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  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Le plugin : Podcasts.

    14 juillet 2010, par

    Le problème du podcasting est à nouveau un problème révélateur de la normalisation des transports de données sur Internet.
    Deux formats intéressants existent : Celui développé par Apple, très axé sur l’utilisation d’iTunes dont la SPEC est ici ; Le format "Media RSS Module" qui est plus "libre" notamment soutenu par Yahoo et le logiciel Miro ;
    Types de fichiers supportés dans les flux
    Le format d’Apple n’autorise que les formats suivants dans ses flux : .mp3 audio/mpeg .m4a audio/x-m4a .mp4 (...)

  • Création définitive du canal

    12 mars 2010, par

    Lorsque votre demande est validée, vous pouvez alors procéder à la création proprement dite du canal. Chaque canal est un site à part entière placé sous votre responsabilité. Les administrateurs de la plateforme n’y ont aucun accès.
    A la validation, vous recevez un email vous invitant donc à créer votre canal.
    Pour ce faire il vous suffit de vous rendre à son adresse, dans notre exemple "http://votre_sous_domaine.mediaspip.net".
    A ce moment là un mot de passe vous est demandé, il vous suffit d’y (...)

Sur d’autres sites (8403)

  • Who Invented FLIC ?

    26 mai 2011, par Multimedia Mike — Multimedia History

    I have been reading through “All Your Base Are Belong To Us : How 50 Years of Video Games Conquered Pop Culture” by Harold Goldberg. Despite the title, Zero Wing has yet to be mentioned (I’m about halfway done).



    I just made it through the chapter describing early breakthrough CD-ROM games, including Myst, The 7th Guest, and The 11th Hour. Some interesting tidbits :

    The 7th Guest
    Of course, Graeme Devine created a new FMV format (called VDX, documented here) for The 7th Guest. The player was apparently called PLAY and the book claims that Autodesk was so impressed by the technology that it licensed the player for use in its own products. When I think of an Autodesk multimedia format, I think of FLIC. The VDX coding format doesn’t look too much like FLIC, per my reading.

    Here’s the relevant passage (pp 118-119) :

    Devine began working on creating software within the CD-ROM disk that would play full-motion video. Within days he had a robust but small ninety-kilobyte player called PLAY that was so good, it was licensed by Autodesk, the makers of the best 3-D animation program at the time. Then Devine figured out a way to compress the huge video files so that they would easily fit on two CD-ROMs.

    Googling for “autodesk trilobyte play program” (Trilobyte was the company behind 7th Guest) led me to this readme file for a program called PLAY73 (hosted at Jason Scott’s massive CD-ROM archive, and it’s on a disc that, incidentally, I donated to the archive ; so, let’s here it for Jason’s tireless archival efforts ! And for Google’s remarkable indexing prowess). The file — dated September 10, 1991 — mentions that it’s a FLICK player, copyright Trilobyte software.



    However, it also mentions being a Groovie Player. Based on ScummVM’s reimplementation of the VDX format, Groovie might refer to the engine behind The 7th Guest.

    So now I’m really interested : Did Graeme Devine create the FLIC file format ? Multimedia nerds want to know !

    I guess not. Thanks to Jim Leonard for digging up this item : “I developed the flic file format for the Autodesk Animator.” Jim Kent, Dr. Dobbs Magazine, March 1993.

    The PLAY73 changelog reveals something from the bad old days of DOS/PC programming : The necessity of writing graphics drivers for 1/2 dozen different video adapters. The PLAY73 readme file also has some vintage contact address for Graeme Devine ; remember when addresses looked like these ?

    If you have any comments, please send them to :
    	Compuserve : 72330,3276
    	Genie : G.DEVINE
    	Internet : 72330,3276@compuserve.com
    

    The 11th Hour
    The book didn’t really add anything I didn’t already know regarding the compression format (RoQ) used in 11th Hour. I already knew how hard Devine worked at it. This book took pains to emphasize the emotional toll taken on the format’s creator.

    I wonder if he would be comforted to know that, more than 15 years later, people are still finding ways to use the format.

  • Interact with ffmpeg from a .NET program - Write Input

    7 mai 2015, par Shimmy

    In reference to this question, as you can see I managed to run and receive data from the program.

    However I didn’t manage to submit data to it, for instance, while converting a file, pressing q immediately stop conversion and stops the program.
    I need my application to support stopping the process as well, and I think this should be done by passing this parameter to the ffmpeg app, since I want it to take care of all uncollected resource or whatever dust it would leave behind if I would just go and use process.Kill()

    Here is what I’ve tried :

    static int lineCount = 0;
    static bool flag;
    static void process_ErrorDataReceived(object sender, DataReceivedEventArgs e)
    {
     Console.WriteLine("Error ({1:m:s:fff}: {0})", lineCount++,
         DateTime.Now);

     if (e.Data != null && string.Equals(e.Data,"Press [q] to stop, [?] for help"))
       flag = true;

     if (flag)
     {
       flag = false;
       Console.WriteLine("Stopping ({0:m:s:fff})...", DateTime.Now);
       process.CancelErrorRead();
       process.CancelOutputRead();
       process.StandardInput.WriteLine("q");
     }  

     Console.WriteLine(e.Data);
     Console.WriteLine();
    }

    But it doesn’t do anything, seems that once the conversion has been requested, I have no control on it any more, I can only receive output from it. Running it as stand alone does allow me interaction of course.

    What am I missing here, is it a different trick in submitting the output or the code in previous answer is wrong, or I should have chosen a different approach ?

    For your attention, RedirectStandardInput is on.

    NOTE : as you can see in the answer of my previous question, ffmpeg interacts differently, I think the one who knows the answer will be (maybe I’m wrong) someone with experience in ffmpeg.

  • Why does FFMPEG reports the wrong duration ?

    20 octobre 2011, par Adrian Lynch

    I have an oldish build of FFMPEG that I can't easily change.

    We use FFMPEG to find the duration of video and sound files. So far it has been working wonderfully.

    Recently on an uploaded file, FFMPEG has reported a 30 second file as being 5 minutes 30 seconds in length.

    Could it be something wrong with the file rather than FFMPEG ?

    If I use FFMPEG to convert to another file, the duration is restored.

    In case it matters, ffmpeg -i 'path to the file' produces :

        FFmpeg version Sherpya-r15618, Copyright (c) 2000-2008 Fabrice Bellard, et al.
          libavutil     49.11. 0 / 49.11. 0
          libavcodec    52. 0. 0 / 52. 0. 0
          libavformat   52.22. 1 / 52.22. 1
          libavdevice   52. 1. 0 / 52. 1. 0
          libswscale     0. 6. 1 /  0. 6. 1
          libpostproc   51. 2. 0 / 51. 2. 0
          built on Oct 14 2008 23:43:47, gcc : 4.2.5 20080919 (prerelease) [Sherpya]
        Input #0, mov,mp4,m4a,3gp,3g2,mj2, from 'H :\path\to\file.mov' :
          Duration : 00:05:35.00, start : 0.000000, bitrate : 1223 kb/s
            Stream #0.0(eng) : Audio : aac, 44100 Hz, stereo, s16
            Stream #0.1(eng) : Video : h264, yuv420p, 720x576, 25.00 tb(r)
        Must supply at least one output file
    

    It's that very command I use to then extract the duration with RegEx.

    Does anyone have a nice application that can do what I'm trying above but get it right 100% of the time ?