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    5 September 2013, by

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  • How to create a scheduled task – Introducing the Piwik Platform

    28 August 2014, by Thomas Steur — Development

    This is the next post of our blog series where we introduce the capabilities of the Piwik platform (our previous post was How to create a custom theme in Piwik). This time you’ll learn how to execute scheduled tasks in the background, for instance sending a daily email. For this tutorial you will need to have basic knowledge of PHP.

    What can you do with scheduled tasks?

    Scheduled tasks let you execute tasks regularly (hourly, weekly, …). For instance you can:

    • create and send custom reports or summaries
    • sync users and websites with other systems
    • clear any caches
    • import third-party data into Piwik
    • monitor your Piwik instance
    • execute any other task you can think of

    Getting started

    In this series of posts, we assume that you have already set up your development environment. If not, visit the Piwik Developer Zone where you’ll find the tutorial Setting up Piwik.

    To summarize the things you have to do to get setup:

    • Install Piwik (for instance via git).
    • Activate the developer mode: ./console development:enable --full.
    • Generate a plugin: ./console generate:plugin --name="MyTasksPlugin". There should now be a folder plugins/MyTasksPlugin.
    • And activate the created plugin under Settings => Plugins.

    Let’s start creating a scheduled task

    We start by using the Piwik Console to create a tasks template:

    ./console generate:scheduledtask

    The command will ask you to enter the name of the plugin the task should belong to. I will simply use the above generated plugin name “MyTasksPlugin”. There should now be a file plugins/MyTasksPlugin/Tasks.php which contains some examples to get you started easily:

    class Tasks extends \Piwik\Plugin\Tasks
    {
       public function schedule()
       {
           $this->hourly('myTask');  // method will be executed once every hour
           $this->daily('myTask');   // method will be executed once every day
           $this->weekly('myTask');  // method will be executed once every week
           $this->monthly('myTask'); // method will be executed once every month

           // pass a parameter to the task
           $this->weekly('myTaskWithParam', 'anystring');

           // specify a different priority
           $this->monthly('myTask', null, self::LOWEST_PRIORITY);
           $this->monthly('myTaskWithParam', 'anystring', self::HIGH_PRIORITY);
       }

       public function myTask()
       {
           // do something
       }

       public function myTaskWithParam($param)
       {
           // do something
       }
    }

    A simple example

    As you can see in the generated template you can execute tasks hourly, daily, weekly and monthly by registering a method which represents the actual task:

    public function schedule()
    {
       // register method remindMeToLogIn to be executed once every day
       $this->daily('remindMeToLogIn');  
    }

    public function remindMeToLogIn()
    {
       $mail = new \Piwik\Mail();
       $mail->addTo('me@example.com');
       $mail->setSubject('Check stats');
       $mail->setBodyText('Log into your Piwik instance and check your stats!');
       $mail->send();
    }

    This example sends you an email once a day to remind you to log into your Piwik daily. The Piwik platform makes sure to execute the method remindMeToLogIn exactly once every day.

    How to pass a parameter to a task

    Sometimes you want to pass a parameter to a task method. This is useful if you want to register for instance one task for each user or for each website. You can achieve this by specifying a second parameter when registering the method to execute.

    public function schedule()
    {
       foreach (\Piwik\Site::getSites() as $site) {
           // create one task for each site and pass the URL of each site to the task
           $this->hourly('pingSite', $site['main_url']);
       }
    }

    public function pingSite($siteMainUrl)
    {
       file_get_contents($siteMainUrl);
    }

    How to test scheduled tasks

    After you have created your task you are surely wondering how to test it. First, you should write a unit or integration test which we will cover in one of our future blog posts. Just one hint: You can use the command ./console generate:test to create a test. To manually execute all scheduled tasks you can execute the API method CoreAdminHome.runScheduledTasks by opening the following URL in your browser:

    http://piwik.example.com/index.php?module=API&method=CoreAdminHome.runScheduledTasks&token_auth=YOUR_API_TOKEN

    Don’t forget to replace the domain and the token_auth URL parameter.

    There is one problem with executing the scheduled tasks: The platform makes sure they will be executed only once an hour, a day, etc. This means you can’t simply reload the URL and test the method again and again as you would have to wait for the next hour or day. The proper solution is to set the constant DEBUG_FORCE_SCHEDULED_TASKS to true within the file Core/TaskScheduler.php. Don’t forget to set it back to false again once you have finished testing it.

    Starting from Piwik 2.6.0 you can alternatively execute the following command:

    ./console core:run-scheduled-tasks --force --token-auth=YOUR_TOKEN_AUTH

    The option “–force” will make sure to execute even tasks that are not due to run at this time. So you won’t have to modify any files.

    Which tasks are registered and when is the next execution time of my task?

    The TasksTimetable plugin from the Marketplace can answer this question for you. Simply install and activate the plugin with one click by going to Settings => Marketplace => Get new functionality. It’ll add a new admin menu item under Settings named Scheduled Tasks.

    Publishing your Plugin on the Marketplace

    In case you want to share your task(s) with other Piwik users you can do this by pushing your plugin to a public GitHub repository and creating a tag. Easy as that. Read more about how to distribute a plugin.

    Advanced features

    Isn’t it easy to create scheduled tasks? We never even created a file! Of course, based on our API design principle “The complexity of our API should never exceed the complexity of your use case.” you can accomplish more if you want. For instance, you can define priorities, you can directly register methods from different objects and classes, you can specify at which time of a day a task should run and more.

    Would you like to know more about tasks? Go to our Tasks class reference in the Piwik Developer Zone.

    If you have any feedback regarding our APIs or our guides in the Developer Zone feel free to send it to us.

  • Convert Blob audio file to mp3 type in typescript

    6 April 2022, by I. Albuquerque

    I'm trying to convert a blob audio file to .mp3 type which is generated from MediaRecorder it is returning with webm type and I have tried other types in MimeType(attribute in MediaRecorder to set the type) but they are not supported so I have tried ffmpeg npm library but it was asking for path of the file but i'm not saving it so that also didn't work for me. Any suggestion and answer that will help!!

    


    Here is how i get audio

    


    getAudio(){
  navigator.mediaDevices.getUserMedia({ audio: true})
    .then( stream => {
      console.log(stream)
      this.mediaRecord = new MediaRecorder(stream)

      this.mediaRecord.ondataavailable = (data: { data: any; }) => {
        console.log(data)
        this.chunks.push(data.data)
      }

      this.mediaRecord.onstop = () => {
        const blob = new Blob(this.chunks, { type: 'audio/mp3'})
        const reader = new window.FileReader()
        reader.readAsDataURL(blob)
        reader.onloadend = () => {
          const teste:any = this.$el.querySelector('#teste')
          teste.src = reader.result //render.result e o local onde o audio fica armazenado
          this.ArquivoAudio = blob
          console.log(reader.result)
        }
      }
    }, err => {
      console.log(err)
      alert('voce deve permitir a captura de audio')
    })
},


    


  • set MediaRecorder to record 1 frame every N seconds

    19 August 2022, by The Blind Hawk

    Summary

    


    I have a version of my code already working on Chrome and Edge, but I need some fixes for it to work on Safari.
    
My objective is to record around 25 minutes and download a timelapse version of the recording.
    
final product requirements:

    


    speed: 3fps
length: ~25s

(I need to record one frame every 20 seconds for 25 mins)


    


    this.secondStream settings:

    


    this.secondStream = await navigator.mediaDevices.getUserMedia({
    audio: false,
    video: {width: 430, height: 430, facingMode: "user"}
});


    


    My code for IOS so far:

    


            startIOSVideoRecording: function() {
            console.log("setting up recorder");
            var self = this;
            this.data = [];

            if (MediaRecorder.isTypeSupported('video/mp4')) {
                // IOS does not support webm, so I will be using mp4
                var options = {mimeType: 'video/mp4', videoBitsPerSecond : 1000000};
            } else {
                console.log("ERROR: mp4 is not supported, trying to default to webm");
                var options = {mimeType: 'video/webm'};
            }
            console.log("options settings:");
            console.log(options);

            this.recorder = new MediaRecorder(this.secondStream, options);

            this.recorder.ondataavailable = function(evt) {
                if (evt.data && evt.data.size > 0) {
                    self.data.push(evt.data);
                    console.log('chunk size: ' + evt.data.size);
                }
            }

            this.recorder.onstop = function(evt) {
                console.log('recorder stopping');
                var blob = new Blob(self.data, {type: "video/mp4"});
                self.download(blob, "mp4");
                self.sendMail(videoBlob);
            }

            console.log("finished setup, starting")
            this.recorder.start(1200);

            function sleep(ms) { return new Promise(resolve => setTimeout(resolve, ms));}

            async function looper() {
                // I am trying to pick one second every 20 more or less
                await sleep(500);
                self.recorder.pause();
                await sleep(18000);
                self.recorder.resume();
                looper();
            }
            looper();
        },


    


    Issues

    


    Only one call to getUserMedia()

    


    I am already using this.secondstream elsewhere, and I need the settings to stay as they are for the other functionality.
    
On Chrome and Edge, I could just call getUserMedia() again with different settings, and the issue would be solved, but on IOS calling getUserMedia() a second time kills the first stream.
    
The settings that I was planning to use (works for Chrome and Edge):

    


    navigator.mediaDevices.getUserMedia({
    audio: false,
    video: { 
        width: 360, height: 240, facingMode: "user", 
        frameRate: { min:0, ideal: 0.05, max:0.1 } 
    },
}


    


    The timelapse library I am using does not support mp4 (ffmpeg as alternative?)

    


    I am forced to use mp4 on IOS apparently, but this does not allow me to use the library I was relying on so I need an alternative.
    
I am thinking of using ffmpeg but cannot find any documentation to make it interact with the blob before the download.
    
I do not want to edit the video after downloading it, but I want to be able to download the already edited version, so no terminal commands.

    


    MediaRecorder pause and resume are not ideal

    


    On Chrome and Edge I would keep one frame every 20 seconds by setting the frameRate to 0.05, but this does not seem to work on IOS for two reasons.
    
First one is related to the first issue of not being able to change the settings of getUserMedia() without destroying the initial stream in the first place.
    
And even after changing the settings, It seems that setting the frame rate below 1 is not supported on IOS. Maybe I wrote something else wrong, but I was not able to open the downloaded file.
    
Therefore I tried relying on pausing and resuming the MediaRecorder, but this brings forth another two issues:
    
I am currently saving 1 second every 20 seconds and not 1 frame every 20 seconds, and I cannot find any workarounds.
    
Pause and Resume take a little bit of time, making the code unreliable, as I sometimes pick 2/20 seconds instead of 1/20, and I have no reliability that the loop is actually running every 20 seconds (might be 18 might be 25).