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Autres articles (75)
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MediaSPIP version 0.1 Beta
16 avril 2011, parMediaSPIP 0.1 beta est la première version de MediaSPIP décrétée comme "utilisable".
Le fichier zip ici présent contient uniquement les sources de MediaSPIP en version standalone.
Pour avoir une installation fonctionnelle, il est nécessaire d’installer manuellement l’ensemble des dépendances logicielles sur le serveur.
Si vous souhaitez utiliser cette archive pour une installation en mode ferme, il vous faudra également procéder à d’autres modifications (...) -
Mise à jour de la version 0.1 vers 0.2
24 juin 2013, parExplications des différents changements notables lors du passage de la version 0.1 de MediaSPIP à la version 0.3. Quelles sont les nouveautés
Au niveau des dépendances logicielles Utilisation des dernières versions de FFMpeg (>= v1.2.1) ; Installation des dépendances pour Smush ; Installation de MediaInfo et FFprobe pour la récupération des métadonnées ; On n’utilise plus ffmpeg2theora ; On n’installe plus flvtool2 au profit de flvtool++ ; On n’installe plus ffmpeg-php qui n’est plus maintenu au (...) -
Personnaliser en ajoutant son logo, sa bannière ou son image de fond
5 septembre 2013, parCertains thèmes prennent en compte trois éléments de personnalisation : l’ajout d’un logo ; l’ajout d’une bannière l’ajout d’une image de fond ;
Sur d’autres sites (13439)
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How to get the thumbnail of base64 encoded video file in Nodejs ?
3 octobre 2018, par Wai Yan HeinI am developing a web application using Nodejs. I am using Amazon S3 bucket to store files. What I am doing now is that when I upload a video file (mp4) to the S3 bucket, I will get the thumbnail photo of the video file from the lambda function. For fetching the thumbnail photo of the video file, I am using this package - https://www.npmjs.com/package/ffmpeg. I tested the package locally on my laptop and it is working.
Here is my code tested on my laptop
var ffmpeg = require('ffmpeg');
module.exports.createVideoThumbnail = function(req, res)
{
try {
var process = new ffmpeg('public/lalaland.mp4');
process.then(function (video) {
video.fnExtractFrameToJPG('public', {
frame_rate : 1,
number : 5,
file_name : 'my_frame_%t_%s'
}, function (error, files) {
if (!error)
console.log('Frames: ' + files);
else
console.log(error)
});
}, function (err) {
console.log('Error: ' + err);
});
} catch (e) {
console.log(e.code);
console.log(e.msg);
}
res.json({ status : true , message: "Video thumbnail created." });
}The above code works well. It gave me the thumbnail photos of the video file (mp4). Now, I am trying to use that code in the AWS lambda function. The issue is the above code is using video file path as the parameter to fetch the thumbnails. In the lambda function, I can only fetch the base 64 encoded format of the file. I can get id (s3 path) of the file, but I cannot use it as the parameter (file path) to fetch the thumbnails as my s3 bucket does not allow public access.
So, what I tried to do was that I tried to save the base 64 encoded video file locally in the lambda function project itself and then passed the file path as the parameter for fetching the thumbnails. But the issue was that AWS lamda function file system is read-only. So I cannot write any file to the file system. So what I am trying to do right now is to retrieve the thumbnails directly from the base 64 encoded video file. How can I do it ?
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Encoding audio_common messages to OPUS
14 juin 2023, par djangbahevans

I am trying to stream microphone and camera data to Amazon KVS WebRTC. I'm able to make video work using this package (adapted for noetic) however I am struggling to make audio work. I'm using the audio_capture package to get mp3 frames. I'm trying to convert this to OPUS frames before streaming to KVS, but I'm unsure how to do this. I wrote this bit of code based on the small resources I can find on using ffmpeg, but it's not working.
avcodec_fill_audio_frame
is returning -22.

#include "opus_encoder.h"

OPUSEncoder::OPUSEncoder() {
 av_register_all();
 codecContext == nullptr;
}

OPUSEncoder::~OPUSEncoder() {
 if (codecContext != nullptr) {
 avcodec_free_context(&codecContext);
 }
}

int OPUSEncoder::Initialize(int Fs, int channels) {
 AVCodec *codec = avcodec_find_encoder(AV_CODEC_ID_OPUS);
 if (!codec) {
 printf("Codec not found\n");
 return -1;
 }

 codecContext = avcodec_alloc_context3(codec);
 if (!codecContext) {
 printf("Could not allocate audio codec context\n");
 return -1;
 }

 codecContext->sample_fmt = AV_SAMPLE_FMT_S16;
 codecContext->bit_rate = 128000;
 codecContext->sample_rate = Fs;
 codecContext->channel_layout = av_get_default_channel_layout(channels);
 codecContext->channels = channels;

 if (avcodec_open2(codecContext, codec, nullptr) < 0) {
 printf("Could not open codec\n");
 return -1;
 }

 return 0;
}

int OPUSEncoder::Encode(const uint8_t *audio_data, int frameSize,
 uint8_t *out) {
 AVPacket pkt;
 av_init_packet(&pkt);
 pkt.data = nullptr;
 pkt.size = 0;

 AVFrame *frame = av_frame_alloc();
 frame->nb_samples = frameSize;
 frame->format = codecContext->sample_fmt;
 frame->channel_layout = codecContext->channel_layout;

 int ret = avcodec_fill_audio_frame(frame, codecContext->channels,
 codecContext->sample_fmt, audio_data,
 frameSize * 2, 0);
 if (ret < 0) {
 printf("Error filling audio frame: %d\n", ret);
 return -1;
 }

 ret = avcodec_send_frame(codecContext, frame);
 if (ret < 0) {
 printf("Error sending the frame to the encoder\n");
 return -1;
 }

 while (ret >= 0) {
 ret = avcodec_receive_packet(codecContext, &pkt);
 if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
 return 0;
 } else if (ret < 0) {
 printf("Error encoding audio frame\n");
 return -1;
 }

 memcpy(out, pkt.data, pkt.size);
 out += pkt.size;
 av_packet_unref(&pkt);
 }

 av_frame_free(&frame);

 return 0;
}



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ffmpeg file conversion AWS Lambda
10 avril 2021, par eartoolboxI want a .webm file to be converted to a .wav file after it hits my S3 bucket. I followed this tutorial and tried to adapt it from my use case using the .webm -> .wav ffmpeg command described here.


My AWS Lambda function generally works, in that when my .webm file hits the source bucket, it is converted to .wav and ends up in the destination bucket. However, the resulting file .wav is always 0 bytes (though the .webm not, including the appropriate audio). Did I adapt the code wrong ? I only changed the ffmpeg_cmd line from the first link.


import json
import os
import subprocess
import shlex
import boto3

S3_DESTINATION_BUCKET = "hmtm-out"
SIGNED_URL_TIMEOUT = 60

def lambda_handler(event, context):

 s3_source_bucket = event['Records'][0]['s3']['bucket']['name']
 s3_source_key = event['Records'][0]['s3']['object']['key']

 s3_source_basename = os.path.splitext(os.path.basename(s3_source_key))[0]
 s3_destination_filename = s3_source_basename + ".wav"

 s3_client = boto3.client('s3')
 s3_source_signed_url = s3_client.generate_presigned_url('get_object',
 Params={'Bucket': s3_source_bucket, 'Key': s3_source_key},
 ExpiresIn=SIGNED_URL_TIMEOUT)
 
 ffmpeg_cmd = "/opt/bin/ffmpeg -i \"" + s3_source_signed_url + "\" -c:a pcm_f32le " + s3_destination_filename + " -"
 
 
 command1 = shlex.split(ffmpeg_cmd)
 p1 = subprocess.run(command1, stdout=subprocess.PIPE, stderr=subprocess.PIPE)

 resp = s3_client.put_object(Body=p1.stdout, Bucket=S3_DESTINATION_BUCKET, Key=s3_destination_filename)

 return {
 'statusCode': 200,
 'body': json.dumps('Processing complete successfully')
 }