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  • La sauvegarde automatique de canaux SPIP

    1er avril 2010, par

    Dans le cadre de la mise en place d’une plateforme ouverte, il est important pour les hébergeurs de pouvoir disposer de sauvegardes assez régulières pour parer à tout problème éventuel.
    Pour réaliser cette tâche on se base sur deux plugins SPIP : Saveauto qui permet une sauvegarde régulière de la base de donnée sous la forme d’un dump mysql (utilisable dans phpmyadmin) mes_fichiers_2 qui permet de réaliser une archive au format zip des données importantes du site (les documents, les éléments (...)

  • Les autorisations surchargées par les plugins

    27 avril 2010, par

    Mediaspip core
    autoriser_auteur_modifier() afin que les visiteurs soient capables de modifier leurs informations sur la page d’auteurs

  • Publier sur MédiaSpip

    13 juin 2013

    Puis-je poster des contenus à partir d’une tablette Ipad ?
    Oui, si votre Médiaspip installé est à la version 0.2 ou supérieure. Contacter au besoin l’administrateur de votre MédiaSpip pour le savoir

Sur d’autres sites (9310)

  • Revision 36037 : s’assurer que la class ffmpeg_movie est disponible sinon cela ne sert pas ...

    9 mars 2010, par kent1@… — Log

    s’assurer que la class ffmpeg_movie est disponible sinon cela ne sert pas à grand chose

  • Adding A New System To The Game Music Website

    1er août 2012, par Multimedia Mike — General

    At first, I was planning to just make a little website where users could install a Chrome browser extension and play music from old 8-bit NES games. But, like many software projects, the goal sort of ballooned. I created a website where users can easily play old video game music. It doesn’t cover too many systems yet, but I have had individual requests to add just about every system you can think of.

    The craziest part is that I know it’s possible to represent most of the systems. Eventually, it would be great to reach Chipamp parity (a combination plugin for Winamp that packages together plugins for many of these chiptunes). But there is a process to all of this. I have taken to defining a number of phases that are required to get a new system covered.

    Phase 0 informally involves marveling at the obscurity of some of the console systems for which chiptune collections have evolved. WonderSwan ? Sharp X68000 ? PC-88 ? I may be viewing this through a terribly Ameri-centric lens. I’ve at least heard of the ZX Spectrum and the Amstrad CPC even if I’ve never seen either.

    No matter. The goal is to get all their chiptunes cataloged and playable.

    Phase 1 : Finding A Player
    The first step is to find a bit of open source code that can play a particular format. If it’s a library that can handle many formats, like Game Music Emu or Audio Overload SDK, even better (probably). The specific open source license isn’t a big concern for me. I’m almost certain that some of the libraries that SaltyGME currently mixes are somehow incompatible, license-wise. I’ll worry about it when I encounter someone who A) cares, and B) is in a position to do something about it. Historical preservation comes first, and these software libraries aren’t getting any younger (I’m finding some that haven’t been touched in a decade).

    Phase 2 : Test Program
    The next phase is to create a basic test bench program that sends a music file into the library, generates a buffer of audio, and shoves it out to the speakers via PulseAudio’s simple API (people like to rip on PulseAudio, but its simple API really lives up to its name and requires pages less boilerplate code to play a few samples than ALSA).

    Phase 3 : Plug Into Web Player
    After successfully creating the test bench and understanding exactly which source files need to be built, the next phase is to hook it up to the main SaltyGME program via the ad-hoc plugin API I developed. This API requires that a player backend can, at the very least, initialize itself based on a buffer of bytes and generate audio samples into an array of 16-bit numbers. The API also provides functions for managing files with multiple tracks and toggling individual voices/channels if the library supports such a feature. Having the test bench application written beforehand usually smooths out this step.

    But really, I’m just getting started.

    Phase 4 : Collecting A Song Corpus
    Then there is the matter of staging a collection of songs for a given system. It seems like it would just be a matter of finding a large collection of songs for a given format, downloading them in bulk, and mirroring them. Honestly, that’s the easy part. People who are interested in this stuff have been lovingly curating massive collections of these songs for years (see SNESmusic.org for one of the best examples, and they also host a torrent of all their music for really quick and easy hoarding).

    In my drive to make this game music website more useful for normal people, the goal is to extract as much metadata as possible to make searching better, and to package the data so that it’s as convenient as possible for users. Whenever I seek to add a new format to the collection, this is the phase where I invariably find that I have to fundamentally modify some of the assumptions I originally made in the player.

    First, there were the NES Sound Format (NSF) files, the original format I wanted to play. These are files that have any number of songs packed into a single file. Playback libraries expose APIs to jump to individual tracks. So the player was designed around that. Game Boy GBS files also fall into this category but present a different challenge vis-à-vis metadata, addressed in the next phase.

    Then, there were the SPC files. Each SPC file is its own song and multiple SPC files are commonly bundled as RAR files. Not wanting to deal with RAR, or any format where I interacted with a general compression API to pull a few files out, I created a custom resource format (inspired by so many I have studied and documented) and compressed it with a simpler compression API. I also had to modify some of the player’s assumptions to deal with this archive format. Genesis VGMs, bundled either in .zip or .7z, followed the same model as SPC in RAR.

    Then it was suggested that I attempt to bring SaltyGME closer to feature parity with Chipamp, rather than just being a Chrome browser frontend for Game Music Emu. When I studied the Portable Sound Format (PSF), I realized it didn’t fit into the player model I already had. PSF uses a sort of shared library model for code execution and I developed another resource archive format to cope with it. So that covers quite a few formats.

    One more architecture challenge arose when I started to study one of the prevailing metadata formats, explained in the next phase.

    Phase 5 : Metadata
    Finally, for the collections to really be useful, I need to harvest that juicy metadata for search and presentation.

    I have created a series of programs and scripts to scrape metadata out of these music files and store it all in a database that drives the website and search engine. I recognize that it’s no good to have a large corpus of songs with minimal metadata and while importing bulk quantities of music, the scripts harshly reject songs that have too little metadata.

    Again, challenges abound. One of the biggest challenges I’m facing is the peculiar quasi-freeform metadata format that emerged as .m3u that takes a form similar to :

    #################################################################
    #
    # GRADIUS2
    # (c) KONAMI  by Furukawa Motoaki, IKACHAN
    #
    #################################################################
    

    nemesis2.kss::KSS,62,[Nemesis2] (Opening),2:23,,0
    nemesis2.kss::KSS,61,[Nemesis2] (Start),7,,0
    nemesis2.kss::KSS,43,[Nemesis2] (Air Battle),34,0-
    nemesis2.kss::KSS,44,[Nemesis2] (1st. BGM),51,0-
    [...]

    A lot of file formats (including Game Boy GBS mentioned earlier) store their metadata separately using this format. I have some ideas about tools I can use to help me process this data but I’m pretty sure each one will require some manual intervention.

    As alluded to in phase 4, .m3u presents another architectural challenge : Notice the second field in the CSV .m3u data. That’s a track number. A player can’t expect every track in a bundled chiptune file to be valid, nor to be in any particular order. Thus, I needed to alter the architecture once more to take this into account. However, instead of modifying the SaltyGME player, I simply extended the metadata database to include a playback order which, by default, is the same as the track order but can also accommodate this new issue. This also has the bonus of providing a facility to exclude playback of certain tracks. This comes in handy for many PSF archives which tend to include files that only provide support for other files and aren’t meant to be played on their own.

    Bright Side
    The reward for all of this effort is that the data lands in a proper database in the end. None of it goes back into the chiptune files themselves. This makes further modification easier as all of the data that is indexed and presented on the site comes from the database. Somewhere down the road, I should probably create an API for accessing this metadata.

  • Homepage Design : Best Practices & Examples

    5 octobre 2022, par Erin

    Did you know users spend about 50 milliseconds deciding if they like your website’s homepage design or not ?

    With billions of websites and scrolling often done on the go, you have to make a strong first impression because the chances for a once-over are slim. 

    Learn how to design magnetically-appealing website homepages from this guide. 

    What is a homepage in web design ?

    Homepage is the front page of your website — a destination where users land when typing your website URL address. It’s located at the root of the website’s domain (e.g., matomo.org) or a subdomain (e.g., university.webflow.com).

    Design-wise a homepage has two goals :

    • Explain the purpose of the website and present overview information 
    • Provide top-level navigation to lower-level web pages (e.g., blog, sales pages, etc.) 

    Separately, a homepage is also the place where users will return each time they’ll feel stuck and want to start anew. Thus, your homepage website design should provide obvious navigation paths to other website areas.

    6 Must-Know Website Homepage Design Best Practices

    Behind every winning homepage design stands a detailed customer journey map. 

    A customer journey is a schematic representation of how site visitors will move around your website to accomplish various goals. 

    A good customer journey map lists different actions a user will take after landing on your website (e.g., browse product pages, save items to a wishlist, register an account, etc.) — and it does so for different audience segments

    Your homepage design should help users move from the first step on their journey (e.g., learning about your website) to the final one (e.g., converting to a paid customer). At the same time, your homepage should serve the needs of both new and returning visitors — prospects who may be at a different stage of their journey (e.g., consideration). 

    With the above in mind, let’s take a look at several website homepage design ideas and the reasons why they work. 

    1. Use Familiar Design Elements

    Whether you’re designing a new website or refreshing an old one, it’s always tempting to go “out of the box” — use horizontal scrolling, skip header navigation or include arty animations. 

    Bold design choices work for some brands, mainly those who aren’t using their website as a primary sales channel (e.g., luxury brands). 

    But unfamiliar design patterns can also intimidate a lot of shoppers. In one observational study, people were asked to guess where specific content (e.g., information on international calls) would be placed on a telecom website. 75% of users picked the same location. This means two things :

    • People already have expectations of where specific website information is typically placed 
    • Yet, one in four users struggles to identify the right areas even within standard website layouts

    So why make the job harder for them ? As UX consultant Peter Ramsey rightfully notes : 

    The truth is : designing the best experience isn’t about being unique, it’s about being easy. And guess what feels really easy to use ? Things that feel familiar.

    Therefore, analyse other homepage layout designs in your industry. Pay attention to the number and type of homepage screens and approaches to designing header/footer navigation. 

    Take some of those ideas as your “base”. Then make your homepage design on-brand with unique typography, icons, visuals and other graphic design elements.

    Take a cue from ICAM — a steel manufacturing company. Their niche isn’t typically exciting. Yet, their homepage design stops you in your tracks and tinkers your curiosity to discover more (even if you aren’t shopping for metalware). 

    ICAM homepage example

    The interesting part is that ICAM uses a rather standard homepage layout. You have a hero image in the first screen, followed by a multi-column layout of their industry expertise and an overview of manufacturers. 

    But this homepage design feels fresh because the company uses plenty of white space, bold typography and vibrant visuals. Also, they delay the creative twist (horizontal scrolling area) to the bottom of the homepage, meaning that it’s less likely to intimidate less confident web users. 

    2. Decide On The Optimal Homepage Layout 

    In web design, a homepage layout is your approach to visually organising different information on the screen. 

    Observant folks will notice that good homepage designs often have the same layout. For example, include a split-view “hero” screen with a call to action on the left and visuals (photo or video) on the left. 

    Ecommerce Homepage Design Example
    SOURCE : shopify.com / SOURCE : squareup.com

    The reason for using similar layouts for website homepage design isn’t a lack of creativity. On the contrary, some layouts have become the “best practice” because they :

    • Offer a great user experience (UX) and don’t confuse first-time visitors 
    • Feel familiar and create a pleasurable sense of deja-vu among users 
    • Have proven to drive higher conversion rates through benchmarks and tests 

    Popular types of website homepage layouts : 

    • Single column – a classic option of presenting main content in a single, vertical column. Good choice for blogs, personal websites and simple corporate sites. 
    • Split screen layout divides the page in two equal areas with different information present. Works best for Ecommerce homepages (e.g., to separate different types of garments) or SaaS websites, offering two product types (e.g., a free personal product version and a business edition). 
    • Asymmetrical layout assumes dividing your homepage into areas of different size and styles. Asymmetry helps create specific focal points for users to draw their attention to the most prominent information. 
    • Grid of cards layout helps present a lot of information in a more digestible manner by breaking down bigger bulks of text into smaller cards — a graphic element, featuring an image and some texts. By tapping a card, users can then access extra content. 
    • Boxes are visually similar to cards, but can be of varying shape. For example, you can have a bigger header-width box area, followed by four smaller boxes within it. Both of these website layouts work well for Ecommerce. 
    • Featured image layout gives visuals (photos and videos) the most prominent placement on the homepage, with texts and other graphic design elements serving a secondary purpose. 
    • F-pattern layout is based on the standard eye movement most people have when reading content on the website. Eye tracking studies found that we usually pay the most attention to information atop of the page (header area), then scan horizontally before dripping down to the next vertical line until we find content that captures our attention. 

    User behaviour analytics (UBA) tools are the best way to determine what type of layout will work for your homepage. 

    For example, you can use Matomo Heatmaps and Session Recording to observe how users navigate your homepage, which areas or links they click and what blockers they face during navigation.

    Matomo Heatmaps

    Matomo can capture accurate behavioural insights because we track relative positions to elements within your websites. This approach allows us to provide accurate data for users with different browsers, operating systems, zoom-in levels and fonts. 

    The best part ? You can collect behavioural data from up to 100 different user segments to understand how different audience cohorts engage with your product.

    3. Include a One-Sentence Tagline

    A tagline is a one-line summary of what your company does and what its unique sales proposition (USP) is. It should be short, catchy and distinguish you from competitors.

    A modern homepage design practice is to include a call to action in the first screen. Why ? Because you then instantly communicate or remind of your value proposition to every user — and provide them with an easy way to convert whenever they are ready to do business with you. 

    Here’s how three companies with a similar product, a project management app, differentiate themselves through homepage taglines. 

    Monday.com positions itself as an operating system (OS) for work. 

    monday.com homepage

    Basecamp emphasises its product simplicity and openly says that they are different from other overly-complex software. 

    Asana, in turn, addresses a familiar user pain point (siloed communication) that it attempts to fix with its product. 

    asana.com homepage

    Coming up with the perfect homepage tagline is a big task. You may have plenty of ideas, but little confidence in what version will stick. 

    The best approach ? Let a series of A/B tests decide. You can test a roaster of homepage slogans on a rotating bi-weekly/monthly schedule and track how copy changes affect conversion rates. 

    With Matomo A/B test feature, you can create, track and manage all experiments straight from your web analytics app — and get consolidated reports on total page visitors and conversion rates per each tested variation. 

    Matomo A/B Test feature

    Beyond slogans, you can also run A/B tests to validate submission form placements, button texts or the entire page layout. 

    For instance, you can benchmark how your new homepage design performs compared to the old version with a subset of users before making it publicly available. 

    4. Highlight The Main Tasks For The User

    Though casual browsing is a thing, most of us head to specific websites with a clear agenda — find information, compare prices, obtain services, etc. 

    Thus, your homepage should provide clear starting points for users’ main tasks (those you’ve also identified as conversion goals on your customer journey maps !).

    These tasks can include : 

    • Account registration 
    • Product demo request 
    • Newsletter sign-up 

    The best website homepage designs organically guide users through a set number of common tasks, one screen at a time. 

    Let’s analyse Sable homepage design. The company offers a no-fee bank account and a credit card product for soon-to-be US transplants. The main task a user has : Decide if they want to try Sable and hopefully open an account with them. 

    Sable Example Homepage

    This mono-purpose page focuses on persuading a prospect that Sable is right for them. 

    The first screen hosts the main CTA with an animated drop-down arrow to keep scrolling. This is likely aimed at first-time visitors that just landed on the page from an online ad or social media post. 

    The second screen serves the main pitch — no-fee, no-hassle access to a US banking account that also helps you build your credit score. 

    The third screen encourages users to learn more about Sable Credit — the flagship product. For the sceptics, the fourth screen offers several more reasons to sign up for the credit product. 

    Then Sable moves on to pitching its second offering — a no-fee debit card with a cashback. Once again, the follow-up screen sweetens the deal by bringing up other perks (higher cashback for popular services like Amazon) and overcoming objections (no SSN required and multi-language support available). 

    The sequence ends with side-by-side product comparison and some extra social proof. 

    In Sable’s case, each homepage screen has a clear purpose and is designed to facilitate one specific user action — account opening. 

    For multi-product companies, the above strategy works great for designing individual landing pages. 

    5. Design Proper Navigation Paths

    All websites have two areas reserved for navigation : 

    • Header menu 
    • Footer menu 

    Designing an effective header menu is more important since it’s the primary tool visitors will use to discover other pages. 

    Your header menu can be :

    • Sticky — always visible as the person keeps scrolling. 
    • Static — e.g., a hidden drop-down menu. 

    If you go for a static header and have a longer homepage layout (e.g., 5+ screens), you also need to add extra navigation elements somewhere mid-page. Or else users might not figure out where to go next and merely bounce off. 

    You can do this by : 

    • Promoting other areas of your website (e.g., sub-category pages) by linking out to them 
    • Adding a carousel of “recent posts”, “recommended reads” and “latest products” 
    • Using buttons and CTAs to direct users towards specific actions (e.g., account registration) or assets (free eBook)

    For instance, cosmetics brand Typology doesn’t have a sticky header on the homepage. Instead, they prompt discovery by promoting different product categories (best sellers, bundles, latest arrivals) and their free skin diagnostic quiz — a great engagement mechanism to retain first time users.

    Typology Homepage Example

    Once the user scrolls down to the bottom of the page, they should have an extra set of navigational options — aka footer links. 

    Again, these help steer the visitor towards discovering more content without scrolling back up to the top of your homepage. 

    Nielsen Norman Group says that people mostly use footers as :

    • A second chance to be convinced — after reading the entire homepage, the user is ready to give your product a go.
    • The last resort for hard-to-find content that’s not displayed in global header navigation (e.g., Terms and Conditions or shipping information pages).

    As a rule of thumb, you should designate the following information to the footer : 

    • Utility links (Contact page, Terms & Conditions, Privacy Policy, etc.) 
    • Secondary-task links (e.g., Career page, Investor Details, Media contacts, etc.) 
    • Brands within the organisation (if you operate several) 
    • Customer engagement link (email newsletters and social media buttons)

    The key is to keep the area compact — not more than one standard user screen resolution of 1280×720. 

    6. Show Users What’s Clickable (Or Not) 

    A homepage invites your site visitors on a journey. But if they don’t know which elements to click, they aren’t going to get anywhere.

    Good homepage design makes it obvious which page elements are clickable, i.e., can take the user to a new page or another segment of the homepage. 

    Here are several must-know homepage design tips for better on-page navigation : 

    • Use colour and underline or bold to highlight clickable words. Alternatively, you can change the browser cursor from a standard arrow into another element (e.g., a larger dot or a pointy finger) to indicate when the cursor hovers over a clickable website area. 
    • Make descriptive button texts that imply what will happen when a user clicks the page. Instead of using abstract and generic button texts like “see more” or “learn more”, try a more vibrant language like “dive in” for clicking through to a spa page. 
    • Use a unified hover area to show how different homepage design elements represent a single path or multiple navigation paths. When multiple items are encapsulated in one visual element (e.g., a box), users may be reluctant to click the image because they aren’t sure if it’s one large hit area leading to a single page or if there are multiple hit areas, leading to different pages. 

    Homepage of BEAUSiTE — a whimsical hotel in the Swiss Alps – embodies all of the above design principles. They change the cursor style whenever you scroll into a hit area, use emotive and creative micro-copy for all button texts and clearly distinguish between different homepage elements.

    Beausite Homepage Example

    How to Make Your Homepage Design Even More Impactful ? 

    Website homepage design is roughly 20% of pure design work and 80% of behind-the-scenes research. 

    To design a high-performing homepage you need to have data-backed answers to the following questions : 

    • Who are your primary and secondary target audiences ? 
    • Which tasks (1 to 4) you’d want to help them solve through your homepage ?

    You can get the answers to both questions from your web analytics data by using audience segmentation and page transition (behaviour flow) reports in Matomo. 

    Based on these, you can determine common user journeys and tasks people look to accomplish when visiting your website. Next, you can collect even more data with UBA tools  like heatmaps and user session recordings. Then translated the observed patterns into working homepage design ideas. 

    Improve your homepage design and conversion rates with Matomo. Start your free 21-day trial now !