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Médias (3)
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MediaSPIP Simple : futur thème graphique par défaut ?
26 septembre 2013, par
Mis à jour : Octobre 2013
Langue : français
Type : Video
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GetID3 - Bloc informations de fichiers
9 avril 2013, par
Mis à jour : Mai 2013
Langue : français
Type : Image
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GetID3 - Boutons supplémentaires
9 avril 2013, par
Mis à jour : Avril 2013
Langue : français
Type : Image
Autres articles (52)
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Pas question de marché, de cloud etc...
10 avril 2011Le vocabulaire utilisé sur ce site essaie d’éviter toute référence à la mode qui fleurit allègrement
sur le web 2.0 et dans les entreprises qui en vivent.
Vous êtes donc invité à bannir l’utilisation des termes "Brand", "Cloud", "Marché" etc...
Notre motivation est avant tout de créer un outil simple, accessible à pour tout le monde, favorisant
le partage de créations sur Internet et permettant aux auteurs de garder une autonomie optimale.
Aucun "contrat Gold ou Premium" n’est donc prévu, aucun (...) -
List of compatible distributions
26 avril 2011, parThe table below is the list of Linux distributions compatible with the automated installation script of MediaSPIP. Distribution nameVersion nameVersion number Debian Squeeze 6.x.x Debian Weezy 7.x.x Debian Jessie 8.x.x Ubuntu The Precise Pangolin 12.04 LTS Ubuntu The Trusty Tahr 14.04
If you want to help us improve this list, you can provide us access to a machine whose distribution is not mentioned above or send the necessary fixes to add (...) -
Formulaire personnalisable
21 juin 2013, parCette page présente les champs disponibles dans le formulaire de publication d’un média et il indique les différents champs qu’on peut ajouter. Formulaire de création d’un Media
Dans le cas d’un document de type média, les champs proposés par défaut sont : Texte Activer/Désactiver le forum ( on peut désactiver l’invite au commentaire pour chaque article ) Licence Ajout/suppression d’auteurs Tags
On peut modifier ce formulaire dans la partie :
Administration > Configuration des masques de formulaire. (...)
Sur d’autres sites (8074)
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Streaming jpegs live to iphone app
14 février 2012, par RavenIm progressing through taking the depth camera feed from my kinect and streaming it to my iphone app. I have got to stage of being able save jpegs for every frame created from the kinect depth image (30 fps) and save them to the local disk. I have than been able to convert this to mpeg with ffmpeg.
My question is now how can I view this live on my iphone ? Basically I want to view it live on the iphone as you are seeing it coming from the kinect.
Should I use http live streaming and use the segmenter to use apples HttpLiveStreaming functionality ? Or can I stream the raw jpeg image files up in some way as they are saved to disk and than just cycle the images on the phone as they go ?
Im wondering how video conferencing is achieved on the iphone (facetime/skype etc) ? because I'd prefer that it wasnt played inside the video player, just want to display live content on the screen as it happens.
Any ideas ? Thanks in advance
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Recording application output to video using FFmpeg (or similar)
15 décembre 2011, par JohnWe have a requirement to lets users record a video of our 3D application. I can already grab the individual rendered frames so this question is specifically about how to write frames into a video file.
I don't think writing each frame as a separate file and post-processing is a workable option.
I can look at options to record to a simple video file for later optimising/encoding, or writing directly to a sensibly encoded format.
FFmpeg was suggested in another post but it looks a bit daunting to me. Is it the best option, if not what can be suggested ? We can work with LGPL but not full GPL.
We're working on Windows (Win32 not MFC) in C++. Sample/pseudo code with your recommended library is very much appreciated... basically after how to do 3 functions :
startRecording()
does whatever initialization is neededrecordFrame()
takes pointer to frame data and encodes it, ideally with timing dataendRecording()
finalizes the video file, shuts down video system, etc
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undefined reference to `__stack_chk_guard'
20 décembre 2011, par mooseI'm trying to debug the ffmpeg (0.8.7) on x86 Windows OS.
When I run configure with the -fstack-protector-all and -fstack-check I get this in config.log :gcc -mms-bitfields -fstack-protector-all -fstack-check -I/home/moose/x264 -c -o /tmp/ffconf.AZMYgppf.o /tmp/ffconf.NLPWVejs.c
gcc -Wl,—add-stdcall-alias -L/c/installs/x264/x264-snapshot-20111206-2245 -o /tmp/ffconf.ZgseLpWd.exe /tmp/ffconf.AZMYgppf.o /c/installs/x264/x264-snapshot-20111206-2245/libx264.a
C :/DOCUME 1/moose/LOCALS 1/Temp/ffconf.AZMYgppf.o:ffconf.NLPWVejs.c :(.text+0x2f) : undefined reference to__stack_chk_guard'
C:/DOCUME~1/moose/LOCALS~1/Temp/ffconf.AZMYgppf.o:ffconf.NLPWVejs.c:(.text+0x44): undefined reference to__stack_chk_guard'
C :/DOCUME 1/moose/LOCALS 1/Temp/ffconf.AZMYgppf.o:ffconf.NLPWVejs.c :(.text+0x4b) : undefined reference to `__stack_chk_fail'
collect2 : ld returned 1 exit status
C compiler test failed.Where did I fail ?
EDIT :
I can't answer my own question, so I'll add the comment here :Solved.. I had to link it against the libssp.a
However, there is no change with these two swiches (-fstack-protector-all and -fstack-check ) at all :-(