    MediaSPIP 0.2 is the first MediaSPIP stable release.
    Its official release date is June 21, 2013 and is announced here.
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

Sur d’autres sites (7973)

  • ffmpeg avformat_open_input cannot open file

    21 mai 2014, par Zyoo

    I’m trying to open an existing Mp3 file via Android NDK, but it won’t open.

    Java

    private static String FILENAME = "/mnt/sdcard/My Audios/Doomsday.mp3";

    C

    if ((res=avformat_open_input(&pFormatCtx, path, NULL, NULL)) < 0) {
       __android_log_print(ANDROID_LOG_DEBUG, DEBUG_TAG, "file name: %s", path);
       printf("Hello %s\n", path);
       __android_log_print(ANDROID_LOG_DEBUG, DEBUG_TAG, "cannot open input file");
       __android_log_print(ANDROID_LOG_DEBUG, DEBUG_TAG, "%d", res);
       return res; // couldn't open file
    }

    Here’s the log

    error

    Definitely sure the file exists.
    Thanks.

  • Syncing decoded video using Ffmpeg

    30 juin 2012, par Infiniti Fizz

    I am using Ffmpeg to decode and play video files. I have currently got the video playing and the audio playing at as fast as the CPU can decode and display them. The problem is that I want to play the video and audio in sync using the system clock.

    I've searched around for some help but can't find anything substantial other than dranger's tutorial 05 but I don't really understand what he is doing because my program isn't written in the same way as his.

    I am using mjpeg files and so the pts seems to be retrieved every single time a frame is decoded, I have multiplied the pts by the time_base as dranger does to get the value in seconds but the resolution seems to be only seconds and so I get the value "6" 25 times and then "7" 25 times as the video runs at 25 frames per second.

    Is there not a more accurate value ? Or way to get a more accurate value and if so, how would I go about syncing to this value ? I am using SDL to display the value so can I just use a SDL_Delay() of the value I get ?

    Thanks for your time,

    Infinitifizz

  • Best way to load in a video and to grab images using c++

    17 octobre 2011, par Seb

    I am looking for a fast way to load in a video file and to create images from them at certain intervals ( every second, every minute, every hour, etc.).

    I tried using DirectShow, but it just ran too slow for me to start the video file and move to a certain location to get data and to save it out to an image. Even if I disabled the reference clock. Tried OpenCV, but it has trouble opening the AVI file unless I know the exact codec information. So if I know a way to get the codec information out from OpenCV I may give it another shot. I tried to use FFMPEG, but I don't have as much control over it as well as I would wish.

    Any advice would be greatly appreciated. This is being developed on a Windows box since it has to be hosted on a Windows box.