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Autres articles (111)

  • MediaSPIP 0.1 Beta version

    25 avril 2011, par

    MediaSPIP 0.1 beta is the first version of MediaSPIP proclaimed as "usable".
    The zip file provided here only contains the sources of MediaSPIP in its standalone version.
    To get a working installation, you must manually install all-software dependencies on the server.
    If you want to use this archive for an installation in "farm mode", you will also need to proceed to other manual (...)

  • HTML5 audio and video support

    13 avril 2011, par

    MediaSPIP uses HTML5 video and audio tags to play multimedia files, taking advantage of the latest W3C innovations supported by modern browsers.
    The MediaSPIP player used has been created specifically for MediaSPIP and can be easily adapted to fit in with a specific theme.
    For older browsers the Flowplayer flash fallback is used.
    MediaSPIP allows for media playback on major mobile platforms with the above (...)

  • ANNEXE : Les plugins utilisés spécifiquement pour la ferme

    5 mars 2010, par

    Le site central/maître de la ferme a besoin d’utiliser plusieurs plugins supplémentaires vis à vis des canaux pour son bon fonctionnement. le plugin Gestion de la mutualisation ; le plugin inscription3 pour gérer les inscriptions et les demandes de création d’instance de mutualisation dès l’inscription des utilisateurs ; le plugin verifier qui fournit une API de vérification des champs (utilisé par inscription3) ; le plugin champs extras v2 nécessité par inscription3 (...)

Sur d’autres sites (11782)

  • How to mirror swscale PIX_FMT_YUYV422

    31 janvier 2012, par superg

    I'm trying to mirror libswscale PIX_FMT_YUYV422-type image horizontally. Using simple loop for each line with 16-bits per pixel results in having colors wrong, for example blue objects are orange. Here is my code :

      typedef unsigned short YUVPixel; // 16 bits per pixel
       for (int y = 0; y < outHeight; y++)
       {
           YUVPixel *p1 = (YUVPixel*)pBits + y * outWidth;
           YUVPixel *p2 = p1 + outWidth - 1;
           for (int x = 0; x < outWidth/2; x++) // outWidth is image width in pixels
           {
               // packed YUV 4:2:2, 16bpp, Y0 Cb Y1 Cr
               unsigned short tmp;
               tmp = *p1;
               *p1 = *p2;
               *p2 = tmp;
           }
       }

    Then I tried redefining YUVPixel as 32-bit type and modifying my loop accordingly. This results in correct colors, but looks like neighboring pixels are swapped. Any ideas, I'm totally lost with this ?

  • r210enc.c : Simplify and never store more than 10 bits.

    27 décembre 2014, par Reimar Döffinger
    r210enc.c : Simplify and never store more than 10 bits.
    

    The r10k and avrp decoders would previously store 12 bit precision
    for the blue channel, which is inconsistent and probably not a
    desirable behaviour.
    Now the 2 unused extra bits are set to 0.
    This is possibly not ideal either as RGBA1010102 format has the same
    layout but stores alpha in these bits, thus explicitly setting them
    to 1 might be preferable.

    Signed-off-by : Reimar Döffinger <Reimar.Doeffinger@gmx.de>

    • [DH] libavcodec/r210enc.c
  • doxy : Fix link in badge color

    16 décembre 2013, par Luca Barbato
    doxy : Fix link in badge color
    

    Green on blue was not exactly optimal.

    Signed-off-by : Luca Barbato <lu_zero@gentoo.org>

    • [DBH] doc/doxy/doxy_stylesheet.css